ActionScript 3.0 :: Add Social Network Icon / Links On Flash?
Aug 8, 2010
AS3 codes for adding social network icon/links on Flash site? I am designing a website at the moment in Flash and don't know what to do if I want to add social network icon/links on the page by using AS3 code
I found this site: [URL] and i'm trying to figure out how such a flash component can be made. I'm sure the data points mentioned are predefined beforehand rather than "live", so thta part's fine, but how are the secondary nodes spread out, how does double clicking on another one, open up another set?
One application JEE / Flex 4 running on a tomcat, inside my Flex layer I have a iFrame passing a url to an ip of my internal network (http:url....) which is another application running within an industrial PLC.When access this app from within my internal network works fine, but when I try to access this iFrame to an external network in my home for example have a timeout error onhttp:[url].........
I believe this error occurs because the flex client is trying to run this url as I was in a internal network.Is there any way to run this url from an external network?
I plan to use Social Gold for payment in my application. SG site has instructions for using the service and sale of virtual currency [URL]- it using signatures and server requests.However, on the same site is an example of the [URL]In this example, the game absolutely does not use a server method, and sends the secret parameters not safe. I understand that this is done for testing.
Each user my app gets a unique id when registering. Each time the application start accesses the database and gets information about the user: settings, value of virtual currency, etc. After performing certain actions (click on the button, buying patterns) is debit the currency. If the user wants to purchase with the help of Social gold virtual currency, then I need to get from SG service callback that payment by the user with id = '12345' was successful. Yes, I can set in control panel Postback URL, but how it can change the data in my flash application?
How do i create social sites (Myspace, facebook etc) share links in flash- so my site A should have an icon for another site B, when clicked one can go to the site B and share my site A there. is there any component in 2.0 to get it done.. or it simply be adding icons for these sites and using geturl .
You know how you always see Twitter and Facebook buttons on peoples websites? If they click a button, it spits out a link which will appear in their FB or Twitter messages. Wondering if anything like this is possible in flash?
i developed a social network using flash (actionscript 3) , php and mysql and it interest in some fields of science.i would like from you to test it (if you find any mistake please tell me)
I just start to learn Flash AS3 and trying to make a Facebook social flash game. How is Facebook flash game divide its data into many parts for loading? For example, it's usually found that if we click on a new item (ex: character cloth, hair, eyes, etc) and drag it into stage, we need to wait for loading it from the ....er the sever(host), is it? what is the system of this and how where can i learn it? So there will be many people playing the game. therefore how can we store the accounts' data and load it when they start? How does the fullscreen system work? two separate flash?
there is is simple Game ( kids multiplication )game will be on Normal website How I can share Game score over Social networks like Facebook without using PHP or any server-side scripting directly from Flash ?Game is also just XML based game just in the end I want to share User score and website link to any social-network where user want
I adopted the tsunami effect that i've got from this link [URL] but the problem is how can i plug the title on each icon, showing up on an icon when i point on it (on rollOver)
I want to learn how to make a social game in facebook. How to go about it. I think you would need a team of devs. What languages are used to make social games like farmville, happy aquarium, etc.
1) Is an isometric engine used to render the world in social games. If yes, can you guide me somewhere where I can learn how to use it. 2) Also, how are the houses, buildings, farms and other objects placed via drag and drop. Is there any tutorial for that?
I've recently started using FDT, for a while I was using FlashDevelop, it had a really handy feature in Compiler options where you can set UseNetworkServices to false which would stop the compiled swf from connecting to the internet and became very useful for running standalone flash apps without security warnings when loading in an external xml file etc.
Just created a banner for our intranet and I have a getURL inside the flash which should open an html file on the local network. The paths:\networkcompetworkfolderfile.htmlIt works from my computer but when we put it on the intranet it doesn't.
The current architecture of the game is:PHP + MySql backend,Flash and ActionScript 3 frontend.Major criteria for engine/framework selection are:Support for isometric view. Resuability : The current game development should easy the work for building similar social game of diffrent story type in future.
Ease of development as3isolib - for isometric rendering, but restricted only to the rendering part. PushButton Engine - open source engine, component based Open-space engine - But That works with Smart Fox Server only I guess.
I developed a flash app and i need the functionality when I click on a sprite I want to open a web page in browser for example [URL]. I use flex sdk 4.5 and I changed the use-network tag from false to true in flex-config.xml. But when i compile my project and load the swf in browser I get everything blank. I tried also to use html page with swf embeded but same result
Get all URLRequests() that are made within the application? Get all RTMP:// connections to a Flash Media server?
Since my application contains SWC files which were compiled by another developer, I cannot directly access the ActionScript which creates the URL requests and RTMP connections.
I am trying to build a flash website for my social group to login in and view certain things posted by the owner, me, and I only want certain members to view certain things like if I post a message to my treasurer about an invoice to design a graphic for a company and that I request this ammount to intialize the project, I would only want her to see that and nobody else. Is there a way to make that happen in AS3?
Like FaceBook: You can login and register for a new account. Post on your wall (which I don't want that feature). Send messages and receive messages to and from people. Invite people to upcoming events (which I would like to have a calendar that I can create new events and have my members view the calendar and RSVP). And like when your posting on your wall you can make privacy settings change (similar to what I want just not friends only or just me option, I want Everyone, 'names of everyone that is a member to post this to'.).
How I can use ip/network camera with Flash Media Server.I am not able to configure it.Is there any other way of configuring such cameras ?I want to publish live stream data captured by ip camera on Flash Media Server.
What Approach can you use to Connect Adobe Air Application to a Local Network? Examples of function is send a message to other computer that is connected to a network, sending files or viewing their desktop.
Is there a flash widget that can read, say JSON/XML data, and create an interactive network graph that which users can drag nodes around? I'm not looking for software that creates static images... but something more dynamic, like "heavier" the node, the bigger it looks. That kind of Flash widget.
In Chrome upon network error, the event object in error handler is behaving differently than IE and flash player (i.e. directly running the swf, not from the browser). Consider the following test code :
private function loadData():void { var loader:URLLoader = new URLLoader(); loader.addEventListener(IOErrorEvent.IO_ERROR, onError);[code]....
In IE and flash player, debugField shows error : Error #2032: Stream Error. URL: http:[url]... but in Chrome it is error : Error #2032That is URL is stripped from the text. Why this is differentany way to get the URL in error handler? Or is this a bug of Chrome itself?My Chrome version is 5.0.375.86
how to check a network connection status with flash?
If XMLSocket.connect returns a value of true, the initial stage of the connection process is successful; later, the XMLSocket.onConnect method is invoked to determine whether the final connection succeeded or failed. If XMLSocket.connect returns false, a connection could not be established.
Example
The following example uses XMLSocket.connect to connect to the host where the movie resides, and uses trace to display the return value indicating the success or failure of the connection.
function myOnConnect(success) { if (success) { trace ("Connection succeeded!")
I have an swf wrapped with swfobject in html on a intranet: url...That swf tries to access a flv file on a network drive: \sub.mydomain.comd atamediamymovie.flvI get an NetStream.Play.StreamNotFound error when i try to load that flv file. The code works fine when accessing files on the same http domain and when locally on my hd.I've tried both with single and double backslash i the path so that it isnt broken.. cause I noticed that flash removes single backslahses.It actually seem as if I cant access any file on the netwrok drive. So therefore I cant load a policy file (crossdomain) from that netwrok as well.Ive added the network path to the Global Security settings panel, but that doesnt help.But it actually works in plugin version 10.1.. but not in 10.2 or 10.0.
We have 10 Windows computers on a small unmanaged gigabit network with a DD-WRT Linksys WRT-54GS router and Dlink 2208 hubs, and were having problems with the network dieing, and nobody able to reach the internet or other computers on the network. It started happening suddenly. There are additionally 3 VOIP lines on this network too and they would be killed.
In troubleshooting, I could see an enormous amount of activity coming from one section of the network. Disconnnecting this segment brought the network back online and functioning correctly. Further tracing based on the flashing lights on the front of the hubs narrowed the problem to one computer, a new Windows XP-64 bit computer. When I brought up the Local Area Connection Status in Windows, I could see an enormous number of packets being sent.
Close to a million packets per second were being sent from this computer.Adobe Flash Player (ver 10,1,82,76) was taking a tremendous amount of CPU time for an idle computer, and killing this in task manager resulted in the network coming back alive immediately. Is this a known problem with Adobe Flash going nuclear and killing an entire network?
I monitor (and log to server) most user errors in our flash game. Quite frequently I see security errors related to trying to make requests to a cross-domain URL (usually the Facebook Graph API). 99% of our players can make these graph API calls with no issues.What I think is going on is that the client makes a request, but fails to load the crossdomain.xml file. I don't quite know how AS3 handles this in the case of a failure to load the crossdomain policy file...will it retry for every URLRequest made until it succeeds in loading it, or does it just give up forever?