ActionScript 3.0 :: Reassigning Z Value To Rotating Objects?

Feb 21, 2009

I need to reassign z value to some objects that are rotating in 3d. (see attachment).

This is my code: but it doesn't work:

ActionScript Code:
for (var i:uint=0; i<container.numChildren; i++) {
cont[i]=container.getChildAt(i)
//cont[i].z=cont[i].transform.getRelativeMatrix3D(root).position.z;

[Code].....

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