ActionScript 3.0 :: Assign A Number Value To A Mc?
Dec 16, 2011
assign a number value to an mc. So I'm done my early work on it and am ready to try and integrate this function. I'm making a small change game. So game is split into five scenes, each scene the person will receive a receipt. The person will have change in their hand (all canadian denominations). They have to look at the receipt and the change in their hand (both mcs), and figure out if its correct. If not they drag change from another pile and place it in the hand. So here's what I'm looking at trying to accomplish. I'd like to have a check change button (simple mc). I'm guessing that each coin needs a numeric value associated with it (no clue on if or how you could do this). If the numbers add up to the predetermined bill value (so I'm guessing I'd give that a numeric value as well), i hit the check button and it'll see if the change in the hand adds up to match what the bill should. So here's where my code sits currently, still tweaking as we speak. I'm still new so be gentle on my code I know its long.
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code]....
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Aug 23, 2009
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Aug 1, 2010
I have a problem that should have a simple solution but I cant seem to figure it out. Basically I need to assign a movieclip a number value to that it will carry with it so I can later compare it to the number value of another movieclip.
Here is the snippet of my class code. I got a loop that creates a new object and adds it to the stage and then positions it. It all works accept for when I try to assign the i value to _dragHead.HIT (HIT is not a movieclip nested within the _dragHead object by the way). I just want each newly added movieclip to carry a unique number value so how would I achieve this?
ActionScript Code:
private function createTerms():void
{
for (var i:Number = 0; i < termsArr.length; i++)
[Code].....
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Aug 1, 2010
I have a problem that should have a simple solution but I cant seem to figure it out. Basically I need to assign a movieclip that is dynamically place onto the stage a number value to that it will carry with it so I can later compare it to the number value of another movieclip.
Here is the snippet of my class code. I got a loop that creates a new object and adds it to the stage and then positions it. It all works accept for when I try to assign the i value to _dragHead.HIT (HIT is not a movieclip nested within the _dragHead object by the way). I just want each newly added movieclip to carry a unique number value of i so how would I achieve this?
Code: Select allprivate function createTerms():void
{
for (var i:Number = 0; i < termsArr.length; i++)
[code]..
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Aug 1, 2010
Basically I need to assign a movieclip a number value to that it will carry with it so I can later compare it to the number value of another movieclip.Here is the snippet of my class code. I got a loop that creates a new object and adds it to the stage and then positions it. It all works accept for when I try to assign the i value to _dragHead.HIT (HIT is not a movieclip nested within the _dragHead object by the way). I just want each newly added movieclip to carry a unique number value so how would I achieve this?
Code:
private function createTerms():void
{
for (var i:Number = 0; i < termsArr.length; i++)
{
_dragHead = new DragAndDrop();
[code]....
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[Code]...
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Jul 16, 2009
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Jul 16, 2009
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[Code]...
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explain this...
var i:Number = 7059467160524343000;
trace(i);
i = 7059467160524343700;
trace(i);
i = 7059467160524343999;
[Code]...
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[code]....
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ActionScript Code:
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[code]...
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<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"[code].....
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var n:Number = 1;
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[Code]...
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