ActionScript 3.0 :: Round A Number To The Nearest Multiple Of Another Number?
Feb 23, 2009
I have been trying to find some code that lets me round a number to the nearest multiple of another number.So if for example we have number 44 the nearest multiple of seven would be 42.
I get the right number when I click on only '+' or only on '-'But if I click '-' until 0.7 and '+', it stays at 0.7 The same append when I click '-' until 0.9 when '+', it stay to 0.8. Why? How can I do to increment or decrement a Number by 0.1?
SO, I want to do a very simple program, and I have no clue how to even get started. This is what I need to do. Several Different boxes to put something into. I Have Done That, I can type into them. Their instance names are
Box1 Box2 Box3
Heres what I have no clue on how to do though, completely lost. Box 1 needs to have the value psr.
How can -1.4033418597069754e-14 round down to 0? And Math.round(thisRotAbs) also results in 0. So how can this be? And how can 180 - -1.4033418597069754e-14 = 180?
Is there a way, or even better a class available in flash to help me round a number to a specific point. For example, I have need to have a number rounded to the nearest 15th, how would I do that?
lets say i do some simple AS3 math and get a Number of 199. How can i use a Array with values of "preferred" numbers, compare the 199 to the array and round up or down to the closest value in the array?
[Code]...
I want to round the 199 up to 200(closest match) and have the myMatch = the rounded number from the array.
I am building a control to allow me to set a meeting time, and I would like it to use as a default, the current time rounded up to the nearest 15 minute interval. So if it is currently 6:07, it would read 6:15 as the start time.
Does anyone know how this might be accomplished, or have run across a code snippit that would put me on the right track?
I want to round a whole number down to the nearest whole 10th. Like 52, becomes 50. Or 49, becomes 40. Or 2005, becomes 2000. Does that make sense? I imagine it has a math.floor approach, but I can not figure it out.
I'm trying to syncronize an audio and some text by highlighting it. In the main movie I have counter variable which calls charCounter3.as and timeVars variable which calls timeSettings.as I have onEnterFrame function that highlights the text while sound is playing.
My code is: function onEnterFrame(e:Event):void { pos=soundChannel.position; var minutes:uint=Math.floor(soundChannel.position/1000/60); var seconds:uint=Math.floor(soundChannel.position/1000)%60; debug_txt.text='position: '+pos; [Code] .....
Highlighted text needs to be updated on audio forwards and backwards. I think onEnterFrame isn't being able to catch the timeArr values.
I have a Number type variable that is outputting as 3.46666666 I want it to round it up to 1 decimal place i.e., 3.6 so I can display it in a text field what do I do any ideas?
Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,
Inside my code i have some variables declared as Numbers, and i get some others from an external source; these variables can either be Numbers or String representation of Numbers. Now, i have to implement some equality controls on these variables, and since i don't know in that moment which type are them of, i'm converting all of them to Numbers (i don't need and neither want to compare strings) via the Number() function which accepts either Numbers or Strings as an input. These controls can compare 2 single variables or a variable and a sum (or subtraction) of other variables, for example:
I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?
I would like to know is there any limitations in flash textarea like the number of lines it can have or the number of bytes it can have. iam opening a text file using php in textarea, where all the contents of the files are not getting loaded in the textarea. If it is there then how to increase its size, is it same thing in flex?