ActionScript 3.0 :: Using Movie Clips With The Keyboard Letters?

May 1, 2010

For the last few months I've been just experimenting with different actionscript elements, and Ive slowly built up a stick figure to move around on the Stage. He can collide with platforms, jump, etc. and there is an appropriate animation for each movement, and there is gravity effects, you get the idea.Well, normally, I just use the following method to activate a animation when I press say the Right Arrow Key:

if (Key.isDown(Key.RIGHT)) {
guy.gotoAndStop("runRight");
guy._x+= moveSpeed;

[code].....

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ActionScript 2.0 :: Movie Clips Not Looping Properly When Keyboard Letters Are Used In It

May 7, 2010

Im Using Flash Basic 8, Here is what I am trying to do:

For the last few months I've been just experimenting with different actionscript elements, and Ive slowly built up a stick figure to move around on the Stage. He can collide with platforms, jump, etc. [code]...

But the problem is, the Movie Clip associated with the frame "punchRight" does not loop. It just goes to the first frame and stays there. I verified that the issue was not the Movie Clip or the frame by replacing the D Key, with the Right Key, and the animation played as I would expect.

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ActionScript 3.0 :: Drag And Drop Movie Clips Plus Use Keyboard To Rotate

Oct 29, 2010

My project is to allow web visitors drag furniture onto a floor plan. I need the items to all be independent of each other with the drag and drop and then be able to rotate each item with a keyboard arrow.
 
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[Code].....

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ActionScript 3.0 :: Listen Movie Clips Itself For Keyboard Events Instead Of Stage.addEventListener?

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Is there a way to listen movie clips itself for keyboard events instead of stage.addEventListener ??I work on a project a kind of game and ı need mymovie clips on stage rotate with keyboard events such as KEY_DOWN key.code LEFT or RIGHT.I tried to add event listener my MC but it didn't work.If I listen to stage every Movie Clip in my stage start rotation same as the others.What should I do? Here is my codes

[Code].....

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ActionScript 2.0 :: Moving A MC By Pressing Letters On The Keyboard?

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I posted this question before , but never got an answer that I understood or could get to work - so now that I have something to show I thought I would post it with the question again.

Have a look at this :[URL].. Now, once the screen says "GO!" I want player 1 to be able to move that blue horse across the screen to the finish line (where it will have a hitTest to decide the winner).

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ActionScript 2.0 :: Change The Directional Arrows To Keyboard Letters On Keypress?

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how to change the directional arrows to keyboard letters on keypress. the browser scrolls when i press arrow up and down arrows and it's quite annoying. i just want to change the keypress of up arrow to w, then left arrow to a, right arrow to d and down arrow to s. just one of any will do then i'll do the rest.

here's the code:

function detectKeys() {
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[code]....

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ActionScript 3.0 :: Keyboard Events (movie Clip Moves Via Keyboard Control) And Scenes

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I have 2 scenes. In both scenes, I have a movie clip that moves via keyboard control. If the goto next scene is triggered by the movie clip in the first scene the keyboard control works in the second. However, if I use a button to move to the next scene then there isn't any control over the movieclip in that scene. I've traced the keyCode in the second scene and it is picked up but the switch statement doesn't run. I'm migrating to Actionscript 3.0 and updating something I created in 2.0. I would like to do it without writing a class.

[Code]...

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ActionScript 2.0 :: Function For _root - Control A Movie Clips Current Frame By Another Movie Clips?

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but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:

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Jun 5, 2011

As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
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[Code].....

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Multiple Movie Clips On Stage - Buttons Not Working In Movie Clips?

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I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.

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ActionScript 2.0 :: Make Movie Clips Point At Other Movie Clips?

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ActionScript 2.0 :: Masking Movie Clips That Are Nested Within Other Movie Clips?

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ActionScript 2.0 :: Dublicated Movie Clips - Delete One By One The New Movie Clips

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After the dublication of an movie clip,

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I'm trying to control my mp3 sound clips with keyboard commands and have managed to get this to work with internal sound clips:

//************************************************** *************
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[code]....

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Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.

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ActionScript 2.0 :: Creating / Using Movie Clips Outside Of Movie Clips

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Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.

What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):

[Code]...

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I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.

The only way I know how to stop all these sub movie clips is to target each and every one individually.

[Code]...

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[code]...

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I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.

Here's the code:

Code: Select allstop();
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[code]....

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ActionScript 2.0 :: Get Movie Clips Inside Clips In Mx 04?

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i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...

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also if you want to see what the problem is, here's the website in it's infancy (700k)

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I have continually run into this so i guess i just don't understand some foundation to how AS3 works.
 
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[Code]...

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[Code]...

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