i am doing a project and i am loading .swf files in a FLEX 3 SWFLoader. i made a HSlider as a seeker to control the .swf file (forward and backword); BUT... if the swf file has sound and i drag the seeker forward or back word the sound does not effect i want to control the sound as i control the swf file note:: the sound is in the .swf file not loaded
I am doing a elearning project in flex and it consist in a secuence of swf files and a player that load it based in a xml file, the problem is all swf files contents narrations and I need to control the volume of narrations from the player interface, anybody know how I can control the volume of a swf file from flex??
I want to load in a SWF and set it to fit in the window, whilst keeping it's aspect ratio.When I do this by setting the height and width of the SWFLoader, the SWF will resize to best fit in the space (as it is keeping it's aspect ratio).However I can't find a way to detect the height and width of that SWF now it has been resized. The size of the SWFLoader reflects what I set it to, and the SWFLoader.LoaderInfo size seems to be totally random.
I have also tried the loaderInfo.content, but again I don't get a value that compares to the size of the SWF I have loaded (or at lease the size of what is visible).The only thing I can think to do is to know the height and width before and then figure out the aspect ratio, so if I resize the width to 50% of the window, I can do the maths on the height to make the swf loader the same height as it's scaled content.
I'm loadning a swf coverflow (as2) to a swf (as3) with SWFLoader.
My problem is that i wish to make gotoAndPlay calls from the loaded swf to the as3, or even better call functions. Is there any way to do this - i've tried alot..
I'm currently working on a project that needs to request a url multiple times. Having studied the the HTTP Proxy (Charles) it seems that AIR will cache the first response and then return the same response for each subsequent request.Does anybody know how to know if the response has been cached other than setting the URLRequest to useCache, but this doesn't say if the response was a cached response or not. The digest isn't set on the URLRequest either, although it does mention this is for swz only, so how does it know if the content is the current content or not? Is the responseHeaders used to find out how long to hold the cache i.e.Cache-Control: max-age=900
Also does anyone know how to flush/purge the cache or are we at the whim of the GC and in that case how does it know if to leave it in the cache or now?This makes sense to me, but still I would like to know how to regulate this cache.Further more: I've tested a set up where parallel URLLoaders (10) are made and created which open the same url to see what happens in that instance. It seems that each parallel request is made until a successful response is given, all subsequent calls are then cached. Calls which are sent out before the successful request is then completed. It looks like the items which are already in being processed do not use the cache and return with correct data.Additional The AIR runtime doesn't even send a "If-Modified-Since" header, so the cache isn't even honoring HTTP protocol. So it seems as if Adobe has implemented it's own version of a cache which doesn't even use HTTP/1.1 Header Field Definitions.
How to remove a loader and its content using removeChild or any other way, I had removed the loader but its content still playing in the background i know that from the sound of the content.this is the my code for removing:
im trying to make a music/sound control and FX sounds control,so i have my FX volume level as a variable(FX_vol) and also the Music/sound volume level as a diffrent variable(M_vol),so i set them as sounds that i can use trough coding:
How to import sound with AS? Cuz i have tried it and my sound just wount play. Can you explain me where my sound should be and what is the as code for importing cuz i use
mysound = new Sound(); mysound.attachSound("SoundOn"); mysound.start();
and this SoundON from where i get it, i try to add linkage to the sound file but in CS4 i cant find the option;. I do it from the library, adding text into the linkage field but still my sound doesn't want to play?
I have been at this for about 19 hours straight! I am going to go to bed immediately after this post, but for crying out loud, I have NEVER had this problem before today! Before anyone reads ahead and says 'you have to attach your sound object to a completely separate mc to be able to control it independently from all other sound/root volumes.' see if the following code accomplishes just that:
Flex is good at produce code, whereas Flash is good at animation, how the integration is done? If I want to insert the animation produced by flash, what's the recommend way to do the integration? Do I need to use SWFLoader?
I have a MainPage, on initialize I am calling a method which would create a SWFLoader object (aka LoginPage) and loads it in the MainPage. When we run the MainPage in 800x500 window, the LoginPage loads in that window size, however when we maximize the window the content of the LoginPage gets resized to 1027X660, but the border remains 800x500, and the remainig area of the window stays blank.
I have one Swfloader. This swfloader loads file A.swf.On creationComplete event, File A.swf loads another swf(file B.swf).
Everything works fine when I run the application once in the same machine.But when I run two or more instance of the application, the first works fine (both file A and B are loaded) but the second swf (file B) is not loaded by file A.why the first swf (file A) doesn't load file B, when the application is running in multiple instance ?
I created a "Loading" spinner in a SWF. I display this spinner in my main application SWF using SWFLoader.How do I make the SWFLoader transparent? Currently it uses Flex's default background color even though I've set backgroundAlpha="0".
My spinner SWF's main MXML: (Note the use of backgroundAlpha)
I have a symbol in a .swf's library, with a linkage name of "Pana". The Pana symbol is just a 100 frame animation that I would like to have timeline control over in Flex. So how can I load the .swf and then add the Pana symbol to the display list and control it's timeline?
How can I hide (visible=false) a component and what AS3 code to use to hide a Flex Component from an external swf file?I have found out this doc, but I have no idea on how to implement it:
I have an AIR application, I use SwfLoader to load another swf file to display in this app. The problem is the CPU Usage always takes over 50%, but it only takes 15% when the swf file runs in standalone mode.
Currently, i can play only 1 video at a time (suppose its name is A), if i try to play video B it doesnt play it. but if again i play vidoe A, it works.
I'm using Flex Builder 3 to build what will be a fairly large project. I'm suffering from modules stepping on each other and a conflict between application/module. My structure looks something like the following:
I have a flex application that's compiled with flex 4.1.I want that flex application to load an swf that contains the variable score and i want to be able to modify this variable.I wrote two versions of swf, one compiled with as2 code and the other with as3. this is my flex application:
I'm trying to load windowed sub-application in another windowed application, The requirement is to replace one loaded application with another on user action.
I tried the documented method of unloadAndStop() on the swfLoader in the main windowed application, but somehow during memory profiling I could see the instances of those applications were maintained in the memory even after explicitly running garbage collection.
Where as If I make those windowed application as modules, and then try to load them using the Moduleloader things work smoothly and unloaded modules are removed from memory.
I am trying to scale a swf that has been loaded via a swfloader. When I get the complete event or the init event the dimensions of the swfloader are still zero. I don't see a value in the dimensions until I do a resize of the browser window. The swf is just an animation. Trying to resize the actual swf content gives inconsistent results.
I am using SWFLoader to load a little animation into my flex environment but for some reason the animation is sped up a lot. This is the case with all of the animations I tried. Is there a way to slow it down or fix this?