ActionScript 3.0 :: Draw Then Animate A Line Using Tweener?
Feb 5, 2009
I want to draw then animate a line using Tweener. The problem with my code is it does not just tween the width it tweens the dot I create in the x and y directions. giving me big blobs rather than long thin lines.
[Code]...
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Apr 27, 2009
First let me say that I am just starting out in AS3 so this may be a simple problem that I am having due to my lack of experience. Goal: I have a mask over a mc that holds video being streamed in. This mask is set to show only a portion of the video and when the user mouses over the mask I want it to expand to show the whole movie. When the user mouses off the mask I want it to re-size back to its original size.Problem: The second time the mouse is over the mask, it does get tweened to the larger size, but you do NOT see the animation occur. It just blinks in.Code:I have included everything but my video class and grid class.For this I have turned off my grid. BTW this my FLA file includes this class. I have this feeding from an xml file, i removed that code. I also have 2 other movies that will function the same as movie1 but I have removed that code. Once I get movie1 working it should be fine for movies 2 and 3.
Code:
import caurina.transitions.Tweener;
import flash.utils.Timer;
[code].....
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May 11, 2009
If you look at my Flash file "Grid.fla" (again see attached files) you'll see a group of 14 images which are loaded from an XML file ("Grid.xml") and when the user rolls their mouse over an image it uses the Tweener library to animate the image into its full size.
The problem is I need the images to animate into the center of the screen - see an example of what I'm trying to achieve by opening the SWF file within the attached ZIP called "StormGallery.swf".
But I have no idea how to do add this type of animation into my "Grid.fla" file!
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Jan 30, 2009
I am trying to animate a few primitives that have been created dynamically with tweener. It works if the tweener method is inside the loop, but not when it is outside.
[Code]....
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Apr 1, 2009
I have been animating with google tweener for a while now in as2, and I just got flash cs4. Does anyone know if google tweener can animate the z-axis for the 3d stuff? If not, how can 3d objects be animated dynamically?
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Jan 11, 2008
Just actionscript? [URL] i use tweener to animate blocks of text created dynamically but like that, on Browse effect database, take a look on Scatterbounce. just so cool! just actionscript???
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Apr 8, 2011
I can use Tweener (caurina) to make a straight line grow horizontally from zero length to some given length, like this:
(after creating a horizontal line...)
line.scaleX = 0;
Tweener.addTween(line, {scaleX:1, time:1});
This works nicely. The method also works nicely for a vertical line using scaleY. However, I want to do this type of tween with an oblique line. The problem is that tweening both scaleX and scaleY results in a line that not only extends but also grows from very thin to the intended thickness.
Is there a way that I'm missing to do a Tweener extension of an oblique line (preferably not 45 degrees, that has too much potential for being a special case). If not Tweener I'm definitely open to learning a different tweening method.
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Apr 5, 2012
I need to be able to draw a thick patterend line between 2 points in AS3, I can't use the draw API because it doesn't all me to actually put detail (pattern etc) into the thickness of the line, I thought about perhaps using the line to create a bitmap version and then using that as a mask, but I remember many years ago seeing some examples that use a movieclip as a source for a line.
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Jun 24, 2009
draw a line on mouse movement, not the static line.
I am attaching a sample which is 90 degree bounded as it has been given in animation, I want to make this or such type through mouse movement.
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Feb 3, 2012
I'm trying to produce a game that on mouse down a dotted line (or just a line) gets dragged out following the mouse until it is realized then it disappears.
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Mar 12, 2010
I want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing[code]...
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Apr 13, 2005
I'm making a very simple game that lets you draw a curve by hand (using lineTo to the mouse position on mousemove) but now, I need to check wether the line intersects wiith another part of the same line (e.g. a loop)
I first used an onrollover command, and that worked, but not always because the mouse moved too fast (same with hittest with mouse). Then I pre-drawed the line in another mc, used hittest on it, and if it wasn't intersecting, draw it in the real mc. But that didn't work because it used the bounds to test. I guess the best way is to use some mathematical formula, but that would mean I have to save all my coordinates in an array..
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Sep 2, 2011
I want to create a flash animation for the working of a small hydro system..I want to add valley, mountains and a river (please check the link below). But I am getting pretty confused about this design thing.[code]....
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Feb 21, 2010
An example is her[URL]
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Feb 15, 2006
My problem is to animate a line, a line starting from a point and progressively increasing in length over time. I cannot achieve this using the draw methods in flash. Because when using these methods to draw the line the results occur in a "Flash".
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Mar 4, 2010
I have the following problema: I have an audio file that makes a line move using the computeSpectrum method in as3 like this:
Code: Select allprivate function moverSound(e:Event):void {
///
SoundMixer.computeSpectrum(arrayMixer, false, 0);
[code]....
The thing is that I have 16 objects at the same time doing this, and it gets too slow. So I came up with an idea to solve this, and my idea is to instead of calculating the spectrum every frame that I would have a defined movement that looped, like the movement of a flag repeting.
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Jun 29, 2005
I need to animate an electrical one-line drawing to illustrate "current flow". The path will take several 90-degree turns. I'd like this animation to mimic PhotoShop's selection marquee or "marching ants". Does anyone know where I can find a script to program this type of animation?
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May 2, 2006
how I draw a line through a path line? An example I have a movieClip that is a pencil and it is moving through a path line, now I want to draw the line that the pencil draw.
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Apr 1, 2011
I want to create a organically moving background for an application I'm building by creating a line that animates in a wave and changes in thickness. This is the background the designer made and that I want to animate
martijnreintjes.com/docs/lines.jpg <= darn
I don't have enough right to post a picture. I tried to use the Hype framework but couldn't get it working properly. I think I need to work with some Math functions but I don't know exactly how to tackle such a thing.
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Sep 23, 2011
I want to give a cool abstract art feel to my program so I am trying to animate a line waving... the only problem is that this is day 2 searching for a tutorial and I can't find one in AS3... they're all in flash.I can easily find how to draw a wavy line programmatically, but not animate.If you've ever seen the PS3 Intro, that's kind of what I'm going for, except lines instead of ribbons.
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Mar 12, 2010
I want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing
Code:
this.createEmptyMovieClip("drawing_mc",this.getNextHighestDepth());
drawing_mc.lineStyle(1,100);
[code].....
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Oct 19, 2009
How do I draw a line across the USA starting in San Francisco in frame 1, moving through Kansas City in frame 5, and then extending to New York in frame 10. By frame 10 I'd like to see the whole line, representing the whole journey I took in my car over summer vacation.
I can make a "dot" do this in flash (ie without leaving a line trailing behind it) but I don't know how to make the line "grow" across the USA over time.
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Jun 7, 2009
how to draw a simple line? Im not using designer (which means i call Document class method that ouputs everything).
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Jan 12, 2010
i am trying to create a line that can be draggable and extedable from start and end points of line.
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Dec 29, 2010
The Xml
<?xml version="1.0"?>
<root>
<route portStart = "USLAX"
portStartx = "2014"
portStarty = "433"
portEnd = "JPTYO"
portEndx = "1995"
portEndy = "456" />
[Code] .....
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Feb 10, 2009
What is the simplest way to draw a 3d line? E.g. I want a vector from (0,0,0) to (50, 100, 50).Do I have to do it the old school way with maths or is there some new 3d drawing API? (I heard f10 had lots of new 3d stuff...)
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Sep 24, 2009
I'm making a fishing flash game where you drop your hook off a boat and i want to draw a white line from the boat to the hook and the hook can move up and down so i want it to stay with the hook
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Jul 16, 2009
I'm trying to draw this hint box and was wondering if anyone could explain to me how to draw a curved line like the one below in flash?
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Jun 29, 2010
make two movable buttons connected with a line. When changing position of any button you'll change look of the line of course I know how to draw a line but after MOUSE_DOWN, and I don't know how to remove an old one line, and how make this line t be shown all the time?
My code
btn2.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler3);btn2.addEventListener(MouseEvent.MOUSE_UP,
[code]......
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Aug 25, 2011
i need to draw a line at runtime, and i found this "myShape.graphics.moveTo(100, 100); myShape.graphics.lineTo(200, 200);" but don't know for sure how to declare myShape, i think it needs 2 lines to declare it properly, right?
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