Professional :: Detect The End Of An External Swf Loaded Into A Container
Oct 14, 2010
I have a main swf that will load external swfs into a container. I need to detect the end of the loaded external swf in order to start to load and play a new one into the same container. The problem is that i do not know what the length of the external swfs will be, and will have no control over the development of them, so i cannot place a variable at the end of their animation which would allow me to detect from the main movie its end. I also cannot rely on the _totalFrames property because the loaded swf might not have all the animation inside its main timeline.
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Jul 28, 2004
I have one swf called main.swf which has a container movieclip that gets external swf's loaded into it.
my external swf is called hosting and it calls an array of data that is loaded into a movieclip that is duplicate for each element from the database. The elements from the database are as follows:
Business
Economy
Power
Standard
Each one of these has a button over it that when press loads information from the database into a movieclip that contains a textbox. My button code is: _root.movieclip.loadVariables("url to database");
This works flawlessly when I run the hosting.swf by itself, but when it is loaded into the contianer in the main.swf the buttons dont work. I believe that it is the _root in the button call that is causing this but I dont know how to fix it. I think the _root variable changes when hosting is loaded into the main.swf.
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Jan 22, 2010
I can't get my head around this. I know there's a clever way to do this but none of my ideas seem to be the solution. I'd like to dispatch an event when there are no more items to be loaded. I'm working with Drupal and AMFPHP and loading some nodes. The number of nodes may vary from day to day so I need a way to know when the last one has loaded.
In the code below, I am building an array to use elsewhere in the application. Once all nodes have finished loading I'd like to know what the final length of portfolioItems is.
[Code]...
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Sep 21, 2011
I'm creating a master movie that will load 4 external swf's. To do this, I made a container of sorts by having an animated screen rising up. I created an empty movie clip and titled it "empty_mc". I dragged it onto the "container screen" but when I press any specific button to load one of the external swf's, they don't maintain the container size.
So, how do I ensure when a button is pressed for a particular swf, that it stays within the confines of the container? To see what I'm trying to do, here is the site: [URL]
Some of the buttons aren't working yet. However, the Drag and Drop one does for sure...just out of scale of the container.
I'm experimenting with how to do this by this code by using loadMovie and loadMovieNum. I believe I'm supposed to use loadMovie if I want it to be inside a container. I know the code is messed up in parts, but I was just trying to see which one gave me the best result...none did what I wanted it to do,
[Code].....
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Jun 17, 2010
I am facing a issue in Flash container. I am having a project which has main container which call different SWFs into it. Now I call this main container file into another container, and their problem starts. Many option doesn't work properly which generally have _root, _parent etc...
If I want to run project (main container SWF and child SWFs) into another container file which place on a website. I want to show whole project from this container file so what I need to do?
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May 31, 2010
I'm loading an external .swf via typing the swf name into an input text field and hitting a submit button.
The swf loads fine, but I'm trying to incorporate updating a status text field on a successful load or if there is an error during loading.
I can't find my mistake in the code - to me it should be making load_status_txt display "ok", but the swf just loads with no status update. All the text fileds are fine, because if I code load_status_txt.text = "hello" straight after addChild(loader); - load_status_txt displays "hello"[code]...
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Oct 13, 2010
I'm trying to create universal loader of flash games on one entertainment site. What I want is to make some kind of container (SWF A) which will load another flash to it (SWF B) (by some params).
SWF B could be anything - AS1 / AS2 or AS3 flash. SWF A is programmed with AS3. Problem is that not all SWF games, which I try to load, works fine. Some games lost their click events, some games does not load at all, some games are corrupted. When I run that games separately (not using my loader), games work just fine. Why is this happening? Why some flash games are not working properly after loading by another flash?
I'm using Loader object to handle this, without any special settings - same as on examples on AS3 Bible book...
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May 4, 2011
I have created a main "site.swf" file that loads a "default.swf" file into a container after a preloader. On this default.swf file I have buttons that needs to load new external SWF files in its place in the container. All of the external SWFs contain buttons and navigations that will also call up other external SWFs into this container. So, I would like to know how to program each button (some are movieclips as buttons) to unload itself and load the respective SWF into the container (eg. AboutUsButton to call up aboutus.swf into the container). I do not have a main navigation on the site.swf file bacause the navigation changes on each SWF that needs to be loaded into the container.
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Mar 11, 2010
I currently pull an html file into our site via iframe. (due to various factors, I cannot host the information in the html on our site and need to host it elsewhere). Is it possible to use a loader or other method to pull this information into flash?
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Nov 23, 2010
How can I make my external loaded .SWF file smoothly disappear after 15 seconds? The following is the code to load an external .SWF file:
[Code]....
I want to make clock.swf file disappear from the page after 15 seconds using some smooth disappear effect.
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Jan 22, 2010
scrolling TN that I purchased for $10. I want to create many different galleries (many swfs) using this XML gallery and then load them into a container inside a "master gallery swf" if that makes sense.The problem I am having is that the swfs are getting re-sized smaller when loaded in the container (maybe 70% of the original size) even though the container and swfs have the same dimensions.I've actually had this problem before where a swf displays smaller, even if it's just inserted into an HTML page. I'm wondering if there is a simple solution
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Jul 18, 2011
I need to communicate from loaded swf to the container swf in AS 3.0. This is the code for document class of loaded swf followed by code for source swf document class. How I can call the method xyz() from the external swf?
ActionScript Code:
package com.scottgmorgan {
import flash.display.Sprite;
public class ExternalMovie extends Sprite {
public function ExternalMovie():void {
Code] .....
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Mar 24, 2009
I used guestbook form here:[URL] and when I load it into a container in the flash website the guestbook doesn't read the data from txt file. It works ok when it's alone.
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Sep 16, 2009
I need a fairly foolproof way to check from a child swf whether it is loaded into a container swf through a loader object or if it is just loaded through html. I would like to do this without requiring a flashvar or any kind of function call from the parent swf that may be there. Any quick and simple solutions? I looked for something with loaderinfo but came up empty.
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Jul 5, 2010
I have a container on the stage in which a swf is to be loaded when you click a button. This works fine when the content of the .swf being loaded into the container does not have content floating outside of its stage, this is a problem for me because the .swf being loaded in has content that exceeds the width of its stage, but is masked. The masked content on that page will be made visible when the user mouses over the masks. So its essential that the .swf being loaded in exceed the dimensions of its stage.
Initially, when I click a button that is a child to the menu_mc, the swf loads into the container correctly, but when I MOUSE_OUT of the menu_mc the content within the swf scales to reflect any content that exceeds the width of its stage. I'm not sure if this is the result of the way I am the loaded swf. The swf is designed to scale up and down when the user MOUSE_OUT or MOUSE_OVER of the menu. The menu is designed to be hidden when not in use.Here's my code:
ActionScript Code:
import caurina.transitions.*;
import caurina.transitions.properties.DisplayShortcuts;[code].....
Additionally, I ran into a problem when I moused over the buttons that are children to the menu_mc. Whenever I rolled over them the content in the menu would hide itself off stage. So I came up with a solution that may not have been the appropriate course of action, but worked. In the MOUSE_OVER function of the buttons, I provided y coordinates for the other movie clips to prevent them from moving off stage. For the sake of better coding practices, would there have been a much more appropriate coarse of action.
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Oct 1, 2010
I'm trying to somehow target a MC being loaded into an empty container MC. I've tried everything I could think of.
Basically, I'm making a movie editor. Right now clips are added to the stage on initial load, then when they are clicked on they are added to the "reel" and they can be previewed in the order that they are added. Now, I'm trying to get it so that when they are on the "reel" they can be click and dragged and rearranged.
Here's how the clips are added to the stage in a function called loadClips():
ActionScript Code:
addChild(clip1);
clip1.name = "1";
Here's how they are being added to the "reel" in addClips():
ActionScript Code:
if (currentTarget.name == "1")
{
clipCopy = new Clip1();
[Code]....
Now, I just want the clips that are on the reel to be click and drag-able (along the X axis but I'll worry about that later). I realize now they're all being added as clipCopy. That's going to be an issue huh? Is there a way that I can target the container and make that mobile?
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May 14, 2009
i'm a designer trying to step up my flash skills and have a scripting problem that's causing me trouble. essentially i have a child swf loaded into a container in a parent swf and want the child to be able to instruct the parent. to explain in full, the child contains an flv with bespoke video player components. it's container sits in one frame of the parent. when the flv finishes playing, i need the parent swf to move onto another frame.
as it's a controllable flv, it isnt possible to predict the exact length of time the child will need to be present, so it literally needs to tell the parent it's finished playing at that very point.
[Code]...
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Sep 2, 2009
Running into an issue where the if I add a Bitmap image into a movieclip the bitmap will appear slightly Blurry.When I add the Bitmap directly to the scene it appears normal. Is their a property for a movieclip that would explain this behavior? or is their some other solution to keep bitmaps from becoming blurred?
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Jun 23, 2003
I have a created a sound object like so:
//Creating the Sound Object
sliderSound = new Sound();
[Code].....
It works great when viewed. the problem is that when I load this SWF file into an container SWF file (using loadMovie) the sound will not play.
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Jan 9, 2008
I am creating a site where there is a portfolio section with icons for each piece of artwork.Regardless of which icon 1-10 is clicked, for the first time ONLY, I want to load a swf which "draws in" a portfolio "background", and another swf on a higher level which corresponds to the icon clicked (lets say a sample artwork).
However, if the user has previously clicked another portfolio icon and is currently viewing one of the portfolio pages, there is no need to load the "background" swf again (it would be tedious watching the drawing in animation over again).
I've designated a target container movieclip for each.The icons swf file with the buttons is another swf on the timeline.Is there some code which can check to see if the background swf is already loaded into its container? And in which swf would I attach the code?
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Oct 3, 2002
I have several external SWF (child) movies that are to be loaded upon demand into another SWF container (parent) movie file. Pretty straight forward. Each of the child movies has MCs communicating with other MCs within the same child movie. For instance the timeline of one MC will have a frame action, which targets another MC instance to play(). Again, Pretty straightforward stuff.
These files work beautifully when viewed independently. The problem is when they are loaded into the parent container movie the target MC functionality no longer works. I believe it's because once the child movie is loaded into the parent movie the absolute path of the targeted MC has changed and what was once the '_root' in the child movie is no longer the actual root?
I have tried both methods in the child movie:
//method without using 'with'
_root.ContentWindow.play();
And using the 'with action like so:
//method using 'with
with (_root.ContentWindow) {
play();
}
It would seem that in theory once the Child SWF file is loaded into the Parent SWF file the targeted path would have to have another level in it - cuz now the MC 'ContentWindow' is no longer one level down from the '_root' but two levels?
For example: _root.LoadedChildMovie.ContentWindow.play()
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Mar 9, 2010
I am trying to load a swf(as3) into another As3 Swf with the Movieclip loader. After loading however Loader.width/loader.content.width returns an exaggerated value than the actual width of the swf being loaded. Any pointers on where to begin looking for the discrepancy?
More Details (if it helps)
The swf being loaded has UI components like dropdowns, input boxes and combo boxes (its a Form to fill up), and a coded one-time tween. When the child MC loads into the parent movieclip, the Loader.width value returned is exaggerated by about 28 pixels (although the height remains the same). Loader.content.width also returns a 28 pixel exaggerated value. The Exaggerated value is more than even the stage width of the child MC. The extra ~30 px are upsetting subsequent code in the parent movie to scale and center the loaded swf.
update:
stage.stageWidth returns the correct Value.Code used in the parent MC, to load external SWF:
private var deadURL = "child.swf";
private var deadReq:URLRequest = new URLRequest(deadURL);
private var deadLoader:Loader = new Loader();[code].....
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Nov 29, 2009
Is it possible to place two or more instances of the same loaded from a loader Bitmap in one container?
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Oct 11, 2010
I need to scale the loaded image or movie in a flash container without loss of quality, how to do it?
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Jun 23, 2009
One movie, named Gallery_1, with hotpots via which external swfs are loaded into a container mc of the main timeline of the Gallery_1 movie, works perfectly by now. Via another button function the Gallery_1.swf is loaded into a container mc on the timeline of the main swf, which works alright as well, but when one then clicks the hotspots of the Gallery_1.swf one gets following error message:
[Code]...
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Apr 20, 2010
I been using AS2 for years and now need to use AS3.
how to load an external SWF on 1st frame
Code:
var Holder:Loader = new Loader();
var urlrHome:URLRequest = new URLRequest("test.swf")
Holder.load(urlrHome);
[Code]....
I created a MC movie symbol labeled "Holder" but I can't figure how to load test.swf into that loader
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Aug 14, 2010
What I want to accomplish is to resize an external SWF so that it fits into the display object that is presented as a container on the stage. For now it show up outside of the container.
Important: I do not want an external SWF to occupy the whole stage; I have a special place (that container) for it on the stage.
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May 25, 2011
how to code my button (i'm calling ImageChange_btn) in ActionScript 3 that once pressed will display an external SWF in a container (i'm calling ImageContainer1)?
I've seen other pieces of code but none seem to work for me properly.
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Sep 19, 2010
What I need:I need to load an external SWF file hosted in a remote server apart from my hosting server, I have no control over the external file. this external file is re-sizable to whatever the holder/container size is... so, if my main container is 300 x 200 the external file will be display on that size, if my container is 500 x 700px it will display with that size and so on so on... that is the idea...ProblemI have been able to load the external file without a problem, on an specific location of my main container inside my main movie clip, what I can't get done is the size!, every time I load it is display on an specific/default size which is away from what I want.
The Code to load an external SWF File AS3
Code: Select allvar swfLoader:Loader = new Loader();
holder.addChild(swfLoader);
[code]....
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Apr 1, 2009
I have an external transparent swf loading in to my movie. The swf has to be imported over a button element on stage. The swf plays for a few seconds than it appears to go off-stage... at which point I need to free up that button to be clicked.
So, I need to detect when that movie has finished playing and then unload.
My code so far.
Code:
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;
import flash.events.ProgressEvent;
[Code]....
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