I have one Swfloader. This swfloader loads file A.swf.On creationComplete event, File A.swf loads another swf(file B.swf).
Everything works fine when I run the application once in the same machine.But when I run two or more instance of the application, the first works fine (both file A and B are loaded) but the second swf (file B) is not loaded by file A.why the first swf (file A) doesn't load file B, when the application is running in multiple instance ?
I've created a Flash Animation (CS5, ActionScript 3) and converted it to SWF. The flash animation needs the values of 3 variables (defined in the swf timeline) BEFORE it starts running in my Flex application. I've embedded the swf file using swfloader in Flex, but I need to pass the parameters from Flex into Flash before the animation starts. How do I do this?
The way I have my flex code setup below, the variables are not being updated. I get an exception every time it gets to the changeParams function because it can't find "Type", "Num1", etc.
Part of My flash code:
//These 3 variables need to be populated via Flex BEFORE the animation starts... var Num2:int; var Num1:int;
I have a swf file sample.swf which has its actionscript class in Main.as. This Main.as has various objects declared as public in it. For instance lets consider an object myData of class MyData (in MyData.as).
I am loading this swf file in my AIR app using swfLoader. I want to know how do I access myData.func() using swfLoader.loaderInfo.content.
I am loading an embeded swf file with SWFLoader using actionscript 3 in Flash Builder 4.5. When I load this swf and set "wmode" to "transparent" in HTML, it works as expected and you can see the background color through the swf object in HTML.
However, when I load the swf in Air with the following code:
[Embed(source="swf/data.swf")] var data:Class; swfLoader = new SWFLoader(); swfLoader.percentWidth = 100;
Flex is good at produce code, whereas Flash is good at animation, how the integration is done? If I want to insert the animation produced by flash, what's the recommend way to do the integration? Do I need to use SWFLoader?
I can't seem to remove / unload the external swf files e.g when the carousel.swf (portfolio) is displayed and I press the about button the about content is overlapping the carousel (portfolio) . How can I remove / unload an external swf file from the main flash file and load a new swf file, while at the same time removing garbage collection from memory?
I am doing a elearning project in flex and it consist in a secuence of swf files and a player that load it based in a xml file, the problem is all swf files contents narrations and I need to control the volume of narrations from the player interface, anybody know how I can control the volume of a swf file from flex??
I have a MainPage, on initialize I am calling a method which would create a SWFLoader object (aka LoginPage) and loads it in the MainPage. When we run the MainPage in 800x500 window, the LoginPage loads in that window size, however when we maximize the window the content of the LoginPage gets resized to 1027X660, but the border remains 800x500, and the remainig area of the window stays blank.
I created a "Loading" spinner in a SWF. I display this spinner in my main application SWF using SWFLoader.How do I make the SWFLoader transparent? Currently it uses Flex's default background color even though I've set backgroundAlpha="0".
My spinner SWF's main MXML: (Note the use of backgroundAlpha)
I have a symbol in a .swf's library, with a linkage name of "Pana". The Pana symbol is just a 100 frame animation that I would like to have timeline control over in Flex. So how can I load the .swf and then add the Pana symbol to the display list and control it's timeline?
How can I hide (visible=false) a component and what AS3 code to use to hide a Flex Component from an external swf file?I have found out this doc, but I have no idea on how to implement it:
i am doing a project and i am loading .swf files in a FLEX 3 SWFLoader. i made a HSlider as a seeker to control the .swf file (forward and backword); BUT... if the swf file has sound and i drag the seeker forward or back word the sound does not effect i want to control the sound as i control the swf file note:: the sound is in the .swf file not loaded
I want to load in a SWF and set it to fit in the window, whilst keeping it's aspect ratio.When I do this by setting the height and width of the SWFLoader, the SWF will resize to best fit in the space (as it is keeping it's aspect ratio).However I can't find a way to detect the height and width of that SWF now it has been resized. The size of the SWFLoader reflects what I set it to, and the SWFLoader.LoaderInfo size seems to be totally random.
I have also tried the loaderInfo.content, but again I don't get a value that compares to the size of the SWF I have loaded (or at lease the size of what is visible).The only thing I can think to do is to know the height and width before and then figure out the aspect ratio, so if I resize the width to 50% of the window, I can do the maths on the height to make the swf loader the same height as it's scaled content.
I have an AIR application, I use SwfLoader to load another swf file to display in this app. The problem is the CPU Usage always takes over 50%, but it only takes 15% when the swf file runs in standalone mode.
Currently, i can play only 1 video at a time (suppose its name is A), if i try to play video B it doesnt play it. but if again i play vidoe A, it works.
I'm using Flex Builder 3 to build what will be a fairly large project. I'm suffering from modules stepping on each other and a conflict between application/module. My structure looks something like the following:
I have a flex application that's compiled with flex 4.1.I want that flex application to load an swf that contains the variable score and i want to be able to modify this variable.I wrote two versions of swf, one compiled with as2 code and the other with as3. this is my flex application:
I'm trying to load windowed sub-application in another windowed application, The requirement is to replace one loaded application with another on user action.
I tried the documented method of unloadAndStop() on the swfLoader in the main windowed application, but somehow during memory profiling I could see the instances of those applications were maintained in the memory even after explicitly running garbage collection.
Where as If I make those windowed application as modules, and then try to load them using the Moduleloader things work smoothly and unloaded modules are removed from memory.
I am trying to scale a swf that has been loaded via a swfloader. When I get the complete event or the init event the dimensions of the swfloader are still zero. I don't see a value in the dimensions until I do a resize of the browser window. The swf is just an animation. Trying to resize the actual swf content gives inconsistent results.
I am using SWFLoader to load a little animation into my flex environment but for some reason the animation is sped up a lot. This is the case with all of the animations I tried. Is there a way to slow it down or fix this?
I have a swfloader object on to which i want to zoom into (with respect to a point).... this i achievedinternet.But now i notice that when i zoom into a point the scroller on the swf loader doesnt work anymore....Code i am using below..on how i could correct this problem???