ActionScript 2.0 :: Snap / Align Objects Dynamically
Aug 17, 2006
How do I snap/align objects dynamically? For instance, if I have an image loading dynamically and a text box directly below, I want the text box to always touch the edges of the image loaded (regardless of the image's size).
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Jun 18, 2009
When using the Align tool to align to objects to each other, but not the stage, how does Flash choose which item remains stationary and is aligned to?
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Apr 25, 2011
don't know is this right place for my question but if it's not I will grateful to moderator to move on rigt place. I have search forum for correct answer and not find correct one, maby i don't find or theri is no such one.First I am not soo good in programing which is I thin important to my problem:...I want to make a website for my father which is making locker, kitchen... And I want to draw elements (will be a picture png i think) of (example) of kitchen and user who come in tu us website can move objects to make a kitchen like he want
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Nov 7, 2010
I'm doing a drag n' drop game, and I can't figure out how to make a message appear once an object snaps into place.I'm making a soccerball drop into a soccer net, and once it hits its dropzone I want a message to appear, like "Nice Shot!".
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Nov 7, 2010
I'm doing a drag n' drop game, and I can't figure out how to make a message appear once an object snaps into place.
I'm making a soccerball drop into a soccer net, and once it hits its dropzone I want a message to appear, like "Nice Shot!".
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Dec 8, 2006
I'm new around these parts (I literally signed up about 3 minutes ago!). I'm a high school student who just started using Flash about a month or two ago, so I'm far from advanced, though I have tackled some of the basics. In class I'm working on an art portfolio site but in my spare time I'm making a virtual dress-up doll (you know, the kind where you can pick up the clothes and drop them on the figure to mix and match outfits).Learning how to make drag-and-drop objects was very easy and there are lots of tutorials on it but what I can't figure out is how to get objects to "snap" into place. I want it so that the doll's hairdo's snap into position because they look kind of stupid when placed incorrectly.
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Dec 6, 2002
I am making a thing where a bunch of square shaped movie clips will be placed on the desktop, and will be draggable. I was wondering if there was a way to get them to stick together... similar to the snap to objects tool. Like say I am dragging one and I want to make a large square out of the smaller squares. I want them to snap together...
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Oct 10, 2010
In Flash CS5, none of the align buttons work (in the align tab, in modify > align, or with ctrl + alt shortcuts). Right now I have to take the stage width and object width and put in the x and y coordinates manually to align objects.
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Jun 4, 2010
Here I aligned Left Center...
How to generalise?
I have created three movieclips." image","crop","fixedPoint"
I am rotating the image 0,90,180,270,360..
image always align with fixed point.
ActionScript Code:
import flash.geom.Rectangle;
function alignObject()
{
[Code]....
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Jun 25, 2010
I want to align objects to the stage, so that after the browser window is resized, the objects/MC's are still in the same places (top middle, right middle and so on...).[code]But this has to be loaded from an external .as file as far as i'm aware.I need the above code to work on frame one of the flash file. How can this be done? i'm sure it's something easy like replacing the "public" parts of the code... Also does the obj part of the code refer to the MC name?
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Mar 7, 2010
for example the rotational points of clock arms that are not in the center or edge of the arms to get aligned to the center of the clock face?
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Oct 22, 2007
I've been putting off asking this question and have tried to resolve it myself since it would seem to be so basic; however after much frustration , here goes:Can a display object (ie an instance of a class loaded from the library such as a filled rectangle {trying to keep this simple} be positioned on the main stage by using the following syntax:myrecTangle.stage.align = StageAlign.BOTTOM;I have created a fairly simple class to load objects to the stage by class type (recTangle) and name (myrecTangle) and all works fine up to the positioning. The objects are created and named properly and are placed on stage; however, they are all placed on stage at 0,0 stage coordinates. I can postion them anywhere using x. and .y values but when I use syntax similar to that above they are still positioned at 0,0. There are no errors thrown. I have also tried to create a sprite for each, load them into the sprite and addChild the sprite to the stage. They are still positioned on stage at 0,0. Is the stage.align/StageAlign syntax peculiar to absolute main stage positioning or am I allowed to use it also for object positioning.
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Feb 16, 2008
I face a problem when aligning objects with different height in a Carousel animation. Each object is an image that loaded from xml file. The result is here: [URL] You see, the object with high height will overlap my reflection. I try to set the registration point but it's not working. how to align all the objects by bottom edge.
[Code]...
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Jan 29, 2010
I'm working on a project so as to hopefully learn AS3 a bit more, and for it what I have for it currently is that it looks at the time, and if its between 8 pm and 8 am it imports one mc, or if its between 8 am and 8 pm it imports another. My problem at the moment is that I can get it to import it and align it at the needed x coordinates, but not the needed y coordinates. I'm not sure what the exact y coordinates are, but as in the future they might change, I was trying to find a way to align it so that the very top side of the mc to the top side of the stage, but so far I have had no luck, as I can't think of what would be needed. I've seen references to a "StageAlign._______" before, but either I'm not using it right or it isn't the right thing to use.
Here is my code right now:
ActionScript Code:
import flash.events.*
import flash.display.StageAlign;
import flash.display.StageScaleMode;
var time:Date = new Date();
[Code] .....
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Aug 13, 2010
Does anyone know how to align objects (movieclips) to the stage, let's says I have a logo and menu positionned on left side and collection of pictures in middle of stage.
I want that after the browser window is resized, the objects are still in the same places but moves dynamically to left side without hiding to user view.
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Sep 28, 2010
How can do align movieclip to stage dynamically. If i use align panel, Movieclip perfectly aligned to stage. Here i have attached sample image.
For the Movieclip the registration point may be change.
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Jan 21, 2009
I have created a slideshow, in which image is loaded dynamically from a xml. the issue is the images gets aligned to left ,top position by default. i want it to center align.
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Jan 21, 2009
I have created a slideshow, in which image is loaded dynamically from a xml. the issue is the images gets aligned to left ,top position by default. i want it to center align.
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Jan 11, 2007
I have an input text field, with only one character and aligned to left, where i put information dynamically. If i put the character from actionscript, it doesn't align as it should. If i manually enter a character then it aligns well. After i manually added the character, if i try to add it from actionscript too, it aligns correctly. The font i use is created by me, and all the letters are aligned the same way. I embedded the font.
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Jan 21, 2010
I've built a simple file to demonstrate what I'm trying to do (it's all dynamic, with AS3, no physical assets). Basically I've created 3 groups of objects via AS3: squares, circles, and triangles. I've placed 3 menu buttons on the side of the stage. I added all objects to the stage just so you can see them. Ideally I'd like to have each button call one of the groups to the stage and begin the tween that is assigned to the object. In this case I've made all the tweens 'alpha' for simplicity. So for example if the '1' button is clicked, it will add the group of squares to the stage and initiate their alpha tweens so that they fade in. Then when the '2' button is clicked, the squares will be removed and the circles will be added and their tweens initiated. I've never seen a tutorial on this so I'm not quite sure how to proceed. What I'd imagined is to group the objects into arrays then add the arrays to the stage with addChild?
I'm using this as a simple model to build a website where I'm going to be calling the content of each section of the site dynamically with menu buttons, instead of using the timeline at all. This is the next step in my actionscript evolution.
[code]...
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Jul 26, 2006
I have a set of dots I am placing on a map dynamically (using attachMovie) with an XML file giving the coordinates. I also am using the "hover caption" tutorial (great) to assign a tooltip for each dot. When I rollover the dots, the tooltip appears fine, but it is under the dots, not at the highest level. I have the level set to getNextHighestDepth():[code]Any ideas as to how to have the tooltip site on top of everything?
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Mar 17, 2009
If objects are created dynamically in AS3, using code like this:
for (var num:Number = 0; num<10; num++){
var txtFld:TextField = new TextField();
txtFld.text = 'This is the original text';
this.addChild(txtFld);
}
then later, i want to changet the text of one of the TextFields, how can I do that? The only instance listed in the variables is a single instance of "txtFld" and it is the last one that is created. How can I access the others?
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Jan 26, 2009
I was wondering where did go the for statement with attachMovie from library in AS 3.I mean i was having in AS 2:
for (i=0; i<5; i++) {
attachMovie("sim", "sim"+i, i);
}
Now in AS 3:
for (var i=0; i<5; i++) {
addChild(new sim());
}
I can't figure out how to name every instance of the "sim" object from library that i add to the stage without using string.How do I dinamically name the added instances of the object from the library for future reference and usage throughout the code?
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Sep 8, 2009
I have a mc in my library called recentArticlesButton, exported as a movie clipHere's my code:
Code:
public class ABCDEF extends MovieClip {
private var recentArticlesButton:RecentArticlesButton = new RecentArticlesButton;
[code]........
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May 7, 2010
i need to add chips and cards dynamically(poker chips ,im designing a basic poker game) in front of each player,
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Dec 17, 2010
I'd like to be able to dynamically access objects from with in a function. In javascript I might say something like window[objectName] and assign it to a temp var or call a method from it. How can I do this in AS3?
Use case:I have a currentReport var that holds the name of the currently active report. When a new report is called I want to unload the current report then load the new one and finally set the currentReport var to the new value.
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Feb 19, 2011
Having grown tired of dealing with uncollected objects mucking up my game level/performance management, I've decided to make a dedicated garbage class which will hold arrays populated by all the strong references I make. I can then just null out/removeChild/removeListener all the contents of these arrays whenever I need to ensure GC will pick up certain objects.What I'd like to know is the following: is there any way within AS3 (or community made AS3 libs) to detect all current references/listeners/etc. that might keep any given object from being collected? I know there are dependency-mapping utilities out there for debugging, but I'm looking for something that can be called dynamically from an object or its parent to find references to the given object and is suitable for regular runtime implementation.
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Sep 11, 2011
Way to make a dynamically created object and remove it when it hits another dynamically created object, like a bullet?
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Feb 7, 2012
I have a combination of movie clips, graphic and button objects that I want to appear in front of a movie clip that's being dynamically spawned through ActionScript.
Despite looking at various codes on how to go about doing this, problem is I'm using code somebody else made, so I don't know where to add the code to set the depth order for the spawned object. I'm not even sure which codes to use to achieve the effect I want.[code]...
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Mar 29, 2012
I have a scroll pane with textboxes and buttons that are dynamically created in a function. The textboxes are a user list that can get very long.
I am having problems where once I get out of this frame I want everything to be removed. I have tried removing the scroll pane but all the dynamically created objects remain. Is there some command when you enter a new frame to clear all objects or something along that line?
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