ActionScript 3.0 :: Variable Code Within Code?
Mar 28, 2011
I was wondering how you can make variable code within code, for example, normally, you can use this["blabla"+variable]; to make the code say blablavariable. But now i want to make new variables by using this code, within a for loop [using teller1 as the increasing value] this["var ringsegment_mc:Ring_"+teller1+"=new [Ring_"+teller1+"]()"]; which i basically want to have say:var ringsegment_mc:Ring_1=new Ring_1();
but this doesnt work, it doesnt make a variable called ringsegment_mc. why I want to do this, is because i need to make an add child which makes 16 parts, from 16 different movieclips.
[Code]...
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Oct 3, 2011
I'm trying to pass the contents of variable playnoyes to the long line of code below to decide whether or not to autoplay the flash movie, but doing it as I have below, the resultant line of code has the variable in quotes and therefore the code doesn't execute it as expected. My question is, how can I pass the variable so that the resulting line of code doesn't have the quotes around the variable value.
var playnoyes='true';
var testtext = "<script type='text/javascript'>AC_FL_RunContent ('codebase','http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.[code]....
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Jan 12, 2011
As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.
I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);
[Code]...
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Nov 20, 2010
here's a part of my code:
player_mc.onEnterFrame = function() {
if (enemy0.hitTest(this)) {
enemy0.speed = 0;
} else {
[code]...
Note the red code, I need to repeat this an unknown amount yet multiple times but with the number on the end of enemy incremented by 1 each time. It starts with 0 as you can see the code just above the red. I heard about for loops using 'i' but im unsure about how to use it.
edit: ah, this forum isnt letting me highlight red. Everything in this editor is also failing. well, when I say code in red i mean this code:
if (enemy1.hitTest(this)) {
enemy1.speed = 0;
} else {
enemy1.speed = 1;
}
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Jan 29, 2012
I'm looking for a way to have my main timeline code interact with code inside of a symbol.I'm tying to get my timeline inside the symbol to gotoAndPlay(10) when something happens in my main timeline code.
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Jan 22, 2011
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Jul 10, 2003
I have attached a simple test fla.I am trying to centralize my code in all my movies using dot notation instead of spreading my code all over the place. It never works, I must be doing something wrong.The test .fla has a movieclip with a timeline animation. I used the linkage identifier to name it 'reload' AND named the instance 'reload'.
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this.gotoAndPlay(2);
}
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Mar 27, 2011
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Feb 4, 2010
I have 2 tables,a main table with a field code as primary key, and other table detail, named p.e. DetailTable, with 3 fiels as primary key.What I want to do, it's a delete a row in MainTable, all the rows in DetailTable,where field code is the same as field code in MainTable should be deleted too.Here is the SQL to create the tables.
var sql2:String = "CREATE TABLE IF NOT EXISTS MainTable [code]....
when tables are created, insert data. I connect without problems, delete a row in MainTable (see the code), for example delete row with code=4, but in the DetailTable, all the rows with code=4 are NOT deleted Why?
[CODE]// Inside a class
private var conn:SQLConnection;
public function constructorClass(){conn = new SQLConnection();ConexionBD();}[code]...
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Jun 9, 2011
I've literally been staring at this for 7 hours. I'm missing something.I have two movie clips on the stage. The instance name of the first is puzzleAK. The instance name of the second is pieceAK.The first is linked to a custom class called GeoPuzzle. The second is linked to a custom class called GeoPiece.The code compiles but throws an error (as explained).The code in the main timeline:
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[code].....
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Dec 27, 2010
Is there a way to make code on the timeline and code in a separate AS file communicate with each other?I have two buttons, a yes button and a no button.I have a confirm box which is a movie clip. In the movie clip I have the two buttons on it and code so that every time one of the buttons is clicked it runs a function.I have the rest of my code for the movie (so the code to make the confirm box appear) on a separate AS file.Is there a way I can define the functions on the movie clip and run the functions with the separate AS file?
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Aug 25, 2004
What library/API or even a program for converting flash code into html 5 code automatically do you recommend me?
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Mar 19, 2009
converting the following code (i got from some site, i can't remember which) to on-frame code:
Code:
onClipEvent (enterFrame) {
with (_root.player) {
// Controls Player Speed
[Code].....
Basically its a movement and hittest script for a maze. It works great but I need it running within an onEnterFrame in the frame code.
Currently the code is on a clip which contains the clip "walls". and player is on the _root timeline.
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Oct 22, 2011
I had a 2 frame setup with some actionscript for each frame. Tried to move it all into one class file and a
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Nov 17, 2011
I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.However, I have a problem, the code I have is for bitmap!How can I change it so it works for MovieClip instead?I want to use the MovieClip instead of bitmap?Also want to use the MovieClip class instead of Sprite class?[code]
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[Code]...
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Oct 1, 2009
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I have a button with the following code attached to it:
[Code]....
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I have this line of [code]...
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Apr 8, 2009
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Code:
function reActivateTopMenu() {
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Nov 23, 2009
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Code:
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[Code]...
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Dec 11, 2011
In other language I can use this kind of sentences:
[Code]....
How can achieve this? because the above code does not work.
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Mar 27, 2004
I am having a big problem with some drag and drop code I am trying to write. Basically I have two lists of draggable components, the components and their symbols. The user has to drag the correct component with its matching symbol on drop area which are labelled.When the user gets the right component in the right drop point it has a counter which keeps track of which single part is in the right place.I am having trouble in making a counter which increases when two matching components are placed correctly and to decrease when either of the components are taken out of their correct place...my problem is that it will decrease when a components is just picked up and dropped back into the correct place.If anyone understands my problem and can have a look at the code below Code fr one drag object (in this case a off switch)
Code:
onClipEvent (load) {
this.dropped = 0;
[code].....
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Nov 28, 2010
I run a demo code,it extends Sprite,like follows:
public class Vehicle extends Sprite{ protected var _position:Vector2D; public function Vehicle(){ _position = new Vector2D(); draw(); } protected function draw():void{ graphics.clear(); graphics.lineStyle(0); [code]....
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Jul 28, 2010
How do I change the application state in code, using a variable? when I provide a static string it works fine, but not with a variable.
[Code]...
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Jun 10, 2009
I am trying to replace some code which loaded an external image and triggered and function once completed with code that uses and embedded image. The relevant code looks like this.
Code:
[Embed(source='globe.png')]
public function Globe()
{
var imageLoader:Loader = new Loader();
[code]....
The commented out section is where it used to take the loaded image and apply it to a texturemap.I need to replace the lines of code in the first function with something that calls the second function correctly.
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all I want to do is add a variable to a getURL line of code.EG:getURL("/index.asp", "_self");I need to add a variable (_root.myvariable) to the end of the link so that it goes to:index.asp?myvar=thevalueofmyvariable
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Sep 21, 2009
I have the code which is written in C++ I will like to convert the same in to Action Script 3 code can anyone help me how to coveter is available this is any converter is available for the same?
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