ActionScript 3.0 :: Where To Place The Logic (OOP Related)
May 3, 2010
I want to update 50 "Circle sprites" (sprite with a circle in graphics object) on a timer event. Each circle's radius and position is calculated with a formula based on preloaded xml data.
[Code]....
View 4 Replies
Similar Posts:
Feb 1, 2011
How to make this smoke effect work without mouse input. I am trying to have it spill from the end of a cannon, & my attempts to modify the position have resulted in all my bitmaps shifting. I changed this
doTrail(_root, _xmouse, _ymouse, currentBitmap);
To this
doTrail(_root, _x=80, _y=100, currentBitmap);
[Code] .....
View 0 Replies
Apr 8, 2005
how can i duplicate a movie clip and then place it on a certain place on the stage
View 5 Replies
Aug 21, 2010
I've used .x = and .y = with the position I want and the pane continues to show up in the top left corner instead. What am I doing wrong?
View 2 Replies
Mar 7, 2008
how can we place hundreds of instances of one movieclip on different place?
for exemple, pacman:
how should i code the placement of all the money?
i would go:
_root.attachMovie(
_root.attachMovie(
_root.attachMovie(
but that's not the good solution is it?
there must be a code to do that without hundreds of lines of code.
View 3 Replies
Dec 9, 2011
Would like to understand the basic process behind an ecard before I attempt to construct one!Obviously there could be the following elements:Initial web page containing a Swf (choose swf) offering a user a choise of ecards and a consisting of a series of text input fields to collect recipients and senders address and a message. With actionscript that calls a php file on the server.
Passing variables holding the card choise the card text the email from and to etc from swf to php file.The php script runs and creates a copy of a swf card, the one chosen by the user(swf1) It populates the swf copy with text from the variables set by the choose card swf.the php then sends an email to the recipient address with ? and this is where I am unclear?Does it send an attachment of the swf1 or how does it do it?
View 2 Replies
Sep 19, 2005
Im doing a tutorial in a book that moves a car from one end of the screen to the next by buttons.When you release a button it moves the car 10 pixels more down the X axis.The code confuses me and I want to understand it Please Help!
Here is the code:
// stop the cars traveling
stop();
// callback for onPress event on 'back' button
back_btn.onPress = function() {
// move my car -10 pix
[code]...
Why does the - sign and + sign appear before the = instead of after?Is this a logic operator(-= or +?Why doesn't putting the - sign or + sign after the = work?
View 2 Replies
Jan 19, 2011
In a RIA application you are supposed to put as much business logic as possible outside of the RIA layers (flash/silverlight etc). What is the reason behind this? Any logic that goes into the presentation tier gets the benefit of executing faster...
Is this because the RIA technology will most likely need a face lift down the road and you will have to rewrite all the business logic?
View 3 Replies
Feb 5, 2011
I was given a task to make a match making game in actionscript 2, problem is, i have very little knowledge about the language (well, and how matching works in as2, what are the important codes, code emplacements, and all I am new in AS2, and i really need a lot of help with our project. :)
I plan to match images. But.. I was planning to have a sort of "Compatibility" match-up game, like,..let's say we have two batteries, one has a 50v capacity(how do u measure batteries?) then the other has a 100v capacity, then there's this battery slot that only accepts a 50v battery, then you will have to match this 50v battery to that battery slot, that's my concept for the game, sir. I hope you got what i said, sir. :D
View 1 Replies
Aug 26, 2009
i missed something in the Aplly of ColorTransform, but i can't see...I made a background for the menu buttons that changes depending to the container x position.the problem is that it changes the text color too, and I don't figure why... here is the code :
Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;[code]......
View 2 Replies
May 20, 2004
I'm doing a simple hex converter with a input window(hex) and output window(dec)Currently i'm using a simple script on a button to covert the hex to dec [code] This is ok if you want to convert one hex number at a time, what i want to do is input lots of hex values (in the input window) and convert them to dec (to the output window) in one go.
View 8 Replies
Jul 9, 2009
Where I can find a complete set of Flash CS3 logical errors and what they refer to? I know Adobe has a list but for some reason it is incompelete.
View 2 Replies
Oct 19, 2009
I'm working on an app which will, like most apps, have a whole boat load of buisness logic, almost all of which will need to be executed both on the server and the Flash-based client And I'm trying to figure out the best (read: least complex) way to implement the rules engine.
These are the parameters of the problem:
The rules engine must both run in a web browser (ie, in Flash Player) and on the server. Duplicating the logic (eg, by writing a "server" version and a "client" version) would be an unacceptable risk. The input/output data is fairly complex, so serialization is a nontrivial problem. We are currently using AMF for all of our serialization needs, and using another protocol would add significant complexity So it should probably be avoided. It is infeasible to implement a "rules description language". Experimentation has shown that rules are sufficiently complex that any such language would need to be Turing complete Which would also add a significant amount of complexity. The rules engine will not need to make some, but not very many, service calls.
Currently, the best contenders are:
Writing the code in ActionScript, then running it on the server. In theory it's possible to start up an AVM instance, get it long-polling a gateway, then pass data back and forth that way But that seems less than ideal. Writing the code in haXe. I don't know anything about haXe's AMF support, so that could be a deal-breaker. Something involving Tamarin. Seems like a viable option, but I haven't done enough research to tell either way.
View 1 Replies
May 24, 2010
i want to develop AI car(opponent) in car race game what should be my direction to develop them with less complexity because i don't have any idea. because the player car is moving on the scrolling track plz suggest me should i have to use relative motion or way point concept but that should also be change on the scrolling track (i.e. player car movement)
View 3 Replies
May 29, 2011
I have the following logic in my code
if((leftCombo.getSelectedIndex() !> rightCombo.getSelectedIndex())&&(rightCombo.getSelectedIndex() !< leftCombo.getSelectedIndex())
Doing something wrong obviously.Here are the errorsScene 1, Layer 'Layer 1', Frame 1, Line 112 1084: Syntax error: expecting rightparen before not.Scene 1, Layer 'Layer 1', Frame 1, Line 112 1084: Syntax error: expecting identifier before logicaland.Scene 1, Layer 'Layer 1', Frame 1, Line 112 1084: Syntax error: expecting semicolon before not.
View 2 Replies
Dec 2, 2010
I have the following code below. Is there any way to shorten it by putting it in a for loop. I want all values to be false, apart from go2 which will be true
Code:
var goArray=[go1,go2,go3,go4, go5];
var go1:Boolean=false;
var go2:Boolean=false;[code].....
View 9 Replies
Mar 22, 2011
how to design logic gates using flash?its a part of a project
View 4 Replies
Jan 31, 2010
I want to shorten this piece of code with conditional logic:[code]But i keep getting this error - TypeError: Error #1009: Cannot access a property or method of a null object reference.
View 4 Replies
Apr 11, 2006
I am trying to figure out the mini putt logic.. I understand that you give an angle and force then hit the ball. Now, once it hits a border, is it : the straight angle of the border minus ou plus (depending on the side) the angle of the ball that gives us the bounce angle? Any tips/formulas welcome
View 2 Replies
May 6, 2002
This is my problem that I have been fighting for way too long. I have a grid with some 300 boxes in it. I want these boxes to populate the grid randomly with random number of boxes populating each time.
My grid is a MC and all of the squares in it are the child of a another MC. All squares are named 1-300 and as you can see in the array, I am testing just 18 right now. I am hoping that it is possible to do what I want to do with an array because I think it would save me a lot of time and save computers a lot of processor juice.
I have been able to get the setProperty to affect the squares that the array points to, but it won't move on to any other squares. Or it will make the entire MC invisible.
CODE for frame 1:
//This code should wipe the grid clean
Boxes = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18];
for (count = 0; count<=18; count++) {
[Code].....
View 9 Replies
Jul 31, 2010
I'm builiding some sort of data portfolio in a section of a website. The method i'm using is the next one:
- Load an XML with all the data
- Call a function to build the portfolio.
- Use a "for" within said function to place all of the images at their respective positions
So, what I'm trying to achieve is to place the all of the nodes at the same time on and off screen following the next pattern:
[Code]...
View 1 Replies
Aug 11, 2010
@ 1) I have a big problem with Math.random logic in the animation on the top of this website ( danceacademy.cz ). If you leave it for lets say 3 minutes it'll start breaking (see for yourself please).
@ 2) Also animation shows mostly the Yemi guy which is undesirable behavior . That's because he is on the end of the code ( else { // In case the random number is 1 myMainMovieClip = new yemimain(); )
[Code]...
View 1 Replies
Mar 18, 2011
I often see very different implementations of the Model View Controller Pattern, and completely understand that you should adapt and use what fits your needs the best, but I was wondering what would be the advantages/disadvantages/best practice of keeping simple game logic in ether the controller or model? In essence which is the correct way I should be doing this? for this simple example the player receives damage and I have listed three possible ways of dealing with it:
[Code]...
View 1 Replies
Jun 6, 2011
I want to be able to reuse my existing controller logic regardless of whether a request has been sent from a Flex client (using BlazeDS + Spring at the backend), or as a simple HTTP POST/GET request. For simple cases, things work OK, however, there are some occasions when I need to access some session attributes. At first, I almost exclusively used the FlexContext class, but then I realized that when one sends an HTTP request, then the Flex Context is obviously undefined.
My question is, what is the best approach to abstract the session extraction logic,regardless of the type of the request. In other words, I would make a class called SessionManager, which has a method getSession. This class will make a check whether there is a Flex context, if there is, it will return the session of that context. If not, it will simply return the current HTTP session (which I assume is the same as the Flex client session, but I was not sure)
View 1 Replies
Aug 4, 2011
I have following itemrenderer
[Code]...
My question is Should above logic go in updtaeDisplayList or remain in set data() itself. The output is smae from both. Whats the performance impact difference if we consider it from lifecycle perspective.(The heavy computations should be pushed towards the end of the frame rendering)
View 1 Replies
Feb 11, 2007
what i want to do is display a set of items by 10, so clicking next_btn shows the next 10 items and also adds 10 items to the start_count var so that the next set starts at the first count (ie 21,31, 41..). counting seems to work fine even if the limit_count var is 54, which shows only 51,52,53,54.
The problem is the backward counting, the operation looks normal but the logic is wrong, when i click the prev_btn the set is repeated (ex. click next appears 1-10, click next again shows 21-30, click prev shows 21-30).I've attached the code below so that you can see what i mean. I think my logic seems wrong somewhere along the code.
Code:
var limit_count = 54;
var start_count = 1;
var end_count = 0;[code].......
View 1 Replies
Mar 26, 2009
I need to display my content in groups of 9 (3 rows, 3 columns). The content is listed in an XML doc. I load my XML and then (here's where I would like your thoughts):
1. I will create a loop to assign an int. for each XML sibling (the content that will be displayed).
2. I will create an empty MC for each int.
3. Display each int.'s corresponding content into the MCs.
4. Display each MC on the stage.
** displaying my MCs on the stage in 3 rows and 3 columns is also confusing me... but this is another thread for later.
View 2 Replies
Jan 24, 2009
I want to know what this error means and how ca i fix it[code]...
View 1 Replies
Jan 29, 2009
I am designer and working on some Flash Banner design projects.client need it according to Google terms as it is going for google Adwords Program , so i am using this code:[code]but my probem is that i have done all the animation inside a Movie clip and i the button is inside the movie, can i paste the code on the insode button or i should create a button on main stage ?
View 2 Replies
Mar 12, 2010
I have this FLV player that plays movies in a library style.Where you get thumbnails for all different videos with the ability to add different categories.I have a fla and XML file as my source files.xml has all the information about the list of movies titles description and all that and my fla file has info about the way player looks.I want to be able to add a tab called related videos, kind of like YouTube where when you play a certain movie it show a list of similar videos.
View 5 Replies