ActionScript 3.0 :: Access A Movie Clip From A Class?
Jul 23, 2011so let's say that i have a movie clip called button_mc on stage in a file called test.fla
how can i access this button from a class (eg: test.as ) to addeventlistener to it
so let's say that i have a movie clip called button_mc on stage in a file called test.fla
how can i access this button from a class (eg: test.as ) to addeventlistener to it
I've instantiated a class on the main timeline where the stage is[code]...
View 6 RepliesOn main stage i have two objects - player (with class) and enemy (without class, but with instance name).Now i need to access enemy from within player class. I was looking for solution in google for days But i found nothing useful for me. Here's player class (it's not document class):
[Code]...
i know this may seem kind of dumb, but how does one access the document class from a child movie clip on the stage?
i have a property in my class. Just a string for testing:
Code:
public var s:String = 'can you see me';
it traces on the root time line, but it errors out if tracing it from a movieclip on the root time line.
I have one movieclip object with a custom class.
That class has a loop that creates / instantiates a number of copies of another movieclip from the library. This second movieclip has a textfield child in it. When I convert this textfield to a movieclip I can access the properties of it fine, but just as a dynamic textbox I can't access it.
This is the custom class of the second movieclip that gets instatiated a few times by the first custom class...
This custom class relates to a movieclip that has a child MC called recent_text (which I can access ok) and in that child is another child (a dynamic text field called "aDynamicTextBox", which I can't access)[code]...
In my project are pages of text with each word having a button that when pressed will display a movieclip presentation about that word (its pronounciation and spelling etc..). In the project I am working on now I have over 450 unique presentations of words to deal with. I don't want to have all of these hundreds of movie clips on the stage and tell them one at a time to stop and rewind and then have one play each time a word button is pressed. That seems to be very inefficient to me.
add movieclips to the stage using addChild(movieclipname) and remove them using removeChild(movieclipname) but there is a problem. I have hundreds of unique movieclips and I don't want to have to manage hundreds of variables containing the indivudual movieclip instancess. It is a real pain having to figure out what instance is still on the stage before i delete it.In Adobe Director all I have to do is this:
i made a movie clip name floor, and inside it are movieclips called plan0, plan1, plan2, plan2, and so on.
so to make it easy, it put the movieclips inside the floor movieclip into an array, like this:
daFloor = new Array();
for(a=0; a<10; a++){
daFloor[a] = "plan"+a
}
[Code]....
both didn;t work. how to access the inside movieclips through array;
I'm making obstacles for my game, and basically what I have is a movieclip called char on the maintimeline and a movieclip called floor.. within the movieclip floor i put a movieclip called obstacle in. What I want to do is check to see if char hit obstacle, so itd be like hitTestObject(floor.obstacle) then make the main timeline go to frame 2..
View 1 Repliesi got a school flash project where i need to access the _y properties of many movie clips buttons that set with name like sel 1 sel2 sel 3 and so on the problem is i have 2 sets of those, one on the main timeline which i can access with "for" looped _root["sel"+i]._y and one which is inside another movieclip problem is i don't know how to access the later using for loop? this is the script that i used to access the _y on the _root.selx
[Code]...
I've got a textfield on the main Fla called 'debug'i've created a Class which refers to the textfield, but when i launch my fla, it says:1120: Access of undefined property debug.
ActionScript Code:
package {
.....
[code]....
i have a movie clip which is exported for ActionScript , i want to get a variable from the document class into the movie clip class i tried this but there was an error !!
ActionScript Code:
var main:Main=new Main();
main.txtScore.text="hello";
I wonder how can i find the place or the target of a movie clip i working in.So, i have a movie clip on frame 50 of the root flash;=> On that movie clip 'player' i have a mediaDisplay with an instance name 'video' and in the some movie clip i have another mc 'play'so, how can i access to instance video from mc play.
var = '../.video'
and
var = _root.video.player.video ;
[code]....
I have an mc called parent_mc.. inside that is child_mc... now if i do in AS2
parents = new Array();
childs = new Array();
parents = [parent_mc];
[code].....
I'm designing an interface which lets the user control the timeline of a movie clip, by dragging a slider up or down with the mouse. And I can now drag the slider around, an archivement for which I am way proud. But I have some problems:
1) When the user drag the curser away from the slider movie clip and let go of the mouse buttom, the MOUSE_UP is not detected. I need a way to detect a MOUSE_UP in general.
2) The current frame of mcTheAnimation should always be locked to the vertical position of the slider. How do I access the timeline of that movie clip?[URL]..
i have this code in an as layer within a movie clip called pages
ss_btn.addEventListener(MouseEvent.CLICK,reportCli ck);
function reportClick (myevent:MouseEvent):void {
// do something in response
addChild(img_holder);
removeChild(img_holder);
but the ss_btn im trying to access is within another movie clip called menu is there a way i can access the button
I have 2 .swf
main.swf
application.swf
main.swf loads (using Loader Class of course) application.swf So, i need to do 2 things into main.swf BUT from application.swf I have in main.swf
* BlackBgMC (MovieClip), with a Shape Tween, in Stop on Frame 1
* A Close Buttom that i put invisible in Frame 1
So, FROM .... application.swf in a some point (example Frame 10) i need to get Play the BlackBgMC (that is on main.swf), and the Close Buttom put it Visible.From application.swf i put:
MovieClip(root).BlackBgMC.gotoAndPlay(2)
or
MovieClip(parent).BlackBgMC.gotoAndPlay(2)
And I always get
"TypeError: Error #1010: A term is undefined and has no properties."
How do i gotoAndPlay that MC from application.swf Sames happen with MovieClip(root).CloseButton.visible = true;
I need the following: Using Flash CS4 AS3.
1) GoUp (GoUp is a button to move a square (Box_mc) up)
2) Once it is go up the button label of GoUp to be changed to "GoDown"
3) DoDown (GoDown is a button to move down the square (Box_mc)
4) Once it is go down, the button lablel again to be changed "GoUp"
Just like toggle between GoUp & GoDown buttons.
Note: The Square (Box_mc) is on the same form since there is only one layer.
I have a flash file which uses php to manipulate a database and returns a variable (data_xml) of xml formated data from the database. This happens, along with other things, within the parent. Now I have a child movieclip that displays the parsed data but I am having trouble accessing the variable from within the child movieclip. The code related to this is:
var myXML:XML = new XML();var myXML = XML(event.currentTarget.root.data_xml);
and I get the following two errors which point to the second line as the problem:
1151: A conflict exists with definition myXML in namespace internal.
Warning: 3596: Duplicate variable definition.
I have unchecked "Automatically declare stage instances" because I've seen that suggested for the 1151: error, but I still get the same two errors.
I have one button its name a_btn. this button is inside one move clip name a_mc. this button is on first frame. so when write code for that:
function submit(event:MouseEvent):void
{
trace("hii")
}
a_mc.a_btn.addEventListener(MouseEvent.CLICK, submit);
its working. but when i keep this button on 2nd frame or any where not in 1st frame inside that movie clip, then i get runtime error like: TypeError: Error #1009: Cannot access a property or method of a null object reference.at NewFlashDocument_fla::MainTimeline/NewFlashDocument_fla::frame1(). how can i access that button on second frame...
I have a button (myButton_btn) which is nested inside a few movie clips. How do I access it from the main time line? Does this look like a proper code:
firstLevel_mc.secondLevel_mc.thirdLevel_mc.myButton_btn.addEventListen er(MouseEvent.CLICK, onClick_goHome);
function onClick_goHome(event:MouseEvent): void {
this.gotoAndPlay("homesequence");
}
[Code]...
I have movie clip in an array (newStep) that is being added to the stage dynamically. It's randomly choosing a frame to go to every time an instance is added. There is a nested movie clip (stepLine) that i need to change the alpha of. This code actually works for adding a string to to the dynamic text box (pointsDText) but when i try to access the nested movie clip (stepLine) it gives me 1009 null object reference error. The funny thing is the code actually works and does change the alpha of the movie clip but i still get that error, and i think it's making my game more glitchy. I've tried using if(contains(steps[r].stepLine)) too but it doesn't work. Is there a better way to access this movie clip without getting the error?
if(newStep != null){
for(var r:int = 0; r<steps.length;r++){
if(steps[r].currentLabel == "points"){
[code].....
How to access variable of parent movie clip in child movie clip in Action script 3.0
View 1 RepliesI'm in class file right now and made a new movie clip using the linkage name
var mc = new ExampleLinkageName();
addChild(mc);
all good, I can see mc on the stage. In the ExampleLinkageName movieclip, I have a variable defined in it (on the physical timeline) called test.
In my class, I try trace(mc.test) and I get null. how I can read that variable?
I have a flash project consisting of a single frame in the main time line. Upon user interactions many movie clips fade into the stage. My problem is that i am unable to continue working on these animations when i set the movie clips 1st frame to zero opacity. What is the correct way to access my movie clip instances when I am unable to simply double click on them?
View 1 RepliesI have this code in an as layer within a movie clip called pages[code]...
but the ss_btn im trying to access is within another movie clip called menu is there a way i can access the button
I have a movie clip that exists only in the library linked to a scrollpane component using its linkage identifier (the name of this MC is content_mc). It scrolls perfectly. However, in the movie clip there are additional movie clips I would like to control (green_mc), but for that I need to be able to access them using DOT syntax. How can this be done? I'm assuming that since the movie clip in the library has "export in first frame" checked that I would be able to access it somehow like this[code]...
View 1 RepliesI'm having an issue accessing a video that is in its own movieClip and is part of a parent movie clip. It's on a different keyframe from the 1st frame where the majority of my Acitionscript 3 is running from. I keep getting this error that says it can't access it because the instance of it hasn't been created or isn't on the stage yet.
View 3 RepliesWhat the best way to access the root timeline from in a movie clip?
View 3 RepliesGoogling around, I see plenty of advice on populating an array with movie clips. Fine, useful, but I already know how to do that.
What I'm trying to is populate an array that occurs in each instance of a movie clip[code]...
I'm using Flash CS3 with Actionscript 2.0.I have a Button. This include on "UP" frame a Movie Clip with a Dynamic Text in.
The Button have Instance Name = boton
The Movie Clip have Instance Name = pelicula
Dynamic Text have a variable called = texto
So, I use this code in the main scene:
Code:
boton.pelicula.texto = "new text"; but don't works, I think is something with the Frame "UP".