ActionScript 3.0 :: Calling A Functin Of A Loaded Swf?
May 19, 2011
I'm having a problem calling a functin of a loaded swf.in the main timeline of the external swf I have
function setCloseHandler(handler:Function):void{closeHandler = handler;}function setController(controller:MovieClip):void{mainClip = controller;}
then in my main swf I have
loader = new Loader();loader.contentLoaderInfo.addEventListener(Event.COMPLETE, buyMenuDone);loader.load(new URLRequest("buyMenu.swf"));[code]...
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I call a function changePhoto with setInterval.Furthermore I got two buttons (pause and play).Now with pause I just clearInterval and with play I want to start where changePhoto has been stopped???
Code:
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Aug 1, 2009
I'm using FLex Builder and in my Main class I load an external swf. In the external swf there is a movieclip on the stage called house. In the library I have that movieclips Class name set to a class I defined called com.buildings.House
When I load the swf from the main class I'm trying to access a function called setup in the class called House. I have tried a bunch of different ways but I get errors for them all.
Code:
private function onLoadSwf( url : String) : void
{
var loader : Loader = new Loader();
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[Code]....
I'm at a loss right now and its driving me mad. In flash I used to use the var externalSwf : MovieClip = evt.target.content; example and it worked but with Flex Builder its throwing error saying setup is not a function.
With the Imap interface its saying externalSwf is null.
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Apr 29, 2010
I'm loading a flash file using the built in Loader class. How can I call one of the original swf's functions from the loaded swf?I know about LocalConnection and using that with other SWFs on the same webpage, but is there a better way of doing it if you're loading an swf within another? The reason is that I need to get a return value from the function, and local connection's send() only provides a true/false.
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May 10, 2008
I have a movie (let's call it index.swf) that has a movie clip loader which is loading external .swfs Is there any way that I can call a function that is on the index.swf's main timeline from one of the externally loaded .swfs? Basically all I want to do is to be able to play another mc that is on the index.swf's main time line by pressing a button that is on one of the external swfs.
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Apr 22, 2010
I am having problems calling functions in a SWF (B.swf) which I load into my first SWF (A.swf).
Nothing seem to happen when I call the functions, values that are supposed to be returned from the function call are undefined.
[Code]....
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Mar 2, 2010
Have a swf that I am making (call it "contents") that gets loaded into another swf (call it "container") [pre-existing from someone else].How do I, from inside the Contents file I am making, address and execute a function from the Container movie?I know how to go from the container to the content file, but don't know the syntax the other way.Thought something like this should work but doesn't seem to:
Code:
if(this.parent.parent!= null){
var parentLevel:Object = this.parent.parent as Object;
[code].....
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Dec 11, 2010
My problem specifically I am designing a user interface with controls on it. 5 buttons rotate left, rotate right, zoom in, zoom out, and auto rotate. The interface in itself works fine, I can trace out button clicks, toggle the auto rotate button etc...
My program reads an xml file. Loads some images, fills an array with links for each image, and when the image is clicked a loader loads a swf from a URL and displays it on screen. No problem.
Now I originally had the zoom controls user interface in the runtime_loaded.fla library, and the mouse listeners in the same linked document class. The interface works with the movieClip in runtime_loaded.swf when it is in the same code.
[Code]...
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Aug 27, 2009
I'm using loadMovie to load in an external SWF file. I'm looking to call a function called setText() inside of this swf. I can get to the function by doing this:
ActionScript Code:
toolTip = _root.createEmptyMovieClip("toolTip", _root.getNextHighestDepth());
toolTip.loadMovie("ToolTip.swf");
[code]....
but it's not working like this:
ActionScript Code:
toolTip = _root.createEmptyMovieClip("toolTip", _root.getNextHighestDepth());
toolTip.loadMovie("ToolTip.swf");
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how I can do this without an enterframe?
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Jan 21, 2009
syntax for calling a function (and sending arguments) located in an external SWF from a parent SWF?
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Jun 16, 2006
So I can load in a movieclip fine, using MovieClipLoader. What I don't understand is how to access variables in the loaded clip, or, more importantly, how to call a function on the loaded clip.
Here's what I have as a test:
Code:
var game_mc = _root.createEmptyMovieClip("game_mc", 0);
loader = new MovieClipLoader();
loader.addListener(this);
[Code].....
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May 29, 2009
I have a main Flash file that loads up other SWF files using Loader objects. I want to be able to call methods of this main object from within the loaded SWF files. For instance, I want the loaded file to be able to add an event listener to the stage of the main file. I've found this example:
[URL]
Which appears to do what I want, but I can't figure out how to implement it in my setup.
My 'main file' that loads up other SWF's is called 'main.swf' and has a document class Main.
My loaded file is called start.swf, and has a document class "Start".
[Code]....
How can I reach the stage from a loaded SWF? Or at least, how can I call a function in my Main Class from the loaded start.swf file so I can move the functionality I need to the main.swf file?
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I have a project which requires the loading and unloading of multiple "scenes". All my navigation is working (probably not the most efficient way) but I'm having one issue. I need a button on one of the loaded SWFs to call a function on the main timeline. Since Actionscript 3 no longer supports the _root functionality the way AS2 did, I cannot access the main timeline.
In general, how do I get to the root of the main timeline without using _root?
Also, how can I reference the loaded SWF and objects inside of it from the main timeline?
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Jul 16, 2003
How do I call variables of my external swf file from my index.swf timeline?
this is what I did:
createEmptyMovieClip("container",5);
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variable._visible = xxx;
What do I put in the blank?
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Apr 4, 2009
I've written a script that takes keyboard input to turn movieclips on and off in a swf file (like the visible/invisible layer function in photoshop). Then I'm attempting to load the *.swf (image.swf) into a zoom/pan flash file from flash den. When I load it in, the keyboard controls no longer work. I've tried importing the keyboard control function (keyDownListener) into the main zoom.fla with this script:
Code:
import flash.display.Loader;
import flash.net.URLRequest;
[code].....
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Sep 20, 2009
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so here's my loader function:
Code:
on (keyPress "e") {
_root.createEmptyMovieClip("container", 1);
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[code]....
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Feb 15, 2011
i've got this movie clip. I've loaded a swf called "page1.swf" into a holder called "page1MC". This child movie DID have a button in it called "page1_buttonA" in it when I made it, but I can't get it to do anything once I've loaded it. I recently discovered you can trace movie clips, and the trace below is coming up undefined, which might explain why it's not working. Now, can anyone explain WHY it's coming up undefined?
The code for the entirety of this debacle is as follows:
stop();
//Create empty movie clip holder:
this.createEmptyMovieClip("page1MC",1);
page1MC._x =0;
[code]....
I'm a mostly self-taught actionscript hatchet-artist, so there's a HUGE chance I'm missing something obvious because my knowledge is completely unstructured with large gaps where much foundational learning should be.
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Is it possible to restrain a loaded swf from having access to certain base classes, like i don't know, flash.utils.Timer ?
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Im working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
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I'm working on a project that has a main swf file associated with the document class. It loads XML that provides the text content for the project, then it loads a swf that contains a font in its library, then it loads the first of several content module swfs. When the font swf has inited, I'm registering its library font with Font.registerFont(), and using it in a TextFormat object. After everything is done, I can add code to the document class to create a text field on the stage of the main swf and format it successfully with the TextFormat object, but when I try to do the same thing inside the loaded content module swf, the text doesn't show up there at all.
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I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):
[Code]....
This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?
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Apr 15, 2009
Code:
var slideNo:Number;
slideNo = 0;
var xmlLoader:URLLoader = new URLLoader();
xmlLoader.addEventListener(Event.COMPLETE, showXML);
[code]....
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I have three btns on stage, clicking on each one i want them to load an external mp3.The problem is the previous loaded sound doesn't stop when a new one is loaded so I have all sounds playing at the same time
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I have a swf loading another swf. The loaded swf has a button (mc) whose purpose is to unload (kill) itself (the swf).
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Dec 16, 2010
very annoying bug.. I load a SWF and monitor the loading progress using
Code:
_swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onSwfLoaded);
_swfLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onSwfProgress);
[code].....
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Feb 8, 2010
The following code loads correctly the xml file but not the stylesheet. Do I have to change the ordrer of some chunks of this code? (ta = textarea movieclip; in the css I only have, for the test, spectacle>item>title {font-size:40;})
[Code]....
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Feb 15, 2011
I'm loading an external .swf files for my site.
ActionScript Code:
function whattoload( eye:Number){
var ld:Loader = new Loader()[code]............
This works perfect for loading the said .swf and displaying it on my flash program. However I have a next button which When clicked I want it to increment so that It picks a new swift from the array.
ActionScript Code:
var swiftI:Number = 0;
var maxI:Number = 3;[code]...........
This also works well for my desired effects. However I need to remove the previous loaded .swf before the next one is loaded. How do I do this?When I try to use removeChild(ld); It doesn't work.
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