ActionScript 2.0 :: Make The Round Rectangle?
Aug 11, 2008i making a full flash web site. and i have a 1 problem. that is how can i make round Rectangle in AS2.0.
View 4 Repliesi making a full flash web site. and i have a 1 problem. that is how can i make round Rectangle in AS2.0.
View 4 RepliesI have seen people complain about this, but no work arounds. The blurry eddges I see on the rounded portion of round rectangles is awful. IS there a workaround?
View 5 RepliesI want to scale my round rectangle and keep it's radius from been changed. How can I do that?
I am exporting SWF to flex and drawing it there. Do not scaling it in run time, just need few sets of scales.
I am trying to draw Round Rectangle on Mouse Down. The width and height is depending on the new positions of mouse x and y. But it is not working as I wanted it to be.
View 1 RepliesMy idea was to create a method for drawing rectangle with rounded corners, but while being able to specify which of the four corners (any, all, none,etc.) you wanted to round. The method below does the trick, but for some reason my corners don't match the same curves that I get using the same radius with drawRoundRect(). In other words, if I call my method (and set all four corners to be rounded) and compare that with the same call to drawRoundRect() the actual curves of the corners are slightly different.
HTML Code:
public function drawComplexRoundedRect(startX:int,startY:int,rectWidth:int,rectHeight:int,radius:int,canvas:Sprite,roundTopLeft:Boolean=false,roundTopRight:Boolean=false,roundBottomLeft:Boolean=false,roundBottomRight:Boolean=false):void{
if(roundTopLeft){
canvas.graphics.moveTo(startX,(startY+radius));
[Code] .....
Then compare
HTML Code:
var canvas:Sprite = new Sprite;
drawComplexRoundedRect(0,0,200,200,25,canvas,true,true,true,true);
with
HTML Code:
var canvas:Sprite = new Sprite;
canvas.drawRoundRect(0,0,200,200,25);
and you will see the two rectangles are not identical.
I have a graphics object.I want it to doa full turn all the way round.To give the impression that it's turning around.What I can do is create an object, put another instance on a key frame later, and on that instace simply flip the object horizontoally.When I play the animation...It has the effect of doing half the turn.what I want is something that flips all the way round!I've played with trying to do this...But i just cant get it to work.
View 1 Replieshow do you round a number to 4 digits... so 3.45356345345 is 3.456 and 1 is 1.000
View 5 RepliesI have a button that adds .01 to a total, but when it gets to around 6 it ends up being something like this .0600000000005 how can I fix this? This is what my code looks like so far.[code]
View 1 RepliesI have got a website design, here I need to make round shape scrollbar I never create round shape scrollbar, how can make round scrollbar?
View 3 RepliesIn actionscript 3, I have a user enter a number into a field and this field is supposed to be for a cash value. How do I make it so that if for some reason they put say 20.956, it would round up to 20.96?
View 1 Replieshow can I make sure the unit type does round fractions correctly?
var test:uint test=10.75;
trace(String(test)); // 10
I'd like to obtain 11 instead.
I'm making a canadian tax calculator - and it all works BUT I need it to check the fields and if they're blank, make it process it as zero. ALSO, I've now discovered I need to make the fields display as money would. Is it possible to make the fields only show two decimal points, put a comma in (like --> 2,546.00) and have it everytime show two zeros (sometimes it displays as this --> 26.0 instead of 26.00. At the *least* I need it to show 26.0 >> like this ...26.00
View 1 Repliesim following some suggestions to cut my flash website into a few sections to make preloading a bit easier.
so all i want is to make a small round ring rotate as long as the file is loading. so i looked and followed a lot tutorials but all the preloaders tutorials are much more compliceted then i need. they all have persentige sowing, and a bar that is filling according to how much the file has loaded, and colors changing etc. so i tried to take from the tutorials wat i need for my simple preloader to work but i get stuck.i built the animation of the rotating ring, but i get stuck with the actions i need to make the animation work as long as the file is working. i called my ring animation "circularloader". here is a image of the page with the ring:
how to make an invisible rectangle on stage that could be clicked for example
View 0 RepliesI currently have some Flash code that adds a rectangle movie clip from my Library ("MaskRectangle") to use as a mask:
private function makeMask(w:Number,h:Number,posX:Number, posY:Number):void {
var msk:MaskRectangle = new MaskRectangle();
container.addChild(msk);
msk.x=posX;
[Code]....
I'm trying to achieve a roundedRectangle in gradient by using just code but i'm getting stuck.I was able to achieve the gradient part but adding the rounded piece its difficult, please see me code,
Code:
package com.callwave.web.fuze.view.skinLibrary
{
import mx.core.UIComponent;
import flash.filters.DropShadowFilter;
import mx.graphics.LinearGradient;
[code]....
How to make boundary fill in flash, like paint brush. If I click on any position bounded area will be filled with particular color. I have tried to make it
import flash.display.Bitmap;import flash.display.BitmapData;
var bmd1:BitmapData = new BitmapData(20, 20, false, 0x00000000);
var bm1:Bitmap = new Bitmap(bmd1);this.addChild(bm1);
function boundary_fill(x:Number, y:Number, fcolor, bcolor){
[Code] .....
I have rectangle now I want to fill it with red color but it show attach overflow error .
I have four points which all are dragable. I have a line beeing drawn between the points. Now I wonder if it is possible that when you are ready dragging the points and you have the rectangle you want, to stop dragging and move the whole rectangle. In some way make the drawen rectangle an object where you can get the height and width and coordinates. And move it. Can this be done?
PHP Code:
for(var i = 1; i <41; i++) {
this["point"+i].onPress = function() {
this.startDrag();
this.gotoAndStop(2);
onMouseMove = drawLines;
[Code] .....
In [URL], first off, how big is the dimensions of the site? Also, would you know how to make the menu bar, where the rectangle slides onto the word which the Mouse is over?
View 1 Replieshow i can make a mask so that i can make images scroll at the top of the screen in that rectangle box and the arrows on the left and right scroll the images from side to side.
View 4 RepliesFor those of you still with me, I am tasked with making some scrollable content in Flash. Load in a TextFile using LoadURL(), then display it. To get the text, we've written our own class TextFieldExtended, which is basically just there to give the textfile location to the constructor and then have the class do the various steps of getting it and loading it for you.So I needed to get a Scrollbar, which I got hereThe thing is, it works with Sprites.After trying to get it to accept TextFieldExtended, I bumped into a block, since the scrollbar relied heavily on a Sprite property that TextFieldExtended didn't have or could have.
So I tried adding the TextFieldExtended instance to a Sprite instance using addchild.A problem occurs here that I do not know how to handle. It seems that a Rectangle is drawn and the Text is drawn on that. I say this because the scrollbar moves the Rectangle up and down a bit, but the text doesn't scroll, just the Rectangle it is positioned in and the text then moves along with it.My question: can this be fixed, or is does this implementation of scrollbars need a lot of adaptations before this is possible?
I would like to take a straight line/rectangle that is already created on stage and tween it with as3 so that when mouse is down, i can drag and bend it into an ark shape, and when i release the shape snaps back to its originally form?
View 2 RepliesI draw a rectangle i should see a little bold circle to indicate a perfect rectangle, I seemed to lost mine, can somebody please tell me how to get it back!
View 2 RepliesI've got a movieclip of a rectangle in my library which I place on stage to attachMovie. Then I create an empty movieclip which I want to use as a mask on that rectangle clip through setMask. Users kan draw into that empty movieclip. My intention is that only those areas of the rectangle clip become visible where the user is drawing a line. So I used this:
Actionscript Code:
_root.attachMovie("clip", "clip", 0);
_root.createEmptyMovieClip("line", 1);
clip.setMask(line);_root.onMouseDown = function() {
line.moveTo(_xmouse, _ymouse);
line.lineStyle(10, 0x00FF00, 100);
this.onMouseMove = function() {
line.lineTo(_xmouse, _ymouse);
updateAfterEvent();};};
_root.onMouseUp = function() {
this.onMouseMove = null;};
But that doesn't work: both the line drawn and the rectangle clip become invisible. I know it works because without the setMask part the line is drawn. The other way around does work (line.setMask(clip)): the rectangle clip is now masking the drawn line so only the line becomes visible within the rectangle region. But I want it the other way around: the rectangle should become visible through the lines that are drawn!
I am trying to convert a rectangle(actually multiple rectangles) to a curved rectangle. I think it should be pretty easy but I guess i am stupid. Basically I would have a start position and stop position (many of these), and they would be converted to curved rectangles and follow in a cicrle around.
View 0 RepliesI would like to create a rectangle inside of a rectangle, starting approximately 15% inward from the right side of the other rectangle.
I know how to create rectangles with:
Code:
var newHotRect:MovieClip = new MovieClip();
newHotRect.graphics.beginFill(0x00FF00);
newHotRect.graphics.drawRect(0, 0, 100, 100);
addChild(newHotRect);
But how would I make another rectangle on top of that (the black one pictured) that is approximately 15% from the right?
I toyed around with .right, and .bottomright with no success. Can anyone lead me in the right direction? or even finding the x and y of the upper right or bottom right side of a rectangle?
how to respond when a rectangle hits another rectangle? I already know how to detect the collision, I just don't know how to respond to it. I'm just trying making a simple side-scrolling platform game where I have platforms I can walk on and bump against on all sides. I have searched everywhere and just can't find the tutorials I'm looking for.
View 6 Repliesmake a circle object movie clip call ball and make a rectangle object movie clip call mc and paste this coding.
[Code]...
can anyone explain about the movement about D? the D is talk about the distance if i go -X,way my ball go ++ to +x?
I want to round 4.239 to 4.24
View 2 RepliesWhat is math.round() do? In kirupa's Random numbers tutorial, he explained the use of math.floor(), but said round() was for another time. Yet I see that, and not .floor() in use in the random movement tutorial.
View 1 Replies