ActionScript 3.0 :: Tweener Resizes Mask But Does Not Animate It?
Apr 27, 2009
First let me say that I am just starting out in AS3 so this may be a simple problem that I am having due to my lack of experience. Goal: I have a mask over a mc that holds video being streamed in. This mask is set to show only a portion of the video and when the user mouses over the mask I want it to expand to show the whole movie. When the user mouses off the mask I want it to re-size back to its original size.Problem: The second time the mouse is over the mask, it does get tweened to the larger size, but you do NOT see the animation occur. It just blinks in.Code:I have included everything but my video class and grid class.For this I have turned off my grid. BTW this my FLA file includes this class. I have this feeding from an xml file, i removed that code. I also have 2 other movies that will function the same as movie1 but I have removed that code. Once I get movie1 working it should be fine for movies 2 and 3.
Code:
import caurina.transitions.Tweener;
import flash.utils.Timer;
[code].....
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Code:
var _mask = new Sprite();
_mask.graphics.beginFill(0x000000);
_mask.graphics.drawRect(0,0,mc.width,mc.height);
_mask.graphics.endFill();
mc.mask = _mask;
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var foo:Function = function (e:TimerEvent) {
_mask.x += 1;
if (_mask.x > mc.width) timer.stop();
} timer.addEventListener(TimerEvent.TIMER, foo);
timer.start();
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[Code]....
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[Code].....
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[URL]
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