ActionScript 3.0 :: Control Sound Of The Player - Crackling Noise
Mar 13, 2012
I want that my spaceship gets louder when my mouse moves away from it (and vice versa). Problem is that my function produces an annoying crackling sound I can't get rid of when I move my mouse away from it (and vice versa). The sound file is ok so far.
Code:
shipSpeed = (abs(player.x - playerPrevPt.x) + abs(player.y - playerPrevPt.y)) / 2;//the ship's speed gets calculated
//this is used to determine whether the ship's volume of its sound shall be increased or decreased
[Code]....
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Feb 2, 2012
I have a custom Flash video player that uses the NetConnection and NetStream classes to stream mp4 files from a Wowza server. Lately the playback has been having audio problems. The sound is crackled and in some cases may cause the Flash player to crash. This is not consistent between files. Meaning that a file that was played once with bad audio could be fine 5 minutes later when played again from a new instance of the player , but 5 minutes later have the same problem.
My thought direct me to thinking this was an encoding problem, but that wouldn't explain how one second the playback is fine, and once refreshed messes up again.
I should note that the Wowza server does not stream the entire file but only a portion of it based on various parameters it gets.
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[Code]...
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I have been at this for about 19 hours straight! I am going to go to bed immediately after this post, but for crying out loud, I have NEVER had this problem before today! Before anyone reads ahead and says 'you have to attach your sound object to a completely separate mc to be able to control it independently from all other sound/root volumes.' see if the following code accomplishes just that:
[Code]...
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[Code]...
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[code].....
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[Code]....
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[Code]...
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[code].....
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