ActionScript 3.0 :: Round Up To The Nearest X?
Jul 2, 2009how to round up to the nearest X?
eg. I want to round up to the nearest multiples of 90
how to round up to the nearest X?
eg. I want to round up to the nearest multiples of 90
I have the following numbers: 10.98, 1.23, 5.66. I want to round the last digit to the nearest 5, to get: 11.00, 1.20, 5.70.
View 3 RepliesI have the following numbers: 10.98, 1.23, 5.66. I want to round the last digit to the nearest 5, to get: 11.00, 1.20, 5.70.
View 3 RepliesI am building a control to allow me to set a meeting time, and I would like it to use as a default, the current time rounded up to the nearest 15 minute interval. So if it is currently 6:07, it would read 6:15 as the start time.
Does anyone know how this might be accomplished, or have run across a code snippit that would put me on the right track?
I want to round a whole number down to the nearest whole 10th. Like 52, becomes 50. Or 49, becomes 40. Or 2005, becomes 2000. Does that make sense? I imagine it has a math.floor approach, but I can not figure it out.
View 5 RepliesI have been trying to find some code that lets me round a number to the nearest multiple of another number.So if for example we have number 44 the nearest multiple of seven would be 42.
View 1 Replieshow do you round a number to 4 digits... so 3.45356345345 is 3.456 and 1 is 1.000
View 5 RepliesMy friend and I are working on a flash project in actionscript 3, and we are trying to move several movieclips by a portion of a pixel. Since we have filters on these movieclips, flash rounds their location to the nearest pixel, making the motion look jumpy. Is there anything that can be done to stop flash from rounding their location to the nearest pixel?
View 6 RepliesI am trying to detect bodies which are near current. To do it, I've created quite a big collision shape, around the current body, and made it sensor. Collision event was triggered, but it's not what I need. Main thing is that collision event is called only first time when another body entered the detection field... And I want to be able to detect changes in bodies location, after it. (I am considering the fact that other bodies are moving inside detection field)
View 1 Replies[Code]....
two balls are stationary on stage and I am dragging ball 1 between them. I want my program to deny the ability to do this (technical terms) and move the ball automatically to the closest point available that does not overlap either of the other two balls i.e. the left side of the dragged ball may touch but not over lap ball 3. I have a feeling the circular equation: (x-a)^2 + (Y-b)^2 = c comes into it but it may need pythagoras instead as the balls are all circular but not all the same size. The best way I can see for this is to write a multi-part equation for the bounds of boths balls and then finding the nearest point, but not sure how to do this in as3, perhaps using the 'for each' tag.
AS2, + CS4 Flash I am trying to develop a 'Nearest Store Locator' in flash for part of my website. Basically instead of having all of my stockists and stores listed on the website, I would like to have an input box, where a user can put in their Postcode, and the flash swf will search the stores we stock by the postcode(s) and bring up the closest 3 - 5 stores. Is this possible to do,
View 1 RepliesI want to round 4.239 to 4.24
View 2 RepliesWhat is math.round() do? In kirupa's Random numbers tutorial, he explained the use of math.floor(), but said round() was for another time. Yet I see that, and not .floor() in use in the random movement tutorial.
View 1 RepliesI have a graphics object.I want it to doa full turn all the way round.To give the impression that it's turning around.What I can do is create an object, put another instance on a key frame later, and on that instace simply flip the object horizontoally.When I play the animation...It has the effect of doing half the turn.what I want is something that flips all the way round!I've played with trying to do this...But i just cant get it to work.
View 1 Repliesi have a big set for a new animation im doing but i only want to view one part of it at once and have some sort of camera panning effect going round my stage. is there a plug in or somthing for this. i have looked everywere. I know it can be done as i have seen it before
View 1 RepliesI want to make a rotating cube with rounded edges.I already saw lots of cube sources, but i need one with rounded edges.My maths actionscript is not so good.
View 1 RepliesI have a simple AS1 script running on a button:
//
on (release) {
a = Number(answer2);
w = Number(withvat);
v = Number(vat2);
answer2 = (w / 117.5 * 100);
vat2 = (w / 117.5 * 100 * 0.175);
}
It works but the results are sometimes many decimal places long. Any way I can make my results round to two decimal places (accurately). So 5.6994 becomes 5.70 etc.
Is it possible to round the corners of a flash stage, so that when I insert the SWF into dreamweaver, it inserts more of an oval instead of a rectangle?
View 2 RepliesI'm making an application in actionscript that deals a lot with numbers. One of the problems, which has been driving me nuts for a while now, is "almost integers". Essentially, if I do something like the square root of 3, then square it, it gives me 2.99999999999999 (this is just the easiest example to test with). I've tried forcing it to round to a certain decimal place ([URL]), using toFixed, toPrecision, and math.round.
I've been spending all afternoon on this, and have found that actionscript uses 15 point/precision floating numbers. So with the squareroot/square of 3 above, if I specify it to go to 14 decimal places/significant figures, it gives me 3.0000000000001 (essentially ending with a 1), and if I specify it to 15 digits, it gives me (2.9999999999999).
I'm pretty sure that Actionscript is trolling me, because if the number was 2.9999999999999 (15 digits) and I rounded it to 15 digits... it'd make sense to keep it the same because there is no number after the last 9. However, if I round it to 14 digits, shouldn't the 14th 9 (15th digit) be chopped off, and the 13th 9 (now the last digit) rounded up, and making it carry over until it just becomes 3? Where did the 1 come from when rounding to 14 digits? If there was a 9 before that, shouldn't it have made it round to 3 when rounding to 15 digits?
my cost per month textbox typically returns multiple decimal places, is it possible to limit it's output to two decimal places like real monetary calculations?
[Code]...
I'm using Flash builder, with flex 4 sdk, I'm trying to create a DateField in which the TextInput component has rounded corners, this is my code, for some reason it doesn't work, anyone knows why?
[Code]...
I want to keep DataGrid and AdvancedDataGrid corners round by some px amount, like other components. What is the proper way to achieve it?
View 1 RepliesDoes flash go slower if it has to check on points that are for an example: 6.1873128932 versus: 6?
View 1 RepliesI have a button that adds .01 to a total, but when it gets to around 6 it ends up being something like this .0600000000005 how can I fix this? This is what my code looks like so far.[code]
View 1 RepliesI want to round up a number calculation with 2 decimals after dot For example:
Code:
var tempCalcul:Number = 100.00 - 90.90;
var temp:Number = int((tempCalcul)*100)/100;
test.text = temp;
test.text is giving me 9.09 when it should give 9.10.
Just made a quick calculator but having trouble understanding how to round to no decimal places. Here is my code:
on (release) {
sum2 = int(sum1) * 5;
sum3 = sum2 / 12;
}
Here is an image of the calculator
I want to have my textbox round to seconds instead of having lots of decimal places. this is what I have to show the text but I don't know how to make it round:
cfdPosition=_root.cfdSong.position/1000;
I am pretty sure you use Math.floor() but I don't know what to put in the parenthesis.
if(problem==0)
_root.brian2="thank you";
else
{ }
I now changed my movie up to where a "empty movie clip" is created that plays songs on maintime of movie. However, I still want to have a tab where it says "sound controls" be automated so that when users roll over it, it slides in and shows controls for sounds instead of them always being present. This roll over effect is the simple AS:
Code:
soundtab.onRollOver = over;
soundtab.onRollOut = out;
[code].....
As the title, is there a class method in Flash to limit and round of a number's decimals ?Like :roundToTwoDecimals(1.2362 ) = 1.24
View 8 Repliesi making a full flash web site. and i have a 1 problem. that is how can i make round Rectangle in AS2.0.
View 4 Replies