ActionScript 3.0 :: X And Y Scale Tween?

Jul 21, 2010

I'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature. This is where i'm up to so far:

Code:

import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;

[code]....

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ActionScript 3.0 :: Scale A MovieClip With Tween?

Aug 27, 2008

I tried to scale a MovieClip with the Tween class, using:

xsTween = new
Tween(main_mc,"scaleX",None.easeNone,1,2,2,true);
ysTween = new

[code]......

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ActionScript 3.0 :: Use OnComplete And Tween Scale?

Aug 25, 2010

This is my code.

//width variable
var widthSize:Number;
var heightSize:Number
var TIMER_DELAY:Timer = new Timer(3000, 1); // 8 second delay
TIMER_DELAY.addEventListener(TimerEvent.TIMER, EXMove);
wedding_mc.alpha = 0

[Code]...

The way I have it with wedding(); does not work exactly like I wanted. So, how do I use onComplete to execute wedding() function after the EXMove is done? Second, my wedding_mc's width and height are linked, so, why can't I just tween only Width or Height instead of both?

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Scale Transformation Of A Symbol Within A Motion Tween

Nov 29, 2009

I'm making a very simple animated flight plan with 3 airfields and six airplanes as seen from the top. To imitate the effect of take off and landing I want to be able to change the size of the plane when it flies.Only trouble is I can do that only with the Free Transform Tool. Even if I select Modify -> Transform -> Scale I have to change the shape of each object manually and they end up having different sizes. I tried editing the size in the properties box but the fields are greyed out. Any idea how I can change that.

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ActionScript 3.0 :: Tween Scale From Top Right To Bottom Left?

Oct 1, 2009

Is there any way using tween scale to scale a MovieClip from 'top right' to 'bottom left' as oppsed to 'top left' to 'bottom right'?

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ActionScript 3.0 :: Flash AS3 Scale Tween Stops In Between

Jul 4, 2011

I have created a movie clip loader in my main movie and once I click on the button in main movie it loads external swf files accordingly.I have also added script so that the external swf will be scaled from "0" to "1" on both the X and Y axis. it works sometimes.But sometimes it scales movie not upto 100% it scales it around 20 to 30 %.I am not getting why? My code is correct or what?

[Code]...

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ActionScript 3.0 :: Angle Scale - How To Tween Its Width Or Height

Oct 10, 2009

If I have a rectangular shape under some angle, 45 or similar, how could I tween its width or height so that it scales with that angle?

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ActionScript 2.0 :: Tween A Mc (a Picture) Scale It On RollOver And RollOut?

Jan 22, 2006

I want to tween a mc (a picture) scale it on RollOver and RollOut. but with this happends [url] code is here (altered version of gotoandlearn.com tween tutorial)[url]what solutions is there to this problem? just want a smooth and nice scaling.

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ActionScript 3.0 :: Creating Zoom In Effect On Text - Scale X And Y Tween

Dec 1, 2009

I am trying to create a zooming in effect on some text. To do this i am using the scaleX and scaleY Tween. The problem that I am having is instead of scaling outwards in all directions, it looks like its scaling downwards and to the right. I think this is because the centre of origin is in the top left corner.

Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var myFormat:TextFormat = new TextFormat();
myFormat.size=15;
[Code] .....

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Actionscript 2.0 :: Making A Tween To Scale The Container Clip On RollOver?

Oct 8, 2010

I'm loading png files on movieClips attached on the scene dynamically (reading an xml file). then i'm making a tween (with actionscript) to scale the container clip on RollOver.

the png file pixelate when the clip is scaled(to 110%).

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Flash :: Tween - Smoothing Animation - Scale Parent Clip Very Slowly

Nov 29, 2009

I've got a MovieClip containing several child clips (images and text). I'm trying to scale this parent clip very slowly - from 102% down to 98% - this works, however the child movie clips are all scaling a bit jerkily - like they're trying to stick to pixels or something. What's the cure for this? The scaling is done by using a motion tween on the timeline by the way. I've tried to tick "Cache Bitmap" but that makes no difference. If I used the 3D motion tween, there is no jerkyness. But I need to publish to flash 9, so can't use that!

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ActionScript 2.0 :: Rolledover Clip To Scale Up And All The Others To Scale Down And Blur?

Mar 8, 2007

Scenario: main moveiclip with 4 other clips in it. I want the rolledover clip to scale up and all the others to scale down and blur.

Question: What is the most effiecent way to code this. Would it be a "for in loop"? I am trying to minimize the code and would rather not use a whole bunch of if then statements.

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IDE :: Flash Content To Scale When Scale Browser Window?

Feb 19, 2010

I want my flash content to scale when I scale my browser window.

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ActionScript 3.0 :: Delay A Tween - Animate The 2nd Tween After 3 Seconds When 1st Tween Stops

Nov 1, 2009

import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween

how can I animate the 2nd tween after 3 seconds when 1st tween stops.

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Scale A Flash Using Dreamweaver -Can't Get It To Scale

Dec 4, 2009

My Flash image will not scale.if you zoom in, it gets chopped up.if you zoom out, it has a big blank area.What should I change in order to have this Flash image scale just like the rest of the site? [URL]It is the Flash in the center.

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ActionScript 2.0 :: Initialize X Scale And Y Scale Into Percentages?

Jan 14, 2006

How can I convert the current scale of the instance to 100% so I can easily "visualize" and manage the instance when I modify its scale? Here's the actionscript, it works, but I just want the temp._xscale and temp._yscale to be in percentages, not real numbers.

Code:
USflag.onMouseDown = function ()
{
var temp = USflag;
onEnterFrame = function ()

[code]....

One last thing, what's the tag you have to put that is designed for boxing actionscripts? I'm suing [ code ][ /code ]

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ActionScript 2.0 :: Tween Class If Moved Mc Passed Point Start Another Tween

Jun 21, 2006

Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.

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ActionScript 2.0 :: Laco Tween Engine Versus Flash Native Tween

Aug 5, 2006

i am wondering if there is a way to put a delay (seconds) on the flashs' native tween class like you can on the laco tween engine... such as

[Code]...

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IDE :: Movie Clips Contents Alpha At Different Rate During Tween Class Tween

Mar 4, 2010

If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.

For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).

The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...

is there a solution like cacheAsBitmap which would let the whole clip alpha at once? If it's cacheAsBitmap, i must be using it incorrectly, b/c it's not working!

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Flash :: Professional - Make A Motion Tween - Mask Effect And Shape Tween With A Website?

Nov 11, 2011

I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.

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ActionScript 3.0 :: MovieClip Button: Shape Tween Vs Motion Tween

May 1, 2009

my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:

[Code]....

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Professional :: Editing A Shape Tween Nested In A Motion Tween In CS4?

Jan 25, 2010

I am facing a problem in one of my animation with flash CS4 - I have nested a Shape Tween in a Motion tween to get more control over the easers and effects, unfortunately I am not able to view on the timeline of my Motion Tween the action of the Shape tween nested inside.

It only show the first shape of the Shape Tween during the entire Motion Tween and that is really a problem for me because I need to see the final frame result of that Shape tween to be able to position it in a precise way on my scene according to other instances.

[Code]..

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ActionScript 1/2 :: Change Tween Properties Outside Constructor In Tween Class?

Oct 2, 2010

Am trying to use the Tween class to scale and move a movieclip. Now the movieclip is within the loader, so I need the motion to be controlled by the percentage loaded. Now the code to move the movieclip to its final position is:

var xscaletween:Tween = new Tween(mstone, "_xscale", Regular.easeOut, mstone._xscale, 220, 6, true);

But this is the final location, I want to be able to change the properties of xscaletween, yscaletween, xmovetween and ymovetween as per percentage loaded.As in, within this final boundary limit of the tween, I want, for example, xscaletween, to scale only till 140 till percentage hits 50. Is this possible?? If not is there a workaround?Or do I have to use new tweens within each percentage limit?

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ActionScript 3.0 :: Tween Movieclip From Current Position After Previous Tween

Mar 17, 2011

I am working on to slide a movieclip across the stage.The movie clip is five times the width of the stage and I am using the Tween Class to move it across the stage when a button is pressed.The interaction I want is that when the button is pressed the movie clip moves a certain amount.If the button is pressed again it moves further.The script I have come up with though is taking the movieclip back to the original position of the movieclip and then moving it as opposed to moving it from the position it reached after the first button click.I have tried a few things but nothing is working.The script I am using at present is:[code]

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Professional :: Make Motion Tween Stop And Hold At End Of Tween?

Sep 20, 2011

I'm making a "master movie" for an assignment and I'm stuck right now. What I've got is an Intro page that will serve at the Parent.swf to load 4 other child swf's upon a mouse click. The problem is I have a theater stage where I tweened an animation to make it appear the curtain on the stage is going up but once it reaches it maximum height....the tween abruptly stops. I want it to HOLD there until a user clicks a button.

How would I make this happen? Here is the page in question:[URL]...

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ActionScript 3.0 :: Tween Class - Tween Back To The Original Position?

Oct 27, 2009

I am trying to understand the thinking behind motion tweening using AS3 (rather than doing it on the timeline).I am trying to create a simple platform game, and while this is simply a learning project, I have an movieclip instance on the stage, and using basic x+5 logic I can get the instance to move left and right on the stage accordingly.Trying to make the instance 'jump' is a bit trickier. This is the code I am using:

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....

I thought this code would move the instance from it's current y-position and tween it to it's highest jump point. From here I planned to use a MOTION.FINISH event to tell it to tween back to it's original position.Something strage happens though, rather than tween from the current y position and move up, the instance instantly transforms it's position to y+100 and then tween back to the original position. So it kind of turns out that it is the second part of the jumping action that I want to create.

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Tween Works In Local Swf / But Same Swf Tween Fails When External

Apr 9, 2009

I am using System.security.allowDomain in both files.The tween in movie2 fails to work when the swf loads from an external domain. However, it works perfectly when this swf is loaded locally. Also strange is that the movie2 tween does work externally if the tween libraries are commented out of movie1.The Challenge: Get both the red and blue boxes to fall when movie2.swf is loaded from an external domain.[code]

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Actionscript 3 :: Tween Stopping Next Tween To Happen Until Last One Is Finished

Apr 12, 2012

How to stop the next tween action to start until the previous tween completes playing in as3.0?and also i want to stop the tween to happen on the same object twice.Basically i have a container (movie-clip) in which there are n number of movie-clips (arranged as bricks). When i click on the container the target (brick) will disappear (made scaleX and alpha to 'o'). also i am tracking how many bricks are closed.But the problem is if i do a fast double click the tween seems to happen twice. and the count also seems to increase for the same brick.

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ActionScript 3.0 :: Tween In Function Plus Tween Event Listener?

Feb 18, 2009

What I want to happen is, user clicks button, button slides across screen, when the slide is finished frame 2 is displayed. I am getting an Output of:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at howTo_fla::MainTimeline/howTo_fla::frame1()

and my code looks like:

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[Code]....

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Flash 10 :: Converting Classic Tween To Motion Tween?

Nov 2, 2010

Is there a way to convert a classic tween to a motion tween?

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ActionScript 2.0 :: Programmatically Begin A Tween When Another Tween Ends?

Jun 25, 2007

In this example, I'm trying to programmatically fade-in the alpha of menu items created from xml data. Using the tween object, I'm trying to start the next tween once the first or previous tween has finished. Clearly in my attempt below, the statement isn't cutting it because it's not waiting for the tween to be finished. Using the oListener.onMotionFinished method, I tried using a Boolean to return true when finished, and then to start the next tween. But clearly I haven�t figured out the proper control flow for this.

[Code]...

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ActionScript 2.0 :: Function To Tween Left Out Of Screen And To Tween Right?

Jan 20, 2010

I'm creating a image gallery and I have this code when I click on image

html4strict Code:
imageBox[curCell._name]._visible = false;
imageBox[mc._name].fadeIn();

What I want to setup is imageBox[curCell._name] to move out to left while fading out.

And imageBox[mc._name] moving right of the screen to center while fading in...

get a tween function to left and a tween function to center from right?

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ActionScript 1/2 :: Making A Tween Without Using The Tween Class?

Oct 25, 2010

Is there any way to make a movie clip start at a given x and y point, and ends at another x and y point, in 90 seconds?m not getting a good result.The main problem is, I want the movie clip to travel along a straight line. And by this code below the "b" movie clips makes some curves.Heres what Ive done.

"p" is point movie clip
"b" is ball movie clip
fullTime = 90000;_currentTime = fullTime;oldTime = undefined;onEnterFrame = function () {if

[code]........

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ActionScript 1/2 :: Making A Tween Without Using The Tween Class Take 2?

Oct 26, 2010

If you try to make a movie clip travel along a rectangle diagonal within 90 seconds, the movie clip makes some curves.

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ActionScript 3.0 :: Adding Another Tween For A MC While Running A Tween?

May 3, 2010

Shall i start second tween for a MC, its already a running a tween?

I have two red dots in my stage. Initially i start moving those dots from a position to another position, while tweening start i m calling a function for starting a new tween using "MOTION_CHANGE" class, In that function i m trying to make a blink effect to those two red dots., Not working..

Here my codes...
----------------------------------------------------------------------
import fl.transitions.*;
import fl.transitions.easing.*;
var MC:MovieClip=new MovieClip();

[Code]....

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