Professional :: Triggering A Function At The End Of A Timeline?

May 4, 2010

I have an embedded movie playing in a timeline. At the last frame I want it to play a function-

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ActionScript 3.0 :: Triggering An Event At The End Of A MovieClip's Timeline?

Oct 19, 2009

I've a MovieClip named "Player" that contains three MovieClips (one on each frame): "Idle", "Walk", and "Attack". Idle and Walk are working as intended�when Player is on the appropriate frame, the animation cycles constantly; however, I am having trouble with my Attack animation.I want the Attack animation to only play through completely one time then throw an event so I can resume either the Idle or Walk animation. Is there an event that fires at the end of a MovieClip's timeline, or is there a better way to do this?

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ActionScript 3.0 :: Triggering A Function After Another Function?

Jan 27, 2010

I have a function that i want to trigger AFTER the current function has completed.

My current code is:

Code:
public function addNewSquare():void {
addChild(square);
square.x = 250;

[Code]....

I want 'swicthToRelease' to fire after the function completes. Is there any way to do this or is using a TIMER the only way?

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Php :: Triggering A FLASH Event Function?

Mar 16, 2011

I am trying to build a simple application. The first phase is selecting to upload a file from the user desktop or from the site's gallery.

The question is if the user chose to upload from the gallery, say, go to an PHP page gallery, choose a photo and then redirected to the Flash app. How would you trigger the Flash up to know there was an image chosen and it should load it?

Does PHP send a variable or create an XML based on a choice and pass it via Flash variable, or does it need JavaScript to tell Flash that if the Flash var is not empty run this function?

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ActionScript 3.0 :: Triggering Function When Stage Has Loaded

Oct 11, 2009

I have a swf that I'm compiling for flash player 9. There's a few text fields on it that are selectable. When the page first loads, I want the first field to already be highlighted and ready for input.I've added this in the main function, and it works when I run the debugger or load it on my windows machine:[code]However, when I run the same swf on my linux machine the first field doesn't "highlight" until I click somewhere on the screen. Must be a linux thing.What's an alternate method to trigger an event when the stage has finished loading that I can try?

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ActionScript 2.0 :: Triggering A Function With External Text?

Jul 30, 2005

is it possible to trigger a function via externally loaded text?

So, let's say I have some kind of a news reader, and I wan't a couple of buttons in there: "next" & "previous". Is there some kind of tag I could use, to make some of the extrenally loaded text, to trigger my "next" & "previous" functions - and if there is, then, what would that tag look like?

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ActionScript 2.0 :: Function To Effect Parent Of Triggering MC?

Mar 20, 2007

I have 1 MC with another MC inside it. That MC is triggering a function that is called for when a third Mc is in hitTest wich affects the first MC. How to get make the function to effect the parent of the triggering MC?

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ActionScript 3.0 :: Triggering Events With Date Function (addEventListener)?

Jul 3, 2009

I am trying to figure out a way to be able to trigger an event which will display a message. The only thing is that the date function does not seem to be equipped with the ability to set events to it. I read the reference to it on the Flash support site and it seems as it is usually only used for date stuff.
 
I downloaded a digital clock, but it seems as that is based on diffrent principals as it was simply iterating throught the if stmts

[Code]...

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ActionScript 3.0 :: Prevent Function From Triggering Constantly >> Memoryflood?

Apr 12, 2011

in my project, im loading in a external swf, its a panorama beeing the menu, the buttons on that panorama trigger, everything ok..anyway, ive got another loader for the content that the clicked buttons trigger, works out as well (after long days trying and trying).the problem now is, that loader is sending the content constantly instead of just once when clicked. this makes the flashplayer load the requested url load constantly and flooding the memoryhat d be the code (the critical part [at least i think so] starts at //WINDOW Variables):

Code:
import flash.events.MouseEvent;
import flash.display.Loader;

[code].....

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Flex :: Triggering Function Event On Selecting A Row In An Advanced Data Grid

Feb 22, 2011

The Following code seems to only be working when i have editable="true" on the Advanced Data Grid. But I don't want it it be editable.

The docs don't say anything about it needing to be editable, and i dont see why it should need to be.

[URL]

a_data_list.addEventListener(AdvancedDataGridEvent.ITEM_FOCUS_IN, clickedRow);
public function clickedRow(event:AdvancedDataGridEvent):void
{
trace("datagrid line was clicked");
}

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ActionScript 3.0 :: MouseEvent.CLICK Doesn't Work Properly - Function Is Not Triggering

Oct 2, 2009

In my class i've got something like this:

[Code]...

So Every time when I click left mouse button, the setClickedTrue function should be triggered. And that's what happen normally. But when I make a fast move with a mouse, and in the meantime i click left mouse button, or i make a fast move and finishing i will click left mouse button, the function is not triggering. Something like MouseEvent can't hear this Event. I'm making an avoid game, and it's very important. I'm using Timer class with delay = 30; I'm also have got 30FPS on Flash Proporties.

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Professional :: Triggering Event When A Textfield Changes?

Apr 24, 2010

how to do this, but I was wondering if there is a way to do the following without setting up an event listener for each textfield...
  
I have a bunch of input textfields on the stage (50+).
 
I want flash to gotoAndStop at frame 5 whenever ANY of the text fields have something typed in them.
 
Possible to do without setting up 50 event listeners?  Is it possible to just set up one event listener that is trigerred when any input field on the stage is changed?

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ActionScript 3.0 :: Dynamic MC's + Listener - Can't Move Mouse Up And Down A Popped-up Sub-menu Without The Mouse_out Function Triggering

Aug 9, 2011

Overview: I'm creating a menu where buttons have a sub-menu that pops-up when you hover over the main buttons. The menu will eventually be populated by scanning labels in the timeline, and that seems to be working fine so far. Everything works good enough except you can't move your mouse up and down a popped-up sub-menu without the mouse_out function triggering. The mouse_out listener seems to be applied to all individual sub-buttons when I'd like it to apply only to the parent MC container of each sub-menu.

Is there a problem with the way I'm assigning sub-buttons to container MC's ? I've explored using an array to store the MC's as well, but still had the same listener issue. Could someone look at my FLA? If you do a find for "PROBLEM", that is a good place to start.

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ActionScript 3.0 :: Call A Function On Main Timeline From A Different Timeline

Jul 14, 2009

so here's the function on main stage:

[Code]....

and here's the code that wants to call this function in a another movie clip. I've attached this clip dynamicaly to the main stage as well.

[Code].....

How can i acess slideImage function on the main stage. in AS2 _root.slideImage(btnNumber); would work. How Would I do this in AS3?

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Professional :: Moving To A Frame In Movieclip Timeline From The Main Timeline

Apr 26, 2011

I am in the learning process. Working with FlashCS5 and AS3. if the issue appears to be too simple for you. Placed a movieclip(mcassessJohn) on the main timeline and moved to the frame labelled "johnFeedback" in the movieclip timeline using the following actionscript code.

[Code]...

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ActionScript 2.0 :: Activate Function From Different Timeline?

Aug 23, 2009

I've put a zipped file on my site, its about 0.5 mb and flash CS4 format.

I've got two problems;

1. How to stop the function from starting as soon as the file is loaded

2. How to call the function properly

Within the first frame of my flash movie I've got two layer, one with a movieclip called moon and another for actionscript which contains:

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
_global.hidden = function(){

[Code].....

But nothing happens when I click on the button.

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ActionScript 1/2 :: Time Out Function On Timeline?

Mar 8, 2010

time-out feature on my timeline? I have certain spots in my timeline where i want a time-out to occur after 5 seconds of the user not clicking anywhere or doing anything. I am familiar with mouse-listener functions... but only used them for something that i was going to make time-out after an already pre-determined time...

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Call Main Timeline Function From MC?

Aug 14, 2010

I need to run a function once a movieClip has stopped playing, but can't figure out how.

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ActionScript 2.0 :: Accessing Function From Another Timeline?

Apr 28, 2005

I'm trying to access this function from another timeline. This function resides on the root level and I want to access it from a button within an MC on the main timeline. How can I do this?

Code:
vol_onBTN.onRelease = function() {
vol_offBTN._visible = true;

[Code].....

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ActionScript 3.0 :: Calling Class Function From Timeline?

Dec 4, 2009

I have a MC1 with a class that controls it on my timeline. Within this MC there is a second MC2 which contains a short animation. During that animation i need a trigger that will call a method from the class attached to the main MC. MC1 is linked to CLASSMC1 contains MC2(short animation)MC2 calls a function in CLASS

Code:
package {
public class CLASS {

[code].....

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ActionScript 3.0 :: Call A Function From Timeline Syntax

Dec 28, 2009

I have a function I want to call (just once) when the main timeline enters frame 6. The function is also on the timeline. How can I do that without a listener? Or what listener would I use?

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AS3 Button Function Controling Another Movieclips Timeline?

Nov 13, 2010

What I am trying to achieve is have one movie clip containing a button control the timeline of another movie clip.I know how to get a button to control the timeline of it's current movie clip, however, getting a button to control the timeline of a seperatef there is a tutorial that someone knows of, or if someone could post a snippet of AS3 showing how a button controls another clips timeline -Re: Question: AS3 Button controling timeline of movie clip.here is the coding I am using too:

but_shows.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
function onMouseDown(event:MouseEvent):void{
_root.mainContainer.gotoAndStop(2);

[code].....

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AS3 :: Call Function In Root Timeline From Class?

Dec 8, 2011

I want to call a function that is inside the root timeline of Flash from an external class.

This code is from the class:

private function loadImage(event:Event):void
{
addToContainer()
}

[Code].....

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ActionScript 2.0 :: Accessing Root Function From Timeline?

Aug 17, 2009

im attempting to keep it as portable as possible so its easier to edit later, and i dont have to go around copying/pasting too much code. - i'll cut to the chase..

On my main timeline, i load all the image-file names, as variables.. using loadvars into thumbnails, which ive given instancenames Loader_1 to Loader_20, inside these thumbnails is the Loader component Thumb_1. Here is the code on the main timeline, to load these variables.

Code:
BigLoader._visible = false;
var my_lv:LoadVars = new LoadVars();
// load variable function

[Code]....

how i could make this more portable without -completely- changing the format its in [so i can still understand it]

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ActionScript 2.0 :: MC Timeline Function To Act On Multiple Instances?

Sep 15, 2009

I've got this on the timeline of an MC:

_root.seQ1MC.b_seQ1yes.onRelease = function(){
tickVar = _name;
//trace("local tickVar = " + tickVar);
//trace("this tickVar value = " + _root[tickVar]);

[code]....

I want it to act on all the instances of the movieclip it is contained within. It is only acting upon the last of the instances that was loaded or had focus... I'm clearly missing something or am trying to achieve something that isn't capable of working...

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ActionScript 3.0 :: Call A Function On The Main Timeline?

Oct 18, 2009

I have a button in a movieclip and im trying to tell it to call a function on the main timeline. How do I do this? root something?

Here is the function on the main timeline im trying to call

ActionScript Code:
function hallwaylurkerload (evt:MouseEvent):void {
var currentGalleryID:int = 1;
loader.load(new URLRequest(galleries[currentGalleryID][0]));

[Code].....

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ActionScript 3.0 :: DispatchEvent Triggers Function In Timeline?

May 4, 2010

I am trying to adapt to AS3, and I am new to writing packages. I have my external .as file, and in there I have a bunch of functions. I need to call a function written on the timeline.I realize I need to use dispatchEvent, but I'm not exactly sure how. In the package, I currently have:

Code:
public function autoNextPict(e:TimerEvent):void
{

[code].....

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ActionScript 3.0 :: Tweaking A Function To Be Triggered On Timeline?

Nov 16, 2010

What I want to do is take the basic functionality of this tutorial (card flipping) and trigger that action on the timeline to create an animated movie rather than something that a user with a mouse interacts with.flashandmath {dot} com/flashcs4/flip/index.html(the forum won't let me directly reference the tutorial I'm working with because i'm a new member)The tutorial uses a custom class, I'm guessing that i need to remove the eventListeners for the mouse events and call one of the functions on the timeline specific to the variables on the scene, like "card1.initApp();" ?

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ActionScript 2.0 :: Function To Fade Mc And Play Timeline?

Jan 19, 2011

I've been tinkering with it for 2 days now but can't fix it! I have a button that controls a movieclip (showstations1) that fades in and out. And i have a second button (button5) that gotoandplays on the main timeline. The trick is I want the second button to fade out the movieclip if it's visible before it gotoandplays the main timeline. [code]...

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ActionScript 3.0 :: Execute A Function In A Class From Timeline?

Oct 27, 2011

I have a class called TestMover and it has a function in it which changes its X position. I would like to execute that function from the main timeline. It worked when I used static function but it threw an error when I tried to change the value of X.[code]...

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