ActionScript 3.0 :: Check If A Swf Is Standalone Or Loaded By A Container Swf?

Sep 16, 2009

I need a fairly foolproof way to check from a child swf whether it is loaded into a container swf through a loader object or if it is just loaded through html. I would like to do this without requiring a flashvar or any kind of function call from the parent swf that may be there. Any quick and simple solutions? I looked for something with loaderinfo but came up empty.

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ActionScript 2.0 :: Code Which Can Check To See If The Background Swf Is Already Loaded Into Its Container?

Jan 9, 2008

I am creating a site where there is a portfolio section with icons for each piece of artwork.Regardless of which icon 1-10 is clicked, for the first time ONLY, I want to load a swf which "draws in" a portfolio "background", and another swf on a higher level which corresponds to the icon clicked (lets say a sample artwork).

However, if the user has previously clicked another portfolio icon and is currently viewing one of the portfolio pages, there is no need to load the "background" swf again (it would be tedious watching the drawing in animation over again).

I've designated a target container movieclip for each.The icons swf file with the buttons is another swf on the timeline.Is there some code which can check to see if the background swf is already loaded into its container? And in which swf would I attach the code?

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ActionScript 3.0 :: Standalone - Check If The User Is Connected To The Internet?

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I am building a Mac and Windows standalone file using flash, I need the flash file to check if the user is connected to the internet and if not they are shown a message which is on frame 2 if they are connected to the internet they are sent to frame 3.

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Actionscript 3 :: Determine If Swf Is Played Standalone Or Loaded In Other Swf?

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I have two swf's. One "show" of some sort, and one "menu" that acts as a loader for "shows". The "show" swf can run in its own respect, or by being loaded via the "menu".

Is there a way to determine, if the "show" is run stand-alone or as loaded into the "menu"?

One solution is to have the "menu's" Loader object set a variable on the loaded "show", like myLoader.content.thisIsFromMenu = true; and then checking in the "show", if such a variable exists and is true. BUT I was wondering, if there is any more generic way, that would not require for the "show" to know anything about the "menu" to determine, if it is loaded into a swf or played by itself?

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ActionScript 3.0 :: Check How Many MovieClips Exist In A Container?

Mar 8, 2011

How can I check how many movieClips exist in a container and how much space are they taken?

In other words, how can I make this calculation if I have a rectangular movieClip (containerMc) that is 5x1px and five square movieClips (sq1Mc,sq2Mc, sq3Mc, sq4Mc and sq5Mc) that are 1x1px and which can dynamically be placed inside containerMc and I want to know how many and which of these five movieClips already exist in containerMc so I can determine where the next square movieClip needs to be placed?

Can someone be so kind and show me how to do this or direct me where I can find the answer?

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ActionScript 3.0 :: Check How Many MovieClips Exist In A Container

Mar 8, 2011

In other words, how can I make this calculation if I have a rectangular movieClip (containerMc) that is 5x1px and five square movieClips (sq1Mc,sq2Mc, sq3Mc, sq4Mc and sq5Mc) that are 1x1px and which can dynamically be placed inside containerMc and I want to know how many and which of these five movieClips already exist in containerMc so I can determine where the next square movieClip needs to be placed?

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ActionScript 3.0 :: Flash Check Container And AddChild If Empty

Apr 7, 2011

I have a button on stage which has a child menu movieclip and that movieclip has three submenu button children.On each of these 3rd level buttons an event listener draws a new container on the stage and adds a new movieClip holding various info.This all works nicely, but I cannot work out a way to get an eventListener on the menu buttons to check if the container already exists so I can then stop the button repeating the add container function. So, at the moment you can repeatedly hit any of these menu buttons and they will just continue to add info movieClip children.I've tried some nice Boolean commands that should work, but I think it's the nesting of the children/relationships that are not allowing me to get this to work.So, basically for arguments sake, let's say I only have one of each item... here's the nesting of children:[code]

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ActionScript 2.0 :: Swf Gets Shrunk When Loaded In Container?

Jan 22, 2010

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ActionScript 3.0 :: Communication Between Loaded And Container SWF

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I need to communicate from loaded swf to the container swf in AS 3.0. This is the code for document class of loaded swf followed by code for source swf document class. How I can call the method xyz() from the external swf?

ActionScript Code:
package com.scottgmorgan {
import flash.display.Sprite;
public class ExternalMovie extends Sprite {
public function ExternalMovie():void {
Code] .....

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IDE :: Guestbook Flash & Php Loaded Into Container?

Mar 24, 2009

I used guestbook form here:[URL] and when I load it into a container in the flash website the guestbook doesn't read the data from txt file. It works ok when it's alone.

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Professional :: Detect The End Of An External Swf Loaded Into A Container

Oct 14, 2010

I have a main swf that will load external swfs into a container. I need to detect the end of the loaded external swf in order to start to load and play a new one into the same container. The problem is that i do not know what the length of the external swfs will be, and will have no control over the development of them, so i cannot place a variable at the end of their animation which would allow me to detect from the main movie its end. I also cannot rely on the _totalFrames property because the loaded swf might not have all the animation inside its main timeline.

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ActionScript 3.0 :: Container Scales Loaded Swf File?

Jul 5, 2010

I have a container on the stage in which a swf is to be loaded when you click a button. This works fine when the content of the .swf being loaded into the container does not have content floating outside of its stage, this is a problem for me because the .swf being loaded in has content that exceeds the width of its stage, but is masked. The masked content on that page will be made visible when the user mouses over the masks. So its essential that the .swf being loaded in exceed the dimensions of its stage.

Initially, when I click a button that is a child to the menu_mc, the swf loads into the container correctly, but when I MOUSE_OUT of the menu_mc the content within the swf scales to reflect any content that exceeds the width of its stage. I'm not sure if this is the result of the way I am the loaded swf. The swf is designed to scale up and down when the user MOUSE_OUT or MOUSE_OVER of the menu. The menu is designed to be hidden when not in use.Here's my code:

ActionScript Code:
import caurina.transitions.*;
import caurina.transitions.properties.DisplayShortcuts;[code].....

Additionally, I ran into a problem when I moused over the buttons that are children to the menu_mc. Whenever I rolled over them the content in the menu would hide itself off stage. So I came up with a solution that may not have been the appropriate course of action, but worked. In the MOUSE_OVER function of the buttons, I provided y coordinates for the other movie clips to prevent them from moving off stage. For the sake of better coding practices, would there have been a much more appropriate coarse of action.

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ActionScript 3.0 :: Target A MC Being Loaded Into Empty Container?

Oct 1, 2010

I'm trying to somehow target a MC being loaded into an empty container MC. I've tried everything I could think of.

Basically, I'm making a movie editor. Right now clips are added to the stage on initial load, then when they are clicked on they are added to the "reel" and they can be previewed in the order that they are added. Now, I'm trying to get it so that when they are on the "reel" they can be click and dragged and rearranged.

Here's how the clips are added to the stage in a function called loadClips():

ActionScript Code:
addChild(clip1);
clip1.name = "1";

Here's how they are being added to the "reel" in addClips():

ActionScript Code:
if (currentTarget.name == "1")
{
clipCopy = new Clip1();

[Code]....

Now, I just want the clips that are on the reel to be click and drag-able (along the X axis but I'll worry about that later). I realize now they're all being added as clipCopy. That's going to be an issue huh? Is there a way that I can target the container and make that mobile?

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Loaded Child Movie Controlling Container Parent

May 14, 2009

i'm a designer trying to step up my flash skills and have a scripting problem that's causing me trouble. essentially i have a child swf loaded into a container in a parent swf and want the child to be able to instruct the parent. to explain in full, the child contains an flv with bespoke video player components. it's container sits in one frame of the parent. when the flv finishes playing, i need the parent swf to move onto another frame.
as it's a controllable flv, it isnt possible to predict the exact length of time the child will need to be present, so it literally needs to tell the parent it's finished playing at that very point.

[Code]...

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Actionscript 3.0 :: Bitmaps Loaded Into A MovieClip Container Are Blurry?

Sep 2, 2009

Running into an issue where the if I add a Bitmap image into a movieclip the bitmap will appear slightly Blurry.When I add the Bitmap directly to the scene it appears normal. Is their a property for a movieclip that would explain this behavior? or is their some other solution to keep bitmaps from becoming blurred?

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ActionScript 2.0 :: Triggering A Sound Object Once The SWf Is Loaded Into A Container SWF

Jun 23, 2003

I have a created a sound object like so:

//Creating the Sound Object
sliderSound = new Sound();

[Code].....

It works great when viewed. the problem is that when I load this SWF file into an container SWF file (using loadMovie) the sound will not play.

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ActionScript 2.0 :: Targeted MovieClips Do Not Work Once Loaded Into Container

Oct 3, 2002

I have several external SWF (child) movies that are to be loaded upon demand into another SWF container (parent) movie file. Pretty straight forward. Each of the child movies has MCs communicating with other MCs within the same child movie. For instance the timeline of one MC will have a frame action, which targets another MC instance to play(). Again, Pretty straightforward stuff.

These files work beautifully when viewed independently. The problem is when they are loaded into the parent container movie the target MC functionality no longer works. I believe it's because once the child movie is loaded into the parent movie the absolute path of the targeted MC has changed and what was once the '_root' in the child movie is no longer the actual root?

I have tried both methods in the child movie:

//method without using 'with'
_root.ContentWindow.play();
And using the 'with action like so:
//method using 'with
with (_root.ContentWindow) {
play();
}

It would seem that in theory once the Child SWF file is loaded into the Parent SWF file the targeted path would have to have another level in it - cuz now the MC 'ContentWindow' is no longer one level down from the '_root' but two levels?
For example: _root.LoadedChildMovie.ContentWindow.play()

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Actionscript 3 :: Movieclip Loaded In Container Reports Exaggerated .width Value?

Mar 9, 2010

I am trying to load a swf(as3) into another As3 Swf with the Movieclip loader. After loading however Loader.width/loader.content.width returns an exaggerated value than the actual width of the swf being loaded. Any pointers on where to begin looking for the discrepancy?

More Details (if it helps)

The swf being loaded has UI components like dropdowns, input boxes and combo boxes (its a Form to fill up), and a coded one-time tween. When the child MC loads into the parent movieclip, the Loader.width value returned is exaggerated by about 28 pixels (although the height remains the same). Loader.content.width also returns a 28 pixel exaggerated value. The Exaggerated value is more than even the stage width of the child MC. The extra ~30 px are upsetting subsequent code in the parent movie to scale and center the loaded swf.

update:

stage.stageWidth returns the correct Value.Code used in the parent MC, to load external SWF:

private var deadURL = "child.swf";
private var deadReq:URLRequest = new URLRequest(deadURL);
private var deadLoader:Loader = new Loader();[code].....

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ActionScript 3.0 :: Place Two Or More Instances Of The Same Loaded From A Loader Bitmap In One Container??

Nov 29, 2009

Is it possible to place two or more instances of the same loaded from a loader Bitmap in one container?

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ActionScript 2.0 :: Swf Called Main.swf Which Has A Container Movieclip That Gets External Swf's Loaded Into It

Jul 28, 2004

I have one swf called main.swf which has a container movieclip that gets external swf's loaded into it.

my external swf is called hosting and it calls an array of data that is loaded into a movieclip that is duplicate for each element from the database. The elements from the database are as follows:

Business
Economy
Power
Standard

Each one of these has a button over it that when press loads information from the database into a movieclip that contains a textbox. My button code is: _root.movieclip.loadVariables("url to database");

This works flawlessly when I run the hosting.swf by itself, but when it is loaded into the contianer in the main.swf the buttons dont work. I believe that it is the _root in the button call that is causing this but I dont know how to fix it. I think the _root variable changes when hosting is loaded into the main.swf.

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ActionScript 2.0 :: Scaling Loaded Image Or Movie In Flash Container

Oct 11, 2010

I need to scale the loaded image or movie in a flash container without loss of quality, how to do it?

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ActionScript 3.0 :: Error #1065: Variable Undefinedpath To Container Mc In Loaded Swf Not Recognised

Jun 23, 2009

One movie, named Gallery_1, with hotpots via which external swfs are loaded into a container mc of the main timeline of the Gallery_1 movie, works perfectly by now. Via another button function the Gallery_1.swf is loaded into a container mc on the timeline of the main swf, which works alright as well, but when one then clicks the hotspots of the Gallery_1.swf one gets following error message:

[Code]...

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ActionScript 1/2 :: Check Value Once Swf Is Loaded

Jan 4, 2011

There are 50 movies loaded sequentially. From Q1 thru Q29 I want to attach a particular title (mc) to the main movie and then for Q30 thru Q40 another and so on. The file is on an Learning Management Sytem so I'm using SCORM [code]...

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ActionScript 3.0 :: Check To See When SWF Has Loaded?

Feb 13, 2009

I an running a website in flash and whenever the user comes onto the page, if he clicks a button before the SWF has loaded the file acts strange sending them to the wrong page. I am almost certain that the solution to this would be to halt my actionscript until the entire file has loaded in the browser.

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ActionScript 3.0 :: Error #1065: Variable Undefined, Path To Container Mc In Loaded Swf Not Recognized

Jun 23, 2009

One movie, named Gallery_1, with hotpots via which external swfs are loaded into a container mc of the main timeline of the Gallery_1 movie,

Via another button function the Gallery_1.swf is loaded into a container mc on the timeline of the main swf, which works alright as well, but when one then clicks the hotspots of the Gallery_1.swf one gets following error message:

ReferenceError: Error #1065: Variable GallerySite not defined.
at HotSpot1/PictureLoad()
at HotSpot1/PictureCall()

[code]....

The traces in the eventHandler function work alright.I wildly imported all relevant classes I could think of, e.g. the GallerySite class to the WebSite class and vice versa, and tried various variable definitions, but am at a loss by now as to where to define the GallerySite variable.

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ActionScript 2.0 :: Check If Image Has Loaded?

Feb 7, 2009

i know this has proberbly been covered before, but how do i do this:i want my script to run a function only after an image has loaded using loadMovie
is that possible?

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ActionScript 3.0 :: How To Check If Child Loaded Or Not

Apr 15, 2009

I am building a website in which the nav bar has an animation on the "home" frame and not on the others. It works all nice until I come back to "home" and then my nav bar bugs. So I am thinking the best way to "refresh" the nav bar would be to removeChild(); and then add it again... but then when I go to the other frames (pages) it disappears. If I run addChild(); to every pages.. then it duplicates it and becomes buggy. Is there a way to run an if() function that would check if the nav bar is already there and addChild only if it is not there?

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ActionScript 3.0 :: Check A File Is Already Loaded?

Oct 31, 2008

I want to know if there is a way to know if a swf file is already loaded, in order to change the behavior of the preloader

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Professional :: Check An External Swf Is Loaded?

May 31, 2010

I'm loading an external .swf via typing the swf name into an input text field and hitting a submit button.

The swf loads fine, but I'm trying to incorporate updating a status text field on a successful load or if there is an error during loading.

I can't find my mistake in the code - to me it should be making load_status_txt display "ok", but the swf just loads with no status update. All the text fileds are fine, because if I code load_status_txt.text = "hello" straight after addChild(loader); - load_status_txt displays "hello"[code]...

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ActionScript 3.0 :: How To Check If Text Is Loaded

Aug 6, 2010

I wonder if there is any way (in AS3) for checking whether the text is loaded into dynamic text field (from the external file).

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