ActionScript 2.0 :: Math.floor - Round Down To Nearest 10th

Mar 12, 2008

I want to round a whole number down to the nearest whole 10th. Like 52, becomes 50. Or 49, becomes 40. Or 2005, becomes 2000. Does that make sense? I imagine it has a math.floor approach, but I can not figure it out.

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ActionScript 3 :: Flash - Math.floor Acting Like Math.round?

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Here is the problem:

var p:int = 0;
var n:Number = 0;
n = 32.999999999999999;
p = Math.floor(n);
trace(p); // returns 33
n = 32.11111111111111;
p = Math.floor(n);
trace(p); // returns 32

I would expect both of these to return 32. I have searched, and it seems this is an unreported bug in AS3. Or ... am I doing something wrong?

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Wat is the diffrence between these two?

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how to round up to the nearest X?

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I have the following numbers: 10.98, 1.23, 5.66. I want to round the last digit to the nearest 5, to get: 11.00, 1.20, 5.70.

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ActionScript 2.0 :: Round A Number To The Nearest 5 Or 10?

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I have the following numbers: 10.98, 1.23, 5.66. I want to round the last digit to the nearest 5, to get: 11.00, 1.20, 5.70.

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I am building a control to allow me to set a meeting time, and I would like it to use as a default, the current time rounded up to the nearest 15 minute interval. So if it is currently 6:07, it would read 6:15 as the start time.

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ActionScript 3.0 :: Math.floor Vs Bit Shifting Vs Int

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What is math.round() do? In kirupa's Random numbers tutorial, he explained the use of math.floor(), but said round() was for another time. Yet I see that, and not .floor() in use in the random movement tutorial.

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I followed a tutorial from actionscript.org , the tricky part is that i wanted to change the Kb to a % display and it's messing up.Here's the previous code [AS]lastFrame = 1;

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[code].....

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[Code]...

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Is there a way to use Math.Round to ensure that ALL text boxes are on whole number, X,Y coordinates?

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ActionScript 3.0 :: 1084:Syntax Error: Expecting Rightparen Before Area In Math.round

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how to fix this:

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I am trying to create a simple floor plan that highlights where the computers are on the floor.

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3. On the right hand side is the simple floor plan with computer images (or clipart)

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[Code]....

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ActionScript Code:
//import files
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;
import org.papervision3d.objects.special.*;
[Code] .....

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