ActionScript 3.0 :: Building An Enter Frame Manager?

Aug 4, 2010

Let's say I'm trying to build a thing where there are hundreds of different objects on the stage and each of them does something that requires enterframe. Since it's better to group all the enterframes into one huge enterframe (ty to this thread!), I was thinking that each time one of the objects wants to execute something via enterframe, it would use the enterframe manager, which adds the demanded function.In order to manage all this, I was thinking of using an array which keeps track of all the objects that need enterframe and the functions each of them want to execute, but then again it seems pretty awkward to keep an eye on all this and remove the object and its function when I want to

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Code: Select allstop();
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