ActionScript 3.0 :: Controlling A Movie's ScaleX With A Multiple Keyboard Events?

Jul 8, 2009

click once on the screen with your mouse and then you can control the man with arrow keys on your keyboard.i can't figure out why the man turns back to the right if he is facing left if you press the up or down arrow. this is one of my first scripts,it's not set up right here is the code:

Code:
function rightKey(yourEvent:KeyboardEvent):void {
if (yourEvent.keyCode==Keyboard.RIGHT) {

[code].....

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ActionScript 3.0 :: Keyboard Events (movie Clip Moves Via Keyboard Control) And Scenes

Nov 7, 2009

I have 2 scenes. In both scenes, I have a movie clip that moves via keyboard control. If the goto next scene is triggered by the movie clip in the first scene the keyboard control works in the second. However, if I use a button to move to the next scene then there isn't any control over the movieclip in that scene. I've traced the keyCode in the second scene and it is picked up but the switch statement doesn't run. I'm migrating to Actionscript 3.0 and updating something I created in 2.0. I would like to do it without writing a class.

[Code]...

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Send Keyboard And Mouse Events To Flash Movie?

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I'm looking for a way to "inject" some events into a flash movie running on a browser. I know about ActionScript's ExternalInterface.addCallback function, however I'm trying to achieve this with any "random" flash from the web. Eg. send a "SPACE" keyboard event to a youtube video.

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[Code].....

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ActionScript 2.0 :: Controlling Multiple Movie Clips With 1 Set Of Code On The Main Timeline?

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So I have been trying to figure out a way to control multiple clips using the same "on press" & "on release" statements located on 1st frame of main timeline. A variable is being set to a value that correlates to the name of each movie clip as an interaction occurs.Ex: user clicks from a selection of buttons & depending on the button clicked it sets clipNum = "1" through "21".What I want is to have something like the following code that will give the user the ability to click and drag the clip with code on the main timeline similar to the following:

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[code].....

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ActionScript 3.0 :: Movie Clips With Multiple Mouse Events?

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I have a project in AS2, and my question for that was posted in AS2 thread. But in the meantime, I was considering switching the project entirely to AS3 because AS2 is giving me a headache.

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public class Main extends MovieClip {
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[code].....

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I'm trying to write a simple counter. UP or Space increments a number and DOWN decrements. It's just one big number in the middle of the screen. A bell rings on an increment and I have added code to go full screen on mouse click.[code]...

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ActionScript 3.0 :: Keyboard Events Being Ignored?

Oct 1, 2009

I'm trying to write a simple counter. UP or Space increments a number and DOWN decrements. It's just one big number in the middle of the screen. A bell rings on an increment and I have added code to go full screen on mouse click.

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Seems to work fine on the local machine using Safari 3.2.3

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import flash.display.StageDisplayState;
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var chickCount = 0;[code]..........

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I'm trying to control my mp3 sound clips with keyboard commands and have managed to get this to work with internal sound clips:

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[code]....

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I am adding a key listener to my AIR application like so:

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Actionscript 3 :: Keyboard Events Without Stage?

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example:

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[Code].....

here i would like to initialize a new TestClass() then press a on the keyboard to receive the output Test Class: a.

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I have a key.addlistener setup to listen to key events.What I want to be able to do is to dispatch key events by for example a mouse click or just on load. I've tried a lot of possible solutions such as dispatchEvent with type as "onKeyDown" and "keyDown" etc.... but key listener simply do not treat it as a keyboard event.

Code: Select allvar eventObj = new Object();
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ActionScript 3.0 :: Keyboard Events Within A Class

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seem to have trouble getting a keyboard event within a class to work, I have an ENTER_FRAME event which works fine, but the keyboard event never gets called.[code]

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Code:
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[code].....

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ActionScript 3.0 :: Flash Keyboard Events?

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currently learning AS3 and having a bit of trouble with keyboard events. I feel like I understand how they work, but something about my implementation is faulty. This is basically the code I currently have, and I can't find an error in it based on tutorials and such that I've looked up:

Code:
package {
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[code]....

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Here is my code:

[Code]...

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