ActionScript 3.0 :: Create External Files From A SWF/exe/app File Created In Flash?
May 16, 2011
I'm currently trying to find out how to create external files from a SWF/exe/app file created in Flash. Essentially I'm building a program to create templates for levels in a game. The SWF will be run locally (e.g. not online) and will allow the user to add/remove objects to a level of their design. They then need to be able to save the level template (ideally I need to be able to save as a JSON* file, but I'm sure I could get away with just a simple txt file) somewhere on their computer. These templates will them be imported by the game itself (not written in Flash, hence why I need to save the data as a json or txt file), which will then re-create the levels from the data contained in the save file.
I had assumed this would be something that was really simple to do, but I cannot seem to find any tutorials or information on how to create external files. I can find plenty on reading from existing external files, but nothing about actually writing a new file entirely. I have read a few people complaining that non-local Flash SWFs cannot access the user's hard drive for security reasons, but cannot find any information on local SWFs.
If anyone could tell me even roughly what I'm looking for, it would be greatly appreciated. I'm a bit stuck just now haha *I have downloaded the corelib files which allow me to work with JSON files
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