I have a button that adds .01 to a total, but when it gets to around 6 it ends up being something like this .0600000000005 how can I fix this? This is what my code looks like so far.[code]
In actionscript 3, I have a user enter a number into a field and this field is supposed to be for a cash value. How do I make it so that if for some reason they put say 20.956, it would round up to 20.96?
I have a graphics object.I want it to doa full turn all the way round.To give the impression that it's turning around.What I can do is create an object, put another instance on a key frame later, and on that instace simply flip the object horizontoally.When I play the animation...It has the effect of doing half the turn.what I want is something that flips all the way round!I've played with trying to do this...But i just cant get it to work.
I'm making a canadian tax calculator - and it all works BUT I need it to check the fields and if they're blank, make it process it as zero. ALSO, I've now discovered I need to make the fields display as money would. Is it possible to make the fields only show two decimal points, put a comma in (like --> 2,546.00) and have it everytime show two zeros (sometimes it displays as this --> 26.0 instead of 26.00. At the *least* I need it to show 26.0 >> like this ...26.00
im following some suggestions to cut my flash website into a few sections to make preloading a bit easier. so all i want is to make a small round ring rotate as long as the file is loading. so i looked and followed a lot tutorials but all the preloaders tutorials are much more compliceted then i need. they all have persentige sowing, and a bar that is filling according to how much the file has loaded, and colors changing etc. so i tried to take from the tutorials wat i need for my simple preloader to work but i get stuck.i built the animation of the rotating ring, but i get stuck with the actions i need to make the animation work as long as the file is working. i called my ring animation "circularloader". here is a image of the page with the ring:
I've this problem with rounding up. My problem is more complex than i describe here but I'm sure i can figure out the rest myself once I got this working. I want flash to round up with two decimals at all time.
Is there any way to "round trip" Android projects between Flash Catalyst and Flash Builder? I'm using the latest beta versions (Burrito and Panini). If not, will this be available with CS5.5 when it's released next month?
var p:int = 0; var n:Number = 0; n = 32.999999999999999; p = Math.floor(n); trace(p); // returns 33 n = 32.11111111111111; p = Math.floor(n); trace(p); // returns 32
I would expect both of these to return 32. I have searched, and it seems this is an unreported bug in AS3. Or ... am I doing something wrong?
What is math.round() do? In kirupa's Random numbers tutorial, he explained the use of math.floor(), but said round() was for another time. Yet I see that, and not .floor() in use in the random movement tutorial.
i have a big set for a new animation im doing but i only want to view one part of it at once and have some sort of camera panning effect going round my stage. is there a plug in or somthing for this. i have looked everywere. I know it can be done as i have seen it before
I want to make a rotating cube with rounded edges.I already saw lots of cube sources, but i need one with rounded edges.My maths actionscript is not so good.
I have a simple AS1 script running on a button: // on (release) { a = Number(answer2); w = Number(withvat); v = Number(vat2); answer2 = (w / 117.5 * 100); vat2 = (w / 117.5 * 100 * 0.175); } It works but the results are sometimes many decimal places long. Any way I can make my results round to two decimal places (accurately). So 5.6994 becomes 5.70 etc.
Is it possible to round the corners of a flash stage, so that when I insert the SWF into dreamweaver, it inserts more of an oval instead of a rectangle?
I'm making an application in actionscript that deals a lot with numbers. One of the problems, which has been driving me nuts for a while now, is "almost integers". Essentially, if I do something like the square root of 3, then square it, it gives me 2.99999999999999 (this is just the easiest example to test with). I've tried forcing it to round to a certain decimal place ([URL]), using toFixed, toPrecision, and math.round.
I've been spending all afternoon on this, and have found that actionscript uses 15 point/precision floating numbers. So with the squareroot/square of 3 above, if I specify it to go to 14 decimal places/significant figures, it gives me 3.0000000000001 (essentially ending with a 1), and if I specify it to 15 digits, it gives me (2.9999999999999).
I'm pretty sure that Actionscript is trolling me, because if the number was 2.9999999999999 (15 digits) and I rounded it to 15 digits... it'd make sense to keep it the same because there is no number after the last 9. However, if I round it to 14 digits, shouldn't the 14th 9 (15th digit) be chopped off, and the 13th 9 (now the last digit) rounded up, and making it carry over until it just becomes 3? Where did the 1 come from when rounding to 14 digits? If there was a 9 before that, shouldn't it have made it round to 3 when rounding to 15 digits?
my cost per month textbox typically returns multiple decimal places, is it possible to limit it's output to two decimal places like real monetary calculations?
I'm using Flash builder, with flex 4 sdk, I'm trying to create a DateField in which the TextInput component has rounded corners, this is my code, for some reason it doesn't work, anyone knows why?
I want to have my textbox round to seconds instead of having lots of decimal places. this is what I have to show the text but I don't know how to make it round:
cfdPosition=_root.cfdSong.position/1000;
I am pretty sure you use Math.floor() but I don't know what to put in the parenthesis.