ActionScript 3.0 :: XML Gallery Does Not Display Once Uploaded
Aug 3, 2010
I am creating a site witch has a gallery page. I first used an instance of the UILoader to load a separate galley swf into the main site. Now while this was fine for all things local, the minute I uploaded to the production site for testing I am left with a site where only some text line of the gallery's xml file. So I tried enclosing the gallery into the main site and am left with the same thing. I've check all the paths to the thumbnails and large files as well as the large and relevant sound files.
I have decided to attempt making my sisters website. I have used an XML gallery in the website and all works well when viewing the website just in flash, .fla or the .swf file. My problem is, when i come to put it into dreamweaver ready to upload and I preview it in Firefox, or any other broswer, all the pages work but no the XML gallery? Im gettin very stressed out now as all my file routesetc are correct?I have googled the problem and all I have found out is that it could be something to do with security?Does anybody know how to resolve this problem
Im in my first year studying a web design course, over the summer I have decided to attempt making my sisters website. I have used an XML gallery in the website and all works well when viewing the website just in flash, .fla or the .swf file. My problem is, when i come to put it into dreamweaver ready to upload and I preview it in Firefox, or any other broswer, all the pages work but no the XML gallery? Im gettin very stressed out now as all my file routesetc are correct?I have googled the problem and all I have found out is that it could be something to do with security?
I've got the following file reference listener on a file to upload art for display on a flash movie. However, I want this to display only at a certain size. I tried the "easy way", but this ends up sizing down my whole movie. Where should I insert the code to get the uploaded file to show on my flash movie only to a certain height and width? "chip_clip" is the empty movie clip this is being uploaded to:
var file:FileReference = new FileReference(); file.addEventListener(Event.SELECT, fileSelect); file.addEventListener(Event.COMPLETE, fileComplete);
I have a flash template that I bought and customized with dreamweaver, flash and Coda html editor, the website test PERFECTLY when I test the index.html file, all of the buttons work fine, I have a total of 12 .flv videos and they ALL play back fine, when I play the index.html file, the problem occurs when I upload the files to my godaddy server, 11 of the videos play fine, the whole site is fine, it is one particular .flv file that will not play once it is uploaded to the server. I have changed the orders the video play, renamed the file and changed the html flv path to reflect the name change, I have deleted all the files off my server, refreshed the server logged out and re logged on and uploaded everything again, I have re-encoded the original .mov file to a .flv file again using Adobe media encoder, still nothing, I am wondering why would the index.html play this particular .flv file fine, but once uploaded to the server it will not play, the path is correct I have checked it, if the path were the problem the index.html for that particular file would not play when I test the index.html file before I upload it, but it plays fine until it is uploaded, I am uploading the whole folder on the root, and this particular video file is in a folder with all the rest of the .flv files, I even tried changing the path and putting this particular .flv file in a seperate folder and change the path still nothing.
I have a project that requires me to display the waveform for a uploaded sound. The sound is always an MP3, most of the time 22.05 kHz mono, with speech only. The project are written with Flex/ActionScript 3. It's meant to run in the browser, but might also consider converting to AIR if that can help.
All examples I've found and looked at for generating a wave, are either doing some visualization in real time as the sound is playing, or, the most promising, as3soundeditorlib, keeps the wave already generated, but does it very slowly, seemingly using as long time as playing through the audio would've taken.Is there any way to generate the wave faster than real time?
I have one folder called "Gallery" consists of the following 4 Files/Folder. It works fine on my Virtual Machine. I copied the "Gallery" folder to my PC and tried. but it doesn't show any images on my PC. It doesn't throw any error either. It throws an error if the location of images is not correct. What could be the problem? I tried a lot but fail to understand.
I'm working on a product display for a lure maker that I'm hoping to get working something similar to some of the Scene 7 works. I'm using BassProShops as an example. Basically it's a small image gallery that would have 1 to 4 thumbnails, displaying the image in an image area. Then having the ability to zoom in on the product image for some sharp detail. What I'm building so far loads external images that are 1400x1400 and resizing to 350x350. I'll use a mask or something to create the magnifying effect. Where I'm at now is that I feel like I might be going about it in a bulky manner with the way I'm loading the images and my ProgressEvent only works on the initial image load. I'm looking for some input from more experienced coders before I paint myself into a corner Here's the code I have so far... Thoughts?
I'm trying with the XML photo gallery presented in the [URL] tutorial. This is set up to display 1 picture at a time , but what if I want to display 2 pics next to each other, like in a table stucture with 1 row divided into 2 columns? How do I set up the XML to do something like that?
I have a MC filled with button thumbnail images. I am trying to tell the thumbnail to display the corresponding fullsize image. the script I have for the first button is
on (release) { picts.gotoAndStop(2); }
Picts is the name of the MC containing full size images. There is no response to the button.
I have build a gallery but its very simple. It takes images from xml file. I have attached all files in zip. First when I press next button it goes to next image but with no effect. It just displays next image. I want to incorporate a sliding effect when the image is changed to another. And second I want to use autoplay feature. As soon as swf starts the images came one by one with difference of few seconds. Attachments: slideshow.zip (752.0 K)
I want to create a flash gallery that simply reads all of the files within a folder (they are all PNGs) and show them on the screen, then move to the next photo after a preset time. This would give us a dynamic was of displaying our content, if we could 'drop' the resource in a 'Images' folder and flash would then read that folder.
I am new in the marvelous world of flash 8. I am building now my photo galley that I will then include in my Web site. Here are my 2 questions : My pics are featured in a big display with a thumb gallery under it. Until now I managed to create a mouse rollover effect on the thumbnails so that a big image of the thumbnail appear in the big display when I roll my mouse over its thumb. Codes are ok everything work perfectly. I want now to create 2 things :
1 : I want my images to appear in the big display by fading and 2 : I want a bigger preview window of my thumb when I roll over my mouse on each of them ( the preview window appear more or less like a tooltip and strech)
Here is the code I basically use for the gallery I achieved till now. btn1_btn.onRollOver= function(){ myScreen_mc.gotoAndStop(1); }; btn1_btn.onPress = function() { getURL("04big.jpg"); }; btn2_btn.onRollOver= function(){ myScreen_mc.gotoAndStop(2); } btn2_btn.onPress = function() { getURL("06big.jpg"); };
I am using a horizontal tilelist in flex to display an image gallery with only one item in horiz. tilelist being shown at a time. I have next and previous buttons on both sides. The problem is I want to display a particular item/image in that list when user clicks on a thumb image from another thumbimages tilelist at bottom. I used someTilelist.selectedIndex property but it just selects that particular index in list, it does not show that particular item/image. I want the list to show that particular image, not just select it. Please take note that the horiz. tilelist shows only one image at time.
I have a question about XML in flash.I have a photo gallery that utilizes XML to call out the photo as well as the caption.See XML data below:[code]This is the AS that calls for the photos and captions (The whole script is very long, so I am only going to annote the part that calls for the XML): It goes like this:[code]My problem is that the data won't display special characters.I am worried because I am using multiple languages, and as it is I am having to remove important characters from translations..I also have a second AS that calls for XML data for body copy which which works great, displays all characters in multiple languages, and allows HTML code to be used:[code]Any idea on how to get the XML for the photo gallery to display all characters?
How would I go about editing the code for this tutorial: http:[url]......so that there are 8 thumbnails displayed at a time and instead of scrolling based on mouse position, the user clicks a next or previous button to display the next set of 8 thumbnails in the xml?I attempted to get it to display the thumbnails vertically by changing some x values in y and a width variable into height, but that failed miserably.This site is an example of what I am trying to accomplish: http:[url]....
I was wondering in the photo gallery thumbnail tutorial how do I make the thumbnails display vertically not horizontally. Also how do you add the picture caption underneath the thumbnail? [URL]
I'm having some problems with the XML/FLASH Photo Gallery Tutorial ([URL]). When I load the swf file into another movie the dynamic text will not display. Any thoughts to why this is happening.
I have everything ready to bring to the next stage and so i checked online to see what it's going to look like (expecting it to look the same as what it does on my desktop):Notice the words at the top there (they appear after you roll your mouse over the word menu).Now when it is uploaded it looks like:I made sure to have everything uploaded onto my serverspace and I don't understand why those little words disappear?
I have created my website with flash pro cs5 and when i open my html it looks okay but when i upload it to my server host and view swf file it looks smaller in myindex html
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
I've created a couple of little flash movies (for the first time) showing figures merging into one another. I imported the movies into Dreamweaver and when I tested them in my browser, they worked fine. However, now that I've uploaded all the pages/files for my client to look at, the movies don't work. Infact in one case it doesn't even appear.
I have created a flash movie with a video in it. I used a skin when I imported the video. It plays fine in Flash. When I export the .swf file and drag it into Dreamweaver the skin does not show up.Once in Dreaweaver I set the parameters to wmode_transparent.If so how do I go around it b/c I will need it transparent.
When I am testing these movies in flash (command return), and the files are on a local drive everything works fine. when I upload them to the server and test them in the browser they don't function. Not the same anyhow.
for example one will work fine, the next time i choose one I only see the loader bar progress, and if i try one that has already been tried nothing seems to happen, Is there something obviously wrong???
I made a flash website for a client and there is only ONE thing wrong with it. Everything works when I preview it in Adobe Flash Player. And I have it embedded in a Dreamweaver CS3 file, and when I preview it...it works. THEN when I upload it to the server, two of the INTERNAL links fail. I have two links that say "Behind the Camera" and "Contact". [URL] You can see when you click on either of the links, it just randomly skips ahead in the first scene. What I really want them to do is when you click Behind the Camera you go to Scene 2 and Contacts you go to Scene 3. I have coded everything correctly, because everything works when I preview it. But once I upload the .swf file to the server, those links fail.
The user uploads an image. After uploading is complete the image is displayed the screen. The user can select a particular pixel on the image. Accordingly the image should be removed of that color and made transparent. 1. i tried the getpixel and setpixel32 the image still is very blurr. 2. i also tried threshold its also of the same result - not able to see how to make the output of the image more crisp.
I've uploaded a video produced by Camtasia, but it's not played at all! Have a look: [URL] You see that the video is being downloaded, but not played.
The player is ARPlayer 1.7. The video is a mp4 file.
The file is perfectly played on a local computer, but after uploading to ftp stops being played. I don't why...
P.S. It's interesting that if I make simply an swf-video file, it's played good: [URL]. But I don't like this option, because the swf-video is 30MB vs 5MB of the mp4-video.
I used my Flash encoder to convert a .wmv to .flv and FTP to my server but I cant play it. I can play it fine on my desktop but not on my web page. www.holy-trinity-schoolschool.org/index.html. I ftp'ed the Script file and the .flv but nogo.
I have recently updated my websiteand added Flash to the home page and in all of my portfolio galleries. When testing the site locally everything looked great, however, now that it is uploaded to my server the Flash is not working.I don't see anywhere in my HTML that it is pointing to a local file/folder