ActionScript 3.0 :: Tween Stops Working After ~1min, 37secs?

Jun 5, 2011

I'm creating 18 enemies (simple circle sprites) using a for loop,Then (using Math.random)I'm selecting 1 enemy at random and making it travel down the screen,Once it's at the bottom of the screen, it's y position will reset back to zero.However, I've got this problem where my motion tween comes to a complete halt after approximately 1min and 37secs.whyI've attached the .fla and .as, however, here's the .as if you can't be bothered downloading it: (Enemy1 is just a MovieClip I created)

Code:
package {
import flash.display.MovieClip;

[code].....

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