ActionScript 3.0 :: Playing A Movieclip Upon Enter Frame?
Mar 15, 2009
I am trying to play a simple movie clip when the playhead gets to a frame label called "home". The moveclip is called "playRollClick".I am trying to write this in as3.The code below is what I've come up with so far, but it doesn't seem to work.
addEventListener(Event.ENTER_FRAME,playRollClick);
function playRollClick(event:Event) {
rollClick_mc.play();
}
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Mar 16, 2009
I am trying to play a simple movie clip when the playhead gets to a frame label called "home". The moveclip is called "playRollClick". I am trying to write this in as3.
The code below is what I've come up with so far, but it doesn't seem to work.
addEventListener(Event.ENTER_FRAME,playRollClick);
function playRollClick(event:Event) {
rollClick_mc.play();
}
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Nov 20, 2007
i'm trying to get a movieclip within a movieclip to stop playing when it reaches its last frame. let me describe my problem: it should start playing when the user rolls over the movieclip that is containing it(i'll call this mc1, and the movieclip within it mc2). i've put a stop action in mc2's last frame but it won't stop and plays again and again. one thing i should point out is that there is a variable in mc1 that tells the movie whether it's ok to play the movie in reverse when the user rolls over mc1, if this is false, that means that it plays normally(not in reverse). i'm using "play()" to play mc1 when the user rolls over it and this is where i think the problem is; even though the last frame of mc2 has a stop action, it is somehow told to play again? anyways, this is just a guess, i haven't figured out why or how to fix it. i'm not sure if my explanation was too hard to understand so i'll try to clarify it if anyone wants me to.
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Jan 16, 2010
If I have a flash document, that's set at 12 FPS.... can I make certain movie clips play at like 30 FPS even though the main document is set to 12?
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Aug 3, 2004
I'm making a flash site but I'm having a little problem: I preload my site with this code:
Code:
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded / bytes_total;
this.loadBar._width = getPercent * 200;
this.loadText = Math.round(getPercent * 100) + "%";
if(bytes_loaded == bytes_total) {
this.gotoAndPlay(3);
}
This code works perfectly when I test it, but if it goes to frame 3, the MC's on that frame won't start playing... ? If I just remove the frames with the preload bar (so frame 3 becomes frame 1), all works perfectly...
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Feb 3, 2011
I was wondering if someone can help me. I have some difficulties playing a certain frame in another MovieClip. I have two MovieClips, MovieClip(content) and MovieClip(about_page). The about me button is placed in MovieClip(content) and I used the following code to go and play MovieClip(about_page) that is placed in the timeline:
about_btn.addEventListener( MouseEvent.CLICK, myrl1 );
function myrl1( event:MouseEvent ):void
{
gotoAndPlay("37");
}
But now when MovieClip(about_page) loaded i have a button that must go back and play a certain frame in MovieClip(content) I used the following:
close_btn.addEventListener(MouseEvent.CLICK,close1 );
function close1 (Event:MouseEvent): void
{
gotoAndPlay ("29");
}
[code]....
But for some reason it never goes back to Movieclip(content) and I get the following:
TypeError: Error #1010: A term is undefined and has no properties.
at content_fla::about_page_101/close1b()
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Jun 11, 2006
is there an action script code that enables the timeline to automatically enter a frame label on entering a certain frame.
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Jan 30, 2012
I have two movieclips on the same frame but on different layers located within the movieclip. The first movieclip plays just fine. However, the second one isn't going ahead even a single frame. The code that I have mentioned below is located withing the second movieclip containing background image. And I think this code is causing the issue because when I remove this it plays perfectly fine. The function of this code is to automatically re-size background image with the browser dimensions. The whole code just worked fine on the main timeline.However, when I shifted it inside a movieclip its causing an issue.
//set stage for FBF
stage.align = "TL";
stage.scaleMode = "noScale";
[code]....
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Oct 26, 2010
Why won't this ENTER_FRAME event stop firing when I call view_stats_exit before going to view_start? public function view_start [code]
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Dec 14, 2011
I have a series of MCs in my root timeline. On each frame in the root, I am simply running 'stop();' to allow the MC within the frame to play through all the way. Once the timeline within the MC reaches the last frame, I have the following AS to go back to the root and play the next frame (each frame is labelled):
[Code]....
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Nov 8, 2009
Is there anyway to disable the movie from playing when I hit Enter? I've got a button press later on that needs Key.ENTER. I could change it, but it is the only key that makes contextual sense.
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Dec 25, 2010
I am on Flash 8, I created two layers, put a motion tween on the one (changing tint). Both layers are extended out to 80 frames. The movie does not appear to play with Control/Enter, however it does play in Flash itself. I have done this hundreds of times, I have not run into this.
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May 12, 2009
If I have an input text field on frame 1 and I enter text in it then I have a button that say sends me to frame 2. On frame 2 I have a button which sends me back to frame 1. Why when I got back to frame 1 is my text not shown?Why does an input text field go blank when leaving the frame? How can I make it so when i enter text on frame 1 and then go to frame 2 and then back to frame 1 the text i entered is still there?
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Nov 5, 2009
i'm just trying to do something really basic and I'm stumped.all i want to do is create a radom number onEnterFrameits to go at the end of a game i've made and the score will be radom at the end screenso far I have this below but it will not stop it just keeps going and going i've put stop(); in but that does not seem to work. I know its simple but I just can't see it.
this.onEnterFrame = function() {
display = Math.round (Math.random (10)*9)+1;
}
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Oct 14, 2009
what I'm trying to do: I have an animation thats 173 frames long - an intro to a html based website. This swf file is embedded in the index.html, and is to load my "main-html", when the animation is complete.To try and do this iv'e tried with the following code in a blank keyframe in my as3 code layer on the last frame of the animation: [code]Upon completed animation it just goes into a frantic loop which seems to be trying to connect to my "main.html", but never have a chance to completely connect before it tires again.I have used similar code for my buttons, inside the page itself, which works just fine.
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Jul 13, 2010
So I've about hundred of map tiles and each title has some object which does some stuff. And one of things it should do is to update text (a time after which you need to do something) in text field. How should i do it better - with enter frame event and on each enter frame update it or set up a timer object which on each second would update the text in text field?
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Aug 28, 2006
Does anybody know how you stop your FLV from playing/loading when you move to another frame within your SWF?
[URL] :Click on director then photographer after the .flv started, and you still here the .flv in the background.
the .fla: [URL]
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Dec 29, 2006
I have external swfs that loads in a container on a main swf. When I press a button on the main swf, I would like to load a specific frame from an external swf.Here is what I have so far:
[code]...
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Feb 17, 2009
Does anyone know how i can stop sound (background music) when i enter specific frame?
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May 19, 2009
I want AS to create a new meteor once the old one enters the atmosphere...If I just tell it to run the function once it is in the atmosphere, it will infinitely create meteors and subsequently crash Flash.[code]
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Feb 13, 2010
Whenever I hit the enter key, the main timeline goes to the next frame. I don't want this to happen -
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Apr 2, 2010
I just started using AS3 and I wanted to make a simple script. Basically what I have is a speech bubble with text in it, and every time the player clicks on the screen, the bubble will move horizontally onto the screen. The problem is that after the 4th or 5th time clicking, the bubble will stop entering from the right, but the text will still change. Here is my script so far:
[code]....
What I noticed was that as the clicks increased, the speech bubble's x position was shifted to the left more and more each time. I don't get it, since I set the x position to 800 each time the function is run.
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Jun 10, 2010
I have created a code that basic move in randmom positions 3 opjects (mc , mc2 ,mc3) in 65 frame rate .
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
[code].....
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Jun 28, 2009
the code below is placed on one frame of the main timeline...it works, but apparently continually triggers the "gotoAndPlay" action over and over again. How can an ENTER_FRAME event be made to play a moive clip such as "staged_kiss_mc" only once?
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[Code]...
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Jul 15, 2009
Im trying to use keyboard events to goto specific frames in my flash file for example i want to use the enter key to go to frame 5 and from 5 i need it to go to 15. here is my code:
stop();stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed);function onKeyPressed(evt:KeyboardEvent):void { switch (evt.keyCode) { case Keyboard.ENTER: gotoAndStop(5); break;
case Keyboard.RIGHT:nextFrame();break;[code]....
Everything works fine except i cant re-use enter to go to frame 15.
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Sep 6, 2009
I want to click on a button, go to a frame, and when I enter the frame , I want a movie to load. But I don't think the code below is correct.
on (release) { gotoAndStop("loadswf");}
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loadMovie("movies/ProgExcellLeadScreenup.swf", "loadmeetscreen_mc");
}
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Dec 26, 2010
I have an external Gallery that is called within my fla file. My problem is that every time I try to go to my home page or any other page for that matter the gallery doesn't go away. I can access my other pages "frames" and everything works fine, but my gallery blocks some of the page. How can I exit out of my gallery when I go to another page??
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Jun 1, 2008
I have added a new tutorial on the EnterFrame event in ActionScript 3. This tutorial is almost 40 minutes in length and goes into the syntax of using the EnterFrame event and as an added feature there is a discussion on adding filters to a Sprite in
ActionScript 3.
I have also completed the polling system on the website. There are now three active polls asking the users of the site for their opinions on the tutorials, the website itself and what they would like to see developed in the way of future tutorials. Users can vote more than once, but I am tracking the user IP so that when it comes time to slice the data I can gather accurate information. Just thought I would announce that up front.
The next group of tutorials under development will be the conditional statements used in ActionScript. The IF, ELSE IF and SWITCH statements. I am looking forward to those tutorials as we can now start making the tutorials much more interesting putting
all we have learned together.
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Dec 22, 2011
I have an enter frame event and a function running that event, I have place a tracestatement within the function and the stage is running at 25fps.My problem is how do you make the trace statement run just once only? Since it get really annoying when the output panel keep tracing the same thing and slow down my swf....
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Feb 7, 2011
I've got a fade out animation using ENTER_FRAME. I want the fade out to start after 2-3 seconds. How can I create this delay?
[Code]...
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