ActionScript 3.0 :: Create A Rotating Planet - Add Buttons Or Other Interactive Objects?

Jul 26, 2010

I've created a sphere, and used a texture of Earth to create a rotating planet (using movie material). Is it possible to add buttons or other interactive objects to the material itself that will be clickable?Is there any other method for doing this (for example if I want something to happen when the user clicks on Australia...)

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ActionScript 3.0 :: Create An Interactive Animation Which Allows The User To Click On Objects?

Dec 29, 2011

I am trying to create an interactive animation which allows the user to click on objects which then starts a new animation and i'm having trouble with removing the old animation movieclip and adding the new one my code is this:

stop();
var snake:Loader = new Loader();
var box:Loader = new Loader();
var snake2:Loader = new Loader();

[code]....

(its after the box is clicked I want the snake animation to be removed and the 2nd snake animation to be added)now I reckon I dont need the boolean.

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ActionScript 3.0 :: Create A Rotating Banner With Buttons And Hyperlinks?

Dec 2, 2009

I'm trying to create a rotating banner with buttons and hyperlinks... I create previous/next buttons for the banners, but I want the "Previous" on the first banner to revert to the last banner... and the "Next" button on the last banner to revert to the first banner.

I uploaded the .FLA : [URL]

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ActionScript 2.0 :: Interactive Rotating Meter?

Jan 7, 2008

i got a problem with my rotating meter. it works with key press.

Z= 1/4
X = 1/2
C = 3/4
V = 4/4

R = reset the meter to zero. the problem it tat the meter just go haywire when it goes more than 180 degrees rotation. so i cant get it go to 3/4 and beyond. i dunno where i go wrong.

[Code]...

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ActionScript 3.0 :: Interactive Clock With Rotating Hand?

Oct 5, 2011

When the user clicks a number > the hour dial rotates to point to it.Also some text above the clock with display when this happens.How would I approach doing this using AS 3.0 and maybe tween class?

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Interactive - When The User Mouses Over The Globe Is Stops Rotating - Button

Jul 9, 2009

I made an interactive rotating globe that shows all the continents (using CS3 and AS3). The globe rotates automatically. When the user mouses over the globe is stops rotating and they can use left/right arrows to rotate it manually to get to a continent. When the mouse rolls over a continent (Australia for instance) it changes color and should be clickable and go to a website but it's not working. It doesn't return any errors. The basic structure of it is this:

[Code]...

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Classic Tweens Not Rotating Objects

Jul 25, 2011

So I just started using Flash CS4 from Flash 8, and I like it so far, but there's on major problem: the "classic tweens" (motion tweens) aren't rotating some of the objects I have. Like there's this flame thrower I drew, and I rotate it at the end of the motion tween, but it doesn't rotate. It will just wait till the last frame and then it will show the rotated frame. Motion works in the motion tweens, but not enlarging or rotating... why? It seems more like a glitch, because sometimes I make a classic tween and it rotates stuff just fine, but sometimes it just doesn't... what am I doing wrong here? What's going on?

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ActionScript 3.0 :: Reassigning Z Value To Rotating Objects?

Feb 21, 2009

I need to reassign z value to some objects that are rotating in 3d. (see attachment).

This is my code: but it doesn't work:

ActionScript Code:
for (var i:uint=0; i<container.numChildren; i++) {
cont[i]=container.getChildAt(i)
//cont[i].z=cont[i].transform.getRelativeMatrix3D(root).position.z;

[Code].....

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Flash 10 :: New 3D Tool For Rotating Around Objects?

Jun 21, 2010

Whats the 3d capability in flash cs5, I've been told there is a new 3d tool for rotating around objects. Does that mean an obj import is possible? I am eventually aiming for a series of gear wheels, one facing the screen rotating on its z axis. Is this possible.

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IDE :: Dragging Objects - Rotating And Easing

Aug 22, 2009

I have two drag-related questions. The first one is how to rotate an object by clicking and holding on it, then moving the mouse round in circles. Think of a clock face, and the user clicking and holding on one of the hands, then spinning it around. The centre point would be the part of the hand that's attached to the middle of the clock face, and the other end of the hand would be able to rotate 360 degrees around the face.

The second one (and not related to the first one, a separate query altogether) is how to drag something horizontally along the screen, but have it stuck at a certain speed. So if the user tries to quickly drag the clip from left to right, it will not reach the right instantly, but instead follow the cursor at a slow speed.

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ActionScript 3.0 :: Understanding Script For Rotating Objects

Aug 13, 2009

I am trying to understand what part of AS3 script says loop through(create a continues 360 loop of objects) the images from an XML file, does this make any sense.[code]is this the part that says loop the images/objects.this is a little more to the script including the above to maybe understand better?[code]

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ActionScript 3.0 :: Rotating Objects To Face Center?

Dec 14, 2009

All I need to do is rotate an object (which could spawn at any point along each of the four edges of the screen) so that it faces towards the centre of the screen. Obviously this will be done using the .rotationZ property. I will know the starting point of the object, and the centre point of the screen (400, 300). The object begins facing directly 'up' (e.g. if it spawned directly below the centre of the screen it would already be at the correct angle).

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ActionScript 3.0 :: Setting Objects Width While Rotating?

Mar 24, 2010

I'm working on putting together a game at the moment which is similar in many ways to mini golf (or crazy golf, depending on where you come from). It is shown from a side-on view and to play the user must select the ball by holding the mouse down over it, then drag the mouse to indicate the direction they wish to fire the ball in. The distance they drag the mouse (this is capped obviously) determines the power of their shot.
 
I am currently using a triangular object with the tip placed at the centre of the ball to show to the user the direction they have chosen. This triangle rotates to face the position of the mouse, and I'm trying to get it to extend/shorten based on the distance from the mouse to the ball. I have code in place (below) that works when the mouse is either to the left or right of the ball, but behaves rather strangely when the mouse is above or below the ball. When the mouse is in either of the latter locations, the triangle extends to be far bigger than the maximum length allowed by the program, yet a trace shows it is still within acceptable limits! I'm almost beginning to think that Flash is switching the 'width' and 'length' attributes around when the object is rotated by either 90 or -90 degrees!
 
The code I am using is:

[Code]....
 
Here's a couple of screenshots of the game as it currently stands too - please don't laugh at the horrible placeholder art: none of it is final haha (also note that I haven't implemented 'gravity' yet, so everything is sort of hovering in mid-air.) The first image shows the code working as I want it to with the triangle at it's max width, the second shows the triangle going 'huge.'

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Rotating And Throwing Objects Using Flash And Box2D 2.1a?

Jul 26, 2011

i'm using flash with box2D 2.1a. i'm rotating ball hanging on the string. The path which the rotating ball trace is ellipse. When releasing the rotating ball from the string i want the ball to fly with the obtained direction, velocity and strength. As you can see in the pictures.[URL]..I've tried to do it with setPosition (method of b2Body) and with various joints. But I haven't got the needed results.

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ActionScript 3.0 :: Rotating Multiple Objects And Every Circle Around It

Nov 17, 2011

I have an idea of a game in my head and I wan't to get somekind of functional demo of it done in flash (CS3). I've looked everywhere but couldn't find tutorial for it, as I'm not sure what I'm looking for. I'm not that good in Actionscript. I'm now trying to describe this problem. On screen there's 4 rectangles, 2 in a row. So it's 2 rows with 2 rectangles in each. between all of them theres 4 circles. If I activate a rectangle with mouse and use arrow keys to rotate it smoothly 90 degrees, 2 nearest circles rotate with it. And same thing happens with all of the rectangles.

So I'm looking for somekind of solution where rotating an object also rotates every circle around it. and when circle rotates 90 degrees with rectangle as it's center point, it can be also rotated with another rectangle. I think I can't explain this clearly?

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ActionScript 2.0 :: Rotating Multiple Objects On Same Path

Dec 24, 2002

There is an example of what I'm trying to do [URL]. The only difference is that I'd like to use several different objects in my file...and not only one (i.e., ball or whatever) - but different objects with different shapes, colors....circulating on the same "path".

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ActionScript 2.0 :: Rotating Objects From Xml File - Modification

Oct 16, 2008

I've got on the web some code of nice rotating objects from xml file. But I need to make, that when you mouse over one object, the rotation get stopped. I don't know exactly how to do it, so I'm asking for your. Pasting bellow the code and URL example of the animation.

[Code]...

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Flash8 HitTest Works Wierd With Rotating Objects?

Dec 29, 2009

How would i make hitTest work better with a rotating object(AS2). Becase i have a circle and it if gets near the rotating object (actually pretty far away) it starts the script,(new x and y)

I think thats the rotation script, becuase i took a break for like 4 days becuase it was irritating.

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Flash :: Moving And Rotating Objects Along A Sine Wave?

May 27, 2011

There are a couple of problems i'm having with this - the first is how to work out how to find where the tip of each sine curve is (ie the frequency) and the second is to work out how to rotate each object so that it slides sideways along the sine wave(note file is 800 x 600)here's my code: CarouselTest.as:

package
{
import com.greensock.easing.Sine;

[code].....

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Actionscript 3.0 :: Dynamically Generated Objects Rotating Around Its Own Center?

May 12, 2009

i have a triangle that i generate using the following code:

Code: Select allinternal function generateTriangle(w, h, topPoint, color = "0xFF9900") {
var triangle:MovieClip = new MovieClip();
with (triangle.graphics) {

[Code]....

I use this function and a foreach loop to generate 9 differently colored and sized triangles, which works fine when i place them on the canvas. But if i try to rotate them they rotate around the 0,0 point - i want them to rotate around the center of the individual triangles, how do i do that?

1. How do i move a dynamically generated triangle inside a movieclip? Solved using [URL]

2. How do i access each of the triangles inside the movieclip, or even better, place them in 9 different movieclips using addChild so that i can move them around individually?

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ActionScript 2.0 :: Rotating / Dragging Objects Based On Keypress

Jul 22, 2002

I have a bunch of draggable objects and I want to be able to rotate them. Is it best (possible?) to rotate them based on keypress or how might you go about this. Here is my keypress code so far ( draggin works - rotate doesn't )

[Code]...

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ActionScript 3.0 :: Creating A Large Grid Matrix Of Interactive Objects?

Nov 7, 2009

I am working on a project where I need an interactive matrix of 500x500 clickable lements. I thought this would be an easy task in actionscript3 but boy was I wrong. was able to create a matrix where each element was a Sprite object with attached Mouse click event. But here the performance problems begin. FlashPlayer10 can handle up to 100x100 matrix, but when I increase my matrix I start getting script timeout in browser player... Here is how my "unfinished" matrix looks like.

So how should I approach this problem? I was hoping flash will be able to handle so many elements, but I guess I was wrong. I want to have a pan control to pan around for objects off screen and of course zoom in/out control.It's true I'm not very professional in Flahs and actionscript but a friend who is told me this would be no problem implementing in AS3? I need this in flash as the thing needs to be hosted on website (unless there is a better tool for doing something like this...).

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Make An Elipse Orbit In A 360 Like A Planet?

Dec 13, 2009

is it possible that i can make an elipse orbit in a 360 like a planet with out it looking like a flat papper?i want to make it seem 3d as if rendered.i want to import the globe of our world and make it go around.

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Pause At End And Keep Buttons Interactive?

Jul 22, 2009

I have an animation that I want to keep buttons active at the end.
 
I don't want it to loop, because there's an intro and I don't want the intro to keep playing, so I unclicked Loop in Publish Settings. The intro plays for several frames...then it stops on the last frame. The movies continue to loop, but my button becomes inactive. It's active during the intro, but then stops on the last frame when the animation stops.
 
I've tried nexting the button inside a movie, but that didn't work either.
 
I'm figgerin that I need to not let the animation end, but somehow loop on the last frame instead. I'm sure there's an ActionScript for it, but I've been searching and trying different ones, and I have no idea which one to use or how to make it do what I need it to.

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Professional :: Motion - Satellite To Be Masked Behind The Planet

Jan 20, 2010

ive got a file uploaded for all you to see,i cant seem to find a way for the satellite to be masked behind the planet.although i think with the motion im on the right track,im stuck on the masking.

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ActionScript 2.0 :: Four MovieClips - Interactive Two Or More Buttons

Jan 14, 2009

I have four movie clips on stage, I change those to buttons with onRelease script. Each movie clips have 2 frames ON and OFF when I click one of them, active other movie clip normally but my buttons don't work well. I want when I click one of them this button go to frame 2 and stop and other buttons go to frame 1 and stop.

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ActionScript 3.0 :: Making A Few Buttons To Be Interactive With Each Other

Aug 14, 2011

i'm making a few buttons to be interactive with each other, for example my question is based on this: I'm making a game where you can extract oil and sell it, but what i want to know is how can i show a text message when i hit a button? for example: Once i play the scene, i will have a few buttons (Buy, sell, check reserves) also i will have a few text fields which will be "linked" with these other ones for example if i click two times in BUY i want to have in the text field of OIL BOUGHT: 2 (this are the times i clicked before) Well,hope anyone can answer my question or at least recommend me an excellent book of AS3, i'm quite lost in this

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ActionScript 3.0 :: Flash Rendering A Realistic Psuedo-3d Planet?

Apr 14, 2011

I'm working on generating some planets and moons for a 2d project im working on, these will generate planets procedurally that look somewhat realistic.

Anybody got any tips on improving this or optimising this?, it looks very flat i feel.

[Code]...

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Way To Create Interactive Flash

Sep 8, 2009

Where the site visitor would upload an image on my site and be able to add(drag and drop) images i provide in flash to edit the image.

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Create A Draggable Interactive Map Using CS3?

Mar 8, 2010

create a draggable interactive map using CS3 and using actionscript 2.1. We are creating an application for a touch screen device and we must provide a draggable map which contains 'hotspots' which when clicked provide additional information (text and pictures).

I need clickable buttons that stay in the same relative position over the map so that when it is dragged the buttons move with the map. (sorry if that sounds confusing) At present I can only get a static button working which stays in the same position and the map moves independently.

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