ActionScript 3.0 :: Align Movieclip To Stage Dynamically?

Sep 28, 2010

How can do align movieclip to stage dynamically. If i use align panel, Movieclip perfectly aligned to stage. Here i have attached sample image.
 
For the Movieclip the registration point may be change.

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what I'm trying to do is accessingsnapText = scrollPane.source.textSnapshot;from an external swf. I've tried:

trace("-->: "+scrollPane.source.textSnapshot.getText(0, 1000));
trace("-->: "+myLoader.content.textSnapshot.getText(0, 1000));
trace("-->: "+mc.textSnapshot.getText(0, 1000));

[code].....

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ActionScript 2.0 :: Resize Stage To Dynamically Match External Movieclip Loaded Into Empty Movieclip?

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know how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip,

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I have a stage bigger than the size of a browser, and I have a camera to navigate around the area.Now when I click on a button, I will have something pop up blocking the whole browser, like a lightbox effect with another box on top of the blocker.The problem now is, when the blocker pops up, its position is not on the TOP LEFT corner of the browser. I've tried stage.align, but it would makes the camera or other object on stage position run.So is there any other way I could get the blocker to position according to the browser, not the stage?[code]

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AS3 :: Dynamically Place Instances Of MovieClip On Stage?

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I'm trying to dynamically place instances of MovieClip on the stage. Receiving an error:

TypeError: Error #2007: Parameter child must be non-null.
at flash.display::DisplayObjectContainer/addChild()

ActionScript:

// properties in class ----------
var circle_ary:Array = new Array;
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[code]....

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ActionScript 3.0 :: Dynamically Adding Movieclip To Stage?

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So I want a dialog box (this is the movieclip) to pop up when I click a button and then go away when I click another button. This is what I came up with...

ActionScript Code:
eyebtn.addEventListener(MouseEvent.CLICK,popUp);
function popUp(event:MouseEvent):void

[Code].....

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ActionScript 3.0 :: How To Dynamically Align MovieClips

Jan 29, 2010

I'm working on a project so as to hopefully learn AS3 a bit more, and for it what I have for it currently is that it looks at the time, and if its between 8 pm and 8 am it imports one mc, or if its between 8 am and 8 pm it imports another. My problem at the moment is that I can get it to import it and align it at the needed x coordinates, but not the needed y coordinates. I'm not sure what the exact y coordinates are, but as in the future they might change, I was trying to find a way to align it so that the very top side of the mc to the top side of the stage, but so far I have had no luck, as I can't think of what would be needed. I've seen references to a "StageAlign._______" before, but either I'm not using it right or it isn't the right thing to use.

Here is my code right now:
ActionScript Code:
import flash.events.*
import flash.display.StageAlign;
import flash.display.StageScaleMode;
var time:Date = new Date();
[Code] .....

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ActionScript 3.0 :: Dynamically Created MovieClip Never Displayed On Stage

Jul 15, 2009

I'm trying to build a Flash-based controller application to go on the web interface for the rack-mounted units which my current employer builds.  The interface is defined in an XML file which is parsed and processed when the Flash application is started.

I've created some library symbols which act as various controls - sliders, toggle buttons, etc.  I can add these fine to the stage. What I would like to do is group them together in a container of some sort so that I can show and hide them en masse without having to loop through all the controls. All library symbols I'm using are linked to ActionScript classes.

If I use a symbol I created earlier and added to the library as this container, everything works fine and the controls display correctly on the stage.

However, if I dynamically create a MovieClip and use that as the container, it never appears on the stage.  The code is identical in both cases except for the class names being used.  I am calling addChild() on the MovieClip instance to add the controls to the MovieClip, and then call addChild on the document class to add the MovieClip to the stage.  As I mentioned above, this all works perfectly if I use a pre-created symbol from the library as the container.[code]...

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ActionScript 3.0 :: Dynamically Loaded Swf To Communicate With MovieClip On The Stage?

Apr 6, 2011

I have a heck of time here with an issue. I have an xml document that when a certain button on the stage is clicked it loads it's corresponding external swf into an empty movieclip on the stage. This empty movie clip is a holder for all external swfs.So what I'm trying to do is when an external swf is loaded that has buttons on it, I need those buttons to communicate with the main timeline and remove a mc that is on the Stage. I need the currently loaded swf(s) to be able to do this.So whatever the currently loaded external swf is that's loaded, I need it to talk to the main timeline. (I have quite a few external swfs that need to do this) So I imagine I need to somehow target the currently loaded external swf to get it to talk to the main timeline.The code below in summary doesn't work but it doesn't give errors either. I don't pretend to know what I'm doing and I haven't been successful in searching for a solution to this particular issue.

// main timeline object
var index:Object=this;
function loadComplete (e:Event) {

[code].....

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Actionscript 3 :: Get Name Of MovieClip On Flash Stage That Was Created Dynamically?

Aug 17, 2010

There are multiple MovieClips that will be dynamically placed on stage. These MovieClips are coded to be buttons. I'm trying to figure out--when a user clicks on the MovieClip...figure out which object on the flash stage the user clicked on.Inside function toggleClick I put the trace statement: trace("movieClip Instance Name = " + e.target.name);

In the OUTPUT window:
movieClip Instance Name = instance5
movieClip Instance Name = instance12

[code].....

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ActionScript 3.0 :: Dynamically Center An Object Within A Movieclip To The Stage?

Nov 21, 2011

Having trouble with this one, let's say I have a 800x600 stage with a movieclip on stage. Now inside this mc I have a red dot thrown randomly somewhere inside. How can I make my mc move so that it centers that red dot to the center of the stage? I need the animation to be dynamic but I can't figure out the formula to do it

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ActionScript 2.0 :: Snap / Align Objects Dynamically

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How do I snap/align objects dynamically? For instance, if I have an image loading dynamically and a text box directly below, I want the text box to always touch the edges of the image loaded (regardless of the image's size).

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ActionScript 3.0 :: Adding Random MovieClip From Library To Stage Dynamically?

Aug 4, 2009

How to add random movie clip to stage from many different movie clips in library? If I wanted to add one movie clip to stage I would do liko so:

Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
function onMove(e:MouseEvent):void {
var mc:MovieClip = new Ball();
mc.x = mouseX;
mc.y = mouseY;
addChild(mc);
}

Code above works perfect but I tried following but with no success, no errors, but nothing happens - no mc's are added to stage. I have 6 movie clips in library and they all are linked, exported for actionscript. On MouseOver I want to add random movie clip from those six movie clips to the stage.

Code:
var myArray:Array = [mc1, mc2, mc3, mc4, mc5, mc6];
stage.addEventListener(MouseEvent.MOUSE_OVER, onLoop);
function onLoop(e:MouseEvent):void {
for (var i:int = 0; i< myArray.length; i++) {
var randomMc:Number = Math.floor(Math.random()*i);
var mc:MovieClip = new myArray[randomMc];
addChild(mc);
mc.x = mouseX;
mc.y = mouseY;
}}

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ActionScript 3.0 :: Flash Dynamically Addressing An Existing MovieClip On Stage?

Aug 8, 2010

I am loading an external XML file. According to the information loaded from the file I would like to highlight a symbol (MovieClip) when I press a corresponding button. The Button and the MovieClip change every time I load a new XML, so it has to be dynamic.I tried the following, but that doesn't work, does anyone know why?I have an Array defined (a_HighlightArray) that I fill within a loop to hold the object (as a string! ) that is supposed to be highlighted when I press the corresponding button:

a_HighlightArray[i] = "o_Map.o_Privatwelt.o_Layer4";

Later, when I want to address the Symbol I am using the following (where Quest corresponds to the No of the button I pressed):

[a_HighlightArray[Quest]]gotoAndStop(2);

There is no error that comes up but it just doesn't do what expected. Strangely enough, if I address the Symbol directly it works perfectly fine:

o_Map.o_Privatwelt.o_Layer4.gotoAndStop(2);

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I have created a slideshow, in which image is loaded dynamically from a xml. the issue is the images gets aligned to left ,top position by default. i want it to center align.

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ActionScript 2.0 :: Center Align An Image Which Is Loaded Dynamically?

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I have created a slideshow, in which image is loaded dynamically from a xml. the issue is the images gets aligned to left ,top position by default. i want it to center align.

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ActionScript 2.0 :: Align Mc To Stage?

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Ive got my flash movie set to 100% width & height, while the stage is set to no scale. Is it possible for me to align an mc to the bottom regardless their window size?

Just to clarify if firefox is larger than the stage, can i align this mc ( like a footer ) to the bottom of the ussers screen.

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ActionScript 2.0 :: Resize Stage To Dynamically Match External Movieclip Loaded Into Empty?

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Does anyone know how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip

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ActionScript 1/2 :: Use Stage.align For Panning?

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I have created a working flash file virtual_cube.swf in which I use Stage.align for panning. When virtual_cube is loaded from another swf (whhich I have no control over) the use of Stage uses the loader swf.I know _lockroot is nice for when using _root, is there something similar for Stage? like _lockStage?

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ActionScript 2.0 :: How To Align Stage Vertical

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when my flash movie in full screen status i want to align stage center. (Vertically and horizontally) from this code i able to align stage horizontally center.

ActionScript Code:
Stage.align = "T";

but its not vertically align middle. its only aligned to top (Vertically) what is code/ property i should use to make it vertically middle.?

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ActionScript 3.0 :: Align Objects To Stage

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I want to align objects to the stage, so that after the browser window is resized, the objects/MC's are still in the same places (top middle, right middle and so on...).[code]But this has to be loaded from an external .as file as far as i'm aware.I need the above code to work on frame one of the flash file. How can this be done? i'm sure it's something easy like replacing the "public" parts of the code... Also does the obj part of the code refer to the MC name?

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ActionScript 3.0 :: How To Align Image On Stage

Sep 21, 2010

i want to show more than One image On stage Using Loader class and withOut Xml ..for these purpose i written code below but i suffer with Align these image .......in my stage i can view only single Image.

Code-----------
public class mydoc extends MovieClip
{

[code]......

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ActionScript 3.0 :: Stage Align Setting The Min And Max

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if i have some mc objects on stage and they align lets say to the top side and bottom of the screen then if resized smaller than stageWidth 800 and stageHeight 550 they stay where there are and if the stage is resized bigger then they lock to the top side and bottom. Ive got so far with it and it works ok but if i try and resize the window randomly with the mouse ( like clicking the bottom right hand corner and squiggle the mouse around it acts weirdly.

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Actionscript :: IDE - Align To Stage = No_more?

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Ok, not sure if this is just me, or if it is everyone - and i have looked for information on this a lot but cannot find anything on it.... I do a lot of 'aligning' in actionscript, and to align objects say to the bottom of your page you could do something simple like; my_mc._y = Stage.height - my_mc.height Which worked fine in Flash Mx2k4, but now in Flash 8 objects seem to align directly to the Stage and not the Page so to speak. Was wondering if anyone knew if this functionality had been changed in the new version of flash or if there was a new 'ammended' way of aligning objects on your page regardless of the 'Stage'.

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ActionScript 2.0 :: Align Stage To The Left?

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I want flash banner to span acros the screen so I put width="100%" and Stage.scaleMode = "noScale"; ok. But, this way all its content is centered. I want it to stick on the left, and so I put this code in it:

Code:
onEnterFrame = function () {
_root._x = 0.5 * (750 /* original document width */ - Stage.width);
}

This works. But the way this thing works when I resize browser window is far, very far from smooth. I tried to change it to

Code:
onEnterFrame = function () {
var rx = 0.5 * (750 - Stage.width);
_root._x = rx + 0.1 /* or another number */ * (_root._x - rx);
}

I am wondering if there is some straightforward way to do this, like some hidden FLA setting, or some Stage/_root property, and if there is no, how the hell to script it?

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I'm creationg a full screen projector presentation and i'm havin issues with the stage align on full screen. it opens in the middle of the stage and is chopping off the top of the large stage. does anyone know the as2 for Stage.align="T"; ?

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ActionScript 3.0 :: Align Center A Sprite In Its Stage?

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I try to align center a sprite container in the center of the stage.

What can be the method to do it?[code]...

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ActionScript 3.0 :: Align Text To Center Of Stage?

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I've used the following code to create a textField and style it with a little CSS my problem is the textFeild is as wide as the stage and I want to center the text so its in the middle of the stage but when i use the css attribute textAlign the text is almost all the way to the right instead of centered

PHP Code:

var msg19:TextField = new TextField();
msg19.width = stage.stageWidth;
msg19.height = stage.stageHeight;

[code]....

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