ActionScript 3.0 :: Understanding Transfer Matrix Operations

Nov 14, 2010

I'm editing the MotionPath LinePath2D by Greensock to make it become LinePath3D. However I'm stuck in editing this method:

[Code]....

I don't get the operations Greensock does to find the y and x inside the atan2. Why does he multiply xChange (which is a scalar and it should be the delta-x of the Line segment [IMG]) to the b component of the matrix and then sum it to the other thing?

[Code]....

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