ActionScript 3.0 :: Tween Color Of Movieclip Object From ColorA To ColorB When Click A Button
Jun 16, 2009
I have a movieclip object and I want to tween the color of this object from colorA to colorB when I click a button. What is the best way of doing this, is it possible to do it with the tween class? As far as I can see its not possible to tween a tint with the Tween class?
There is a movie clip "card" created dynamically through the code. I have a class, and I instanced it and add it to the stage. I need to move the movie clip on the button click, so I created a motion tween and export it to the code. Then I wrote a function and asign it to the button through the event listener. But the movie clip doesn't move. The event fires, but nothing happens.
Code examples: 1. Instance of a movie clip var card:MovieClip = new Panic(); card.x=456.20; card.y=77.30; card.width=285; card.height=355; card.n = "IME"; [Code] .....
I want to do as follows: * click a "red" button write in textarea with red color font click "blue" button * write in textarea with blue color font Isn't this possible in flash 10 using AS3 I tried using setTextFormat but the problem is i have to have text before inserting format on that.
click a "red" button write in textarea with red color fontclick "blue" buttonwrite in textarea with blue color font Isn't this possible in flash 10 using AS3 ? I tried using setTextFormat but the problem is i have to have text before inserting format on that.
I found this old thread and tried using both codes to color tween. I could not get either work. I know its probably very simple but I am very new to flash. I have attached the .fla. If anyone can get both example of the color tweens to work
Also I would like to hear pros and cons on wither method.
my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:
If I have say 7 buttons, each containing text that changes color on rollover using the "Up" "Over" and "Down" keyframes in the buttons' timeline. Is there a simple way to get the button's text to change color when clicked, stay that way, and then change back to the original color once one of the other 6 buttons are clicked?
The only thing I can come up with is writing pages of code for each button that changes the color of every other button regardless of whether it was active.
i'm trying to make something that will change a section on an image to other colors (or possibly another picture) when clicked. Something similar to this would work [URL] But, when you click on the colors, instead of the colors just filling in the wheel, i'd like it to change it to a picture, of lets just say in this example, another rim...a picture of a different actual rim instead of just a color fill.
Then, I'd like the option to have another section that will do the same, but for another location on the car. So, for example, there's a section for the rim colors like the link has. And, there is also another section with more images that can be clicked to change the headlights....then one for the background, etc...
I have a list of buttons, en what I'm trying to do is when you click on a button, it changes color.
The color of the text of the original button is blue. On top is a movieClip with the same text but in black. So when you click a button I want to change the _alpha property from the black movieclip to 0. Meanwhile the _alpha of the rest of the buttons must be set back to 100; so if a button is already blue, it becomes black again.
Here's my code: the maximum value of the list of buttons is saved in 'max_array'
function anim(mc_huidig) {// function anim starts when you click 'mc_huidig' for (i=0; i<max_array+1; i++) { mc = eval("newsitem"+i);
[Code]....
When I use the trace on 'deactief', it does the trace but the trace keep going on, it never stops. It seems to me that "clearInterval(fadeout);" doesn't happen.
I'm trying to get a movieclip fill color to change once clicked. I'm able to get the mouseover and mouseout working. But the click state isn't working properly.Here's my code:
When I use the above code, nothing happens once clicked. I tried using the color property, but, although that made a color change (black),it wasn't the color I had indicated (white).What I have is a movieclip ("my_mc"). Inside the movieclip are other movieclips. When one is clicked, only that movieclip ("my_mc.movieclip01"), is highlighted.
I'm looking to change the color of text in a movieclip when the user clicks it(IE it'll turn red for wrong, and green for correct). I've set it up so it can do other things, like gotoAndPlay, I just can't get it to change color. Here's what I've got so far for AS. The movieclip on the stage with the text in it is called q1, for question 1.
Code: stop(); q1.addEventListener(MouseEvent.MOUSE_DOWN, navPress); function navPress(event:MouseEvent):void{
I have set up a motion tween using the flash tween class to rotate an image 180 degrees. However, if I should want to work wit hthe image from that point (say click the button again and have it rotate another 180 degrees back to its original position) I can't. It will simply run the tween again because my function specifies to go from 0 to 180. How I can use the tween class to rotate this image 180 degrees on each button click?
Code is below: import fl.transitions.*; import fl.transitions.easing.*; import fl.transitions.Tween; rotation1_btn.addEventListener(MouseEvent.CLICK, rotateThePicture); function rotateThePicture(event:MouseEvent) { //IMG11_mc.rotation += 180; var PicRotation:Tween= new Tween(IMG11_mc, "rotation", Strong.easeInOut, 0, 180, 5, true); };
I am building a flash interface and I would like a menu where it is hidden to begin with (just a tab). You click the tab to expand it, and click again to collapse it. I've made a movieclip with animation of the menu opening up and closing, but I can't seem to work out how I'd go about making the movieclip open and close properly.
I have a slideshow with keys that when clicked, direct the viewer to a certain image in a slideshow. I did this using some as3 directing flash to go to certain frames with specific labels tied to specific 'keys' or little navigation buttons.
Often I see slideshows where once the little navigation button that represents a certain slide in a show is clicked, it changes color. Not just when it is clicked, but when it is currently on the specified image. When another button is clicked, and when that image in the slideshow is no longer 'current', the color of the button (or mc if that's what it needs to be) changes back to the normal color. Currently, I have the button's over and down states as one color, and the up and hit states as another color. What do I need to do to ensure that when the button is clicked, and it's corresponding image is the 'current' image shown on screen, that the button changes to a different color to distinguish it from the rest of the nav buttons?
I am trying to figure out how I can have my buttons keep a color after it has been clicked or pressed.This is important since I need to make the viewer understand what answer was correct.I have set the down state but I need my button to keep that down state color.
some are there on internet like product demo swfs(phone,ipods,cars)they have some feature bottom of screen has 4,5 color buttons.if we click red button product color change to red.ny one know how to do that..?is that change color of movie clip or insert another image or how..?
Everybody has seen the braingiants website (url..). And all the bouncing box efx.But, does anybody know how to change tha all background color when u click a button...? like the ones in braingiants. standing in the html
created the gallery and made thumbnails vertical everything works fine except my tween for the thumbnails. i need help disabling the hit_up and hit_down buttons for the amount of time the tween is going on so someone can't click on the button till the tween is finished.
I'm trying to learn a simple way to code a button's color to change when you click on the button itself. I got the button's alpha to work by doing the following: Create a text field with the word "Preflight" and convert it to a button. Drag the button onto the stage and give it an instance name of "Preflight1". On the first frame of the timeline, insert the following code:
Now when you test the movie, anytime you click the button "Preflight" the button's alpha drops (dims) by 10%. Works perfect and easy. Now, how can I do this exact same thing with the button's color? When you click the button, its color changes to some new color? I've tried colorTransform, but no luck.
i am creating a simple set of a few rectangles stacked on top of eachother (going to be like a stack of postcards) and i want to have the user click on the top rectangle and it moves to reveal the one underneath it. i have it all set up to work except i can't think of a way to stop it from being clickable after it's been moved to the side and the 2nd rectangle is revealed. does this make any sense? here is my code:
I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.
My Flash animation is basically similar to this link provided by Adobe Developers.The Flash is about star moving in depth space to makes the star looks alike in 3D.I am going to implement the button to change the color of that object (star).I'm creating 3 new symbols and draw each a rounded-square button filled with red, green and blue respectively.So, I wish to click that button when running, and when I select red button, the star will changing to red color for all.
I have created an xml navigation and there are some differen categories in it. But now I want that the button will have a color that is his categorie. I used this code:
I have two buttons 'nextBtn' and 'prevBtn'. 'nextBtn' moves the box_mc -800px and 'prevBtn' move it 800px. How can I make it so the buttons can be clicked several times and move in 800px increments forwards or backwards. I'd really like them to slide and slow to a stop but just getting the buggers to move first would be excellent.
I currently have a slideshow-style navigation site. There are five buttons on the bottom and when the user clicks each button, it triggers a nested movieclip to play. I would like the button to be highlighted when the corresponding movieclip is playing, but when they click another button and another movieclip plays, I want the button to go back to its original color.
The problem is that the movieclips that are playing are nested two levels down and the buttons have to be on the main timeline. I think I might need an event listener to see if a certain nested movieclip is playing, to know to change the button color. It seems to easy but I can't figure it out,