ActionScript 3.0 :: Car Side Collission In Top View Car Game?

Mar 30, 2011

am working on a car game,can any one help me to find car side collission, actually the method I used is hittestpoint.

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Let's say I'm trying to place a tooltip on the left side of a component on my view. Layout may look similar to this:

[CODE]...

After the point is converted via contentToGlobal(), the point's x coordinate is drastically incorrect. I've found a way to workaround this by simply wrapping the target component in another HBox like this:

[CODE]....

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ActionScript 2.0 :: Making A Mech Blow Stuff Up(side View Shooter?

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this thread is about side view shooters any one working on a side view shooter who needs help or wants to help me i want in here posting ideas, theres no good thread on the subject so lets get one going

[code]...

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ActionScript 3.0 :: The Right Physics Engine / Collission Detection?

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Some time ago i played this great flash game I want to create a simple level where you can walk around, just like in that game. But i was wondering what kindof physics engine or collission detection i would need if you want to walk over hills or objects where the persons reacts to

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Flash :: Side Scrolling Racing Game

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I'm making a top-view side-scrolling racing game in Flash AS3. I'm unsure about the best way to store levels in the game.Please provide suggestions for both tile-based and art-based backgrounds.

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Actionscript 3 :: Make A Racing Game With An Overhead View Looking Down?

May 17, 2010

I am trying to make a racing game with an overhead view looking down. There will be a separate mc for the ground and another separate mc for the players car. How can I do this? O ya and just in case i am thinking the way I did: I tried to "rotate" the ground but when the car moves down the ground it moves away from the registration point, so therefore it rotates non relative to the car i want to make this game in as3.

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Actionscript 3 :: Transform Football Game Into A Perspective View?

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I'm doing a football game which is now seen from above, I would like to know the easiest way to transform it into a perspective view.

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ActionScript 3.0 :: Sniper Game - How To Create Scope View

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I'm trying to make a sniper game, but I'm having trouble creating the scope view (you can only see a part of the screen i.e. the scope, the rest is black). Now, I'm pretty sure bitmapdata is somehow involved, but I've never really worked with the class and therefore am not sure how to do it.

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I've been studying this isometric view game...and I was wondering how to make doors, unfortunately I'm not experienced enough to try and create a script that will actually work. I added the fla. file which I'm currently studying.

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Flash :: Data Structure For Side Scrolling Game?

Mar 27, 2011

I was just wondering what the best data structure would be to use to represent data objects in a side scrolling game, basically the stuff the user can't see isn't on the stage so I would generally create a custom class to define its properties (x,y,weight,type, derp, etc) and then push that into an array and as the user moves forward I project the info from the array while checking if their x position is.

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Actionscript 3 :: Flash Side Scrolling Game Theory

Feb 28, 2012

My goal: To create a side-scrolling motocross game (horizontal - already have terms on side scrolling methodology).The bike - should react to jumps, etc.Wheels need to turn when gas is pressed, etc (is this a basic animation on keyboard events, or is it actually what 'drives' the machine??)The rider - should hang on to bike, lean forward, backward, etc.My question lies within where should be the best place to start? I know this isn't going to happen over night, and my primary focus is on the bike & suspension & rider physics (making sure the suspension/bike/rider react correctly to bumps).URL...

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ActionScript 3.0 :: Create A Side Scroller Platform Game?

May 24, 2008

I've been searching online now to find a tutorial on how to create a game like thisI don't have a lot of experience with action script I've only used flash for animations. I found 1 tutorial that was useful but it only gave code and text with out a .fla or images. If you could tell me what I need to do to accomplish this and where to put code ect

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ActionScript 3.0 :: Create A Side Scroll Game In Flash?

Nov 24, 2011

create a side scroll game in flash..and i dont know whats the easiest and best to do it,, if i can i wish my game can access to a database to save and load it.

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Flash :: Store Levels - Side Scrolling Racing Game?

May 3, 2007

I'm making a top-view side-scrolling racing game in Flash AS3. I'm unsure about the best way to store levels in the game.

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Actionscript 3.0 :: Creating A Side-scrolling Action Game In Flash?

Nov 15, 2011

As you may have seen from my previous posts, I am creating a side-scrolling action game in Flash/Actionscript 3.0. Right now I am trying to get enemy objects to face the player's direction. Here is what I mean (dartD1 is an instance of the enemy character object. If its scaleX is 1, it's facing right; if its scaleX is -1, it's facing left):

[Code]...

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ActionScript 3.0 :: Making A Simple Side-scrolling Platform Game?

May 20, 2011

how to respond when a rectangle hits another rectangle? I already know how to detect the collision, I just don't know how to respond to it. I'm just trying making a simple side-scrolling platform game where I have platforms I can walk on and bump against on all sides.

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ActionScript 2.0 :: Sidescrolling Vehicles - Making A Side Scrolling Game?

Jul 29, 2004

hey everyone. im currently making a side scrolling game and its going good. especialy thanx to sum people from here. anyway. i was trying to make it so that u could enter vehicles and then control the vehicles and shoot with them and then u could exit them. Im not asking you to write the code for me. but if u guys know of any examples/tuorials, or if u could giv me sum ideas on how i could do this.

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ActionScript 3.0 :: Attempting To Make An Up-side-down Space Invaders Like Game?

Dec 18, 2010

I've been following a tutorial on [URL] but changing and removing various things to fit to the game I am (very, very slowly) trying to make. I am attempting to make an up-side-down Space Invaders like game, but with balloons instead of aliens.

So far (by following the tutorials and being lucky) I have managed to make the player's ship which moves by pressing the arrow keys and can shoot two (blue) lasers when the spacebar is pressed. The enemy balloons randomly appear below the bottom of the screen and shoot a laser upwards towards the player's ship when the player goes above (Y axis I think) any balloons.

The problem is that the balloons fire a massive stream of shots (red lasers), but I want to delay each next shot by a few seconds, but the time of the delay doesn't matter because I'll tweak it later.

I've been trying to make delays for the balloon lasers by copy/pasting bits of code from Ship.as in an attempt to make it work ...Maybe it's a good time to say I am a complete noob at AS3 apart from when it comes to messing up and having no idea what is going on

I've attached my current (broken) work and a working SWF of before trying to add delays to the balloons shots. If you want to see it working first hand then replace the Balloon.as in actionscript.game with the Balloon(working).as and change the filename to Balloon.as.

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ActionScript 2.0 :: Game Pieces To Automatically Get Pushed Off To The Side Of The Other Puzzle Pieces

Apr 11, 2007

I have recently designed a children's educational game that is completed, however; it is a puzzle and the puzzle pieces can be dropped on top of each other and they hide behind eachother which I do not want to happen. I would like the game pieces to automatically get pushed off to the side of the other puzzle pieces that are in use...not stacked on top of each other. The game is complete except for this one problem.

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ActionScript 2.0 :: Platform Game - When The Mouse Is One Side Of The Screen "player" Flips?

Nov 4, 2010

im working on a shooting game in flash 8, and i am having some troubles. I want to make it so when the mouse is one side of the screen "player" flips and looks at it, and when its on the other, it flips and looks at it.It is what the player does in this game: http:[url]....I want to get the player to act like that when the mouse is on one side.

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Flex :: Download Files From The Server Side To Client Side Without Prompting A Window To The User To Download When Any Updates Happen At Server Side?

Dec 17, 2009

I want to download files from the server side to client side without prompting a window to the user to download when any updates happen at server side.Right now I am using urlstream class but first file is downloading completely rest of the files contents downloading partially.

editCode sample taken from other post. Warning: it's a huuuge chunk o'code.

<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:MyComp="client.components.*" layout="absolute" height="554" width="817"

[code]....

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Aug 3, 2010

I'm about to have to write a web page/app that will serve the agenda for circa 100 people on a page. One line per person, one column per day with 3 clickable zones in each cell. In HTML, the page is way complex for the browser to load quick and there is no possibility to click on a border between 2 cells to for example split an event that spreads among several cells. So I search an not too overkilling technology to render this kind of view. I begun with a PHP generated HTML page but the number of elements in the page make the mouse move jerky.

Moving to JAVA would give me better performances regarding the reuse of the generator of the view but it will still be an HTML page. So, here is my question: do you think that going forward with JAVA and its graphical capability is the simple solution or is Flash a better option for this part of a Web App? I'm afraid of the code I'll have to write in JAVA to handle the GUI presentation as well as the events generated by the 1000's cells plus borders of the page. In Flash, the graphical part seems simpler even if the actions handling is still huge.

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Flex :: Presentation Model Pattern Can View Specific Logic Reside In View?

Aug 15, 2011

I'm currently using RobotLegs with the Presentation Model pattern to develop a Flex 4 project. I understand that all business logic related to a View resides in the Presentation Model associated with that view, however, I am confused when it comes to View specific logic.For example, I have an indicator that needs to be positioned relatively to list items depending on which list item is selected. Is it acceptable in the Presentation pattern to put the logic that will position the indicator in the View and simply have that logic run in reaction to a selectedIndex property changing in the presentation model?The reason I am considering this is that since the Presentation Model does not have a reference to the view it is difficult to come up with an ideal solution for manipulating view components.

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Actionscript 3.0 :: Make A 360º View Bubble Like Google Street View

Mar 18, 2010

I am wondering how to make a 360º view bubble, like they use for Google Street View, but have no idea how to go at accomplishing this task... i have the string of photos that i attached in photoshop(so that if you connected the left to the right it would be a full 360º view).

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ActionScript 2.0 :: Making A MovieClip Move Side To Side Along The Horizontal Axis?

Dec 22, 2008

Im in need of a simple code which makes a MovieClip move side to side horizontally preferably using the attachMovie function.The MovieClip must not go off the screen so the movement will have to be limited within the stage size.

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ActionScript 3.0 :: Image Carousel Controlled By Moving My Mouse Side To Side?

Mar 27, 2009

URL..On this site it has this Image Carousel controlled by moving my mouse side to side, is there a flash component, or some flash script i could use/buy?

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Flash :: Flex Building An Application With Client Side And Server Side

Sep 3, 2011

I want to create an application that has these features

- At client side: Display a list of images, when user click on one image, data will be stored in MySQL database.

- At server side: Manage images used in client side, I can delete, add new images.

Is this possible for me to achieve this using Flex? And if it is able, will my output be 2 separate SWF files? And where can I find the materials to read on writing such applications?

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ActionScript 3.0 :: Snap Image Over - Place All Images In Side By Side Like Tiling

Aug 26, 2009

i have to sanp images into tile or grid form. but my images are in 4 different sizes in height/width. i have to place all images in side by side like tiling.

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ActionScript 3.0 :: UPDATE: Image To Follow Mouse Only Side To Side?

Nov 12, 2010

Here's the AS2 way:

1. Timeline has only 2 frames

1. Make movie clip and give it an instance name (in this case: box_mc). Make sure this takes up frame 1 and 2 on timeline.

2. On a sparate actions layer on frame 1 put this down:

mouse_x = _xmouse;
setProperty (_root.box_mc, _x, mouse_x+((getProperty(_root.box_mc,_x)-mouse_x)/2));

3. On frame 2 of actions layer put:

gotoAndPlay (1);

how to do this in AS3? I really want to be able to have 3d rotation tweening in my flash file and AS2 won't let me do it.

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ActionScript 3.0 :: Make Image To Follow Mouse Only Side To Side

Nov 11, 2010

I am on a tight deadline and looking for the AS3 code of how to do what this company does on their site:URL...However, I don't know AS3.Literally my project requires I recreate the what is shown with the hand holding the sharpie and moving only back and forth restricted to a centered rectangular area at the bottom of the screen.I know how to import the image that follows the mouse to the stage, and to make it a movieclip. Let's say I have named the instance "Image_mc".Does anyone have the actionscript for how to do this? Do you attach it to the object or to a keyframe on a separate actions layer?

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