ActionScript 3.0 :: Creating A Border Around Mask?
Feb 11, 2010
I want to create a border around my mask. When I try to add a lineStyle to my code I get an error:1061: Call to a possibly undefined method lineStyle through a reference with static type flash.display:Sprite What am I doing wrong?
ActionScript Code:
//create a mask to cover the room container
var roomMask:Sprite = new Sprite;
Is there any way to display a border around the shape that is being used as a mask over an image? I've created a custom shape using points and set it as the mask over an image... But when i set it as the mask the lines between the points disappear.
I have this code for creating a border around images. (partly from the huge thread on resizeBorder here at Kirupa). The image is loading into a containerMC and that I can align top left, but this code I dont know how to align? Anyone?
Code: //creating the border: this.createEmptyMovieClip('border', 3); with (_root.border) {
I'm trying to make a little program. It works right now by drawing the top shape to the dark gray area, where it then copies itself and changes color. The new shape can be re-dragged as well. What I want to do now is add a dynamic border when I click on the new object, I want the box to adjust to an appropriate size. And on mouse release I want the selection border to disappear on the new shape. I want the selection border to be dashed much like you find in many of Adobe's programs, if at all possible. Attached is my .fla file
im trying to create a flash effect using a mask layer.i want to have a text box which is invisible, and throu the timeline small peices of a mask layer will move over the text box, revealing the text. My problem is this, if i create a mask layer with more than 1 object, when i try to move the objects (for example in different directions so the text will reveal from both sides) then i get a weird movement from the objects (like the sum of both movements i wanted) so i was think maybe a layer can contain only one moving object.So i just cant figure how can i get the effect i want.
I am running into trouble getting an alpha mask to work correctly in AS3. The mask itself seems to be working on the pixelated movieclip, but the alpha channel isn't appearing at all.
how to create a mask like this with ActionSript.It looks like a curtain opener and i would like to do this completely programmaticly if its possible.I am using TweenLite as my Tweening Framework.[URL]
I am having trouble creating duplicates of a movieclip that stay behind a mask. They keep overriding the layering/masking and end up on top of the mask. The script is below, where "sman" is the mask and "sf1" is the movieclip that's being duplicated.
I'm learning AS3 and I'm doing pretty well at the moment but I've got stuck at a point I can't seem to get past or work out a way to do it. After a few hours of googling I've decided to pick the brains of KIRUPA forumBasically I dynamically create a dozen movieclips. Now I have drag and drop events on these clips and I want to be able to drag a movieclip, drop it onto a trashbin movieclip that i've named 'trash' which would then removeChild the movieclip i've just dropped it ontop of.How would I go about doing this?
Then when I add something else as a child in this class, the mask is still applied to the gallery and it crops it accordingly, however the background in it turns white and hides whatever was behind it. For instance, there is space between the rectangles in the gallery movieclip and then a backdrop from the main class's movieclip shows behind it. When I called "addChild", the space between the rectangles becomes white. The background of gallery renders totally white.
I am attempting to use a "magnifying glass" effect to view a larger layer (e.g., 600x300 ) through a smaller layer (e.g., 200x75 ) by use of a mask layer. I have 4 layers to my code:
I have a startDrag function set up on a loader and mask that when the mouse is down on the loader it drags, when not it doesn't. There is also 2 buttons that control whether mask1 or mask2 is used. What i would like however is when the mouse is down - the area of the loader outside of the mask is visible but only by about 10/20% alpha, that way the user can see where all the image is while dragging. Is this possible? Full code can be seen below and i have attached the zip with the .fla file:
what i am doing is to make something along the lines of the "scriptable mask" tutorial Inigo was kind enough to put up.My idea is to have a large mask behind the whole of my flash site, this masks a colour image with a black & white one (nothing tricky). The image I am using is actually 5 separate images combined, and each is a pic of certain parts of the site.I also have a very basic set of buttons along the bottom... each corresponding to each section.
All I want is to set it up so that when I mouse over the buttons, the _x of the mask moves to correspond with the correct image... really very basic... or so I thought .If anything it should be easier to do than what is in Inigo's tut (where he uses the _x of the mouse to move the mask)... i just cant seem to get it to work with a nice easing effect (its easy to get the mask to simply snap to each coordinate, but I need it to smoothly move).
maybe point me towards a better way to mask. png file is way too big. I have been using the mask layer option to create my own mask around a jpg image by drawing around it on the mask layer. There has to be a fetter and faster way to do this. Is it possible to maybe have a specific color range have an alpha value of 0. Similar to green screening whereas If I put the item I want to clip on a green background flash will auto take out the green for me. and by auto I mean action script maybe. I think this can be done but im not finding it.
how are these guys clipping these images [URL] they have the movie clips set up where the black background on the 3 layers of shoes is getting masked out. When I go into the shoe movie clips I see there is a black background but it just disappears when I go back to main timeline.
ive gotten one movie clip to mask another in the actions frame but i cant seem to be able to mask the flames which are a shape with a movieclip in this as file. im not getting any errors but the mask isnt covering anything look near the bottom at s.mask=mask_mc; there are about 20 "s" shapes spawning per second if that has anything to do with it
Code: //this package turns an mc into a flaming button that calls a javascript function package { import flash.display.MovieClip;
i have a bit of an odd problem, when i view my swf clip online there is a large white border accross the top of the screen, i don't really know why as when i made the file there is no border, obviously there is a setting or something that i need to change
I have a png file dropping into a flash background and I am getting a black line around the png. Anyone thoughts on how to get rid of it. I also made the png bg to 1111111 the same as the fla file background
I've searched every possible actionscript forum for this and i cant seem to find it. How can i create an "area" of blur which blurs everything beneath it?Like some kind of masked blur effekt?
I've been working on my website - [URL] - and whenever I load the page up in firefox there's this annoying border that goes around the swf when you click on it.
No matter what I do though, when I publish the fla file, a small margin appears around the edges.Now, without adjusting the html, can I get the fla file to publish without a border so that it appears naturally as 'full' within the browser?
I have a linechart and dots showing the places where a datatip pops up. I can change the line to any color I want and I can set the inside color of the dot. But the border color still stays orange (from the default color). [code]...
I am working on an custom container and I need a border for this container. I have a 15x15 image that I am creating a 9-slice border skin with. The issue that I am having is that the border skin does not appear the way that I had hoped it would.
Here is a ss of the skin in place.
Ideally I should have a transparent box with a 5 pixel border around it.
I know how to draw a rectangle and add it to a DisplayObjectContainer,but do you see a simpler method to directly add a border to a DisplayObject? DisplayObject don't seem to have addChild(), so I would have to add it on the parent, which is not perfect in my opinion...
In Flex 4, I have a canvas that I'd like to set border-width on via css. I can set the border color and border style, but the border width remains 1 pixel wide no matter what.
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations>
I've been doing some simple text fades by keyframing the alpha values. Everything is fine on the stage, but when I publish it I can see a slightly translucent bounding box around the text. It's even visible on text I haven't animated. I've done fades before, but never ran into this problem. [URL]
I load my images using XML and tween them + putting a border with this script (not including the xml loading code, dont know if I need to change this?) Everything works fine with doing the same thing with all images. What I want to try to accomplish is putting no border on the first image?