ActionScript 3.0 :: Rectangle - How To Make Boundary Fill In Flash
Oct 29, 2009
How to make boundary fill in flash, like paint brush. If I click on any position bounded area will be filled with particular color. I have tried to make it
import flash.display.Bitmap;import flash.display.BitmapData;
var bmd1:BitmapData = new BitmapData(20, 20, false, 0x00000000);
var bm1:Bitmap = new Bitmap(bmd1);this.addChild(bm1);
function boundary_fill(x:Number, y:Number, fcolor, bcolor){
[Code] .....
I have rectangle now I want to fill it with red color but it show attach overflow error .
I have drawn a rectangle area in which I want to drag a copy of a MC instance from outside the rectangle.
1. I want to be able to define the rectangle as a boundary so that I can drag and drop a copy of the instance from outside the rectangle to inside the rectangle. If the MC instance is dropped outside the rectangle then the MC instance snaps back to it's original position.
2. Once the MC instance has been dragged and dropped inside the rectangle it can be dragged and moved around BUT only inside the rectangle and not outside it.
I have a simple yet mind boggling problem on my hands,simply put I have a large MC (with its registration point in the center, i need it there), and it sits in a smaller stage (think of it like as if you were panning a map thru a viewer, like google maps) but i need a set of boundaries to prevent it from going haywire. Now i have tried a couple of methods ie [code]The above just manages to stop it but once it reaches that point the drag stops totally.
how to limit the region an object can be dragged in if the region is an irregular shape. I've tried with the 'set bounds' command and tried making a shape out of rectangles - but no joy.
I have a normal rectangle shape in flash. Id like to change the fill color of it using code, so I can use flashvars and be able to change the color of the shape with a few HTML adjustments.All I need to know is how to change the fill color of the shape. I've got the flashvars sorted.
I Would like to draw the texture that I've got stored in/as a bitmapdata. I hoped to be able to fill a rectangle with the texture. Is ther a easy way to do this?
I have tried everything to get my Flash movie to completely fill the browser but to no avail. I have made the dimensions 100% w + h as well as making all the margins 0 px. Am I missing something as when I compare my HTML source code it seems the same as others but the result is with me having white borders around the published file.
I am new to flash, trying to do some animation character. I have 2 queries
1. What is lock fill; whenever I am trying to fill a color, it shows lock fill....
2. If I am creating a non regular figure like say with pencil, if I draw some part of it & do other part by later; these will be assumed different objects & I am not able to fill the whole figure with a selected color.
I have a MovieClip that can move up, down, left and right. If the MovieClip hits a wall, the MC bounces, and should not move past the wall--but if you continue to press either your up, down, left or right key, and don't let go--the MovieClip will go past the wall. I'm trying to figure out a way, to stop that from happening.link of movement
// function hitWall -------------------------------------------------------------- function hitWall(event:Event):void { if (box.hitTestObject(wall)) {
I have a menu that i need to be able to drag, but the menu is only allowed to be dragged to a certain constraint. (i.e. before the menu can no longer be visible within the .swf) I have the basic drag ac:
on (press) { startDrag (""); } on (release) { stopDrag (); }
How would i go about adding constraints to this mc?
I have a menu that i need to be able to drag, but the menu is only allowed to be dragged to a certain constraint. (i.e. before the menu can no longer be visible within the .swf) I have the basic drag ac:
i have a MC named "intro" with two images and a video inside it, and i need to make this MC fit the whole window, so it will be 100% maximized but keep the aspect ratio/dimensions (so the video dont get distorted and stretched).
but that will just stretch and distort the video/MC to fit the window... and i need to constrain the proprtions (like when you resize a video in a video player).
how to make you swf fill the whole browser window? something like this... [URL] I'm just wondering how to maximize the space in the browser... this may also be a stage size problem/solution?
I currently have some Flash code that adds a rectangle movie clip from my Library ("MaskRectangle") to use as a mask:
private function makeMask(w:Number,h:Number,posX:Number, posY:Number):void { var msk:MaskRectangle = new MaskRectangle(); container.addChild(msk); msk.x=posX;
I'm trying to achieve a roundedRectangle in gradient by using just code but i'm getting stuck.I was able to achieve the gradient part but adding the rounded piece its difficult, please see me code,
how do I create a component in Flex 4.5 (using it for android..) that has a textInput and to its right a button, such that the button has fixed size and the textInput expands to fill the remaining space of the parent of the component?
When I use begin/endFill it work only for sprite dynamicaly drawed. So I use colorTransform to color a Sprite which is already on the stage. However all is colored. Is it possible to select what you want to color (line or fill)? I want to change only the fill color.
I'm trying to make a preloader in which a grayscale logo fills with color based on the number of frames loaded. What I've done is make a static grayscale version of the logo named border and a colored in version on top of it named LoadBar.I have this code in frame 1,
I have four points which all are dragable. I have a line beeing drawn between the points. Now I wonder if it is possible that when you are ready dragging the points and you have the rectangle you want, to stop dragging and move the whole rectangle. In some way make the drawen rectangle an object where you can get the height and width and coordinates. And move it. Can this be done?
In [URL], first off, how big is the dimensions of the site? Also, would you know how to make the menu bar, where the rectangle slides onto the word which the Mouse is over?
how i can make a mask so that i can make images scroll at the top of the screen in that rectangle box and the arrows on the left and right scroll the images from side to side.
I have a main FLA and when a button is cliked few swfs loads in to it. I need to get a fill colour applied to a object depending on whcih button is cliked.E.g. my_btn - click - loads my.swf & applies #333333 to "my_mc"I'd like to involve a MySQL db here since I'm loading some data with the same buttons' onPress command.