ActionScript 3.0 :: Creating The Preloader Mask?

Jun 21, 2010

how to create a mask like this with ActionSript.It looks like a curtain opener and i would like to do this completely programmaticly if its possible.I am using TweenLite as my Tweening Framework.[URL]

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ActionScript 1/2 :: Preloader Screen That Includes A Preloader Mask Over A Logo?

Sep 15, 2009

I just started working on a preloader screen that includes a preloader mask over a logo and a percentage dynamic text. I can get either or to work but not both at the same time. I notice that if I remove stop(); I can get the percentage to work but not the preloader image. With the stop(); embedded the image preloader works but the percentage doesn't.

[Code]....

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ActionScript 2.0 :: How To Do Mask Preloader (100 Frames)

Sep 23, 2008

How do I do mask preloader? I've created a 100 frame preloader but I do not know how to write the mask preloader. I've successfully created a width preloader which is start from left to the end of right. but is not masking. Here is my 100 frame preloader [URL].

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Creating An Effect Using A Mask?

Sep 18, 2009

im trying to create a flash effect using a mask layer.i want to have a text box which is invisible, and throu the timeline small peices of a mask layer will move over the text box, revealing the text. My problem is this, if i create a mask layer with more than 1 object, when i try to move the objects (for example in different directions so the text will reveal from both sides) then i get a weird movement from the objects (like the sum of both movements i wanted) so i was think maybe a layer can contain only one moving object.So i just cant figure how can i get the effect i want.

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ActionScript 3.0 :: Mask As Preloader - Getting #1010 Error?

May 7, 2011

I have followed a tutorial for creating a preloader and it works perfectly - until I try to move the MovieClip to a mask layer. I'd like to use the mask layer to incrementally expose an underlying MovieClip, but when I change the progress bar layer to a mask layer, it fails. The following line produces a #1010 error:

ActionScript Code:
preloader.progBar.scaleX = _loadPercent;

progBar is the MovieClip in question. Preloader is in the root. As long as the layer is not a mask layer, it works - just not like I want it to. How does the code have to change to recognize the object in a mask layer?

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ActionScript 3.0 :: Circle Preloader Mask Not Working?

Dec 21, 2011

So I've made a circular preloader made with some shapes and masks. Everything like this works. What I want to do now is add a movieclip of animations to the stage and make it look like this movie clip is in the progress circle of the preloader. So what I did is create a movieclip container to hold all of the shapes that animate on loading. I then used that movieclip container to mask the movieclip of animations.What happens when published is the movieclip of animations (the particles) loads over the shapes, but all of their masks are gone. So it's as if when I applied the mask to the container, all of it's children and their masks stopped working. Is there a way to correctly do this?

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ActionScript 2.0 :: How To Make Preloader With Mask Effect

May 15, 2005

I'm trying to make a preloader with a mask effect.
preloader.zip
I need the animation to follow the path the right way - from point 1 to point 2. Of course this is wrong now because the mask effect isnt well done.

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ActionScript 2.0 :: Make A Preloader With A Mask Effect?

May 15, 2005

I'm trying to make a preloader with a mask effect.

preloader.zip

I need the animation to follow the path the right way - from point 1 to point 2. Of course this is wrong now because the mask effect isnt well done.

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ActionScript 3.0 :: Creating Alpha Mask MC?

Jan 28, 2009

I am running into trouble getting an alpha mask to work correctly in AS3. The mask itself seems to be working on the pixelated movieclip, but the alpha channel isn't appearing at all.

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ActionScript 3.0 :: Creating A Border Around Mask?

Feb 11, 2010

I want to create a border around my mask. When I try to add a lineStyle to my code I get an error:1061: Call to a possibly undefined method lineStyle through a reference with static type flash.display:Sprite What am I doing wrong?

ActionScript Code:
//create a mask to cover the room container
var roomMask:Sprite = new Sprite;

[code].....

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ActionScript 2.0 :: Creating Mask Over Duplicates

Feb 10, 2007

I am having trouble creating duplicates of a movieclip that stay behind a mask. They keep overriding the layering/masking and end up on top of the mask. The script is below, where "sman" is the mask and "sf1" is the movieclip that's being duplicated.

[Code]....

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ActionScript 3.0 :: Creating A Trash Bin Mask To Removechild?

May 21, 2010

I'm learning AS3 and I'm doing pretty well at the moment but I've got stuck at a point I can't seem to get past or work out a way to do it. After a few hours of googling I've decided to pick the brains of KIRUPA forumBasically I dynamically create a dozen movieclips. Now I have drag and drop events on these clips and I want to be able to drag a movieclip, drop it onto a trashbin movieclip that i've named 'trash' which would then removeChild the movieclip i've just dropped it ontop of.How would I go about doing this?

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ActionScript 3.0 :: Preloader Using Mask To Slowly Reveal Target Object

Nov 25, 2008

I have a preloader using a mask, set to slowly reveal the target object from the bottom up as the movie loads. But there is something off with the code and I'm not a programmer.

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ActionScript 3.0 :: When Add A Dynamic Mask To Preloader Progress Bar (for Transition Out) Its Not Scaling Correct

Aug 11, 2010

i found out when i add a dynamic mask to my preloader progress bar (for transition out) its not scaling correct. I think its because my bar isn�t tweening to the correct "stageWidth" during progress until it completes. I setted it up like that:

// Preloder Progress Bar

Code:
bar.scaleX = 0;
bar.graphics.beginFill(0xff3333,1);
bar.graphics.drawRect(0,0,stage.stageWidth,4);

[code]....

Somehow it looks like 100% of the loading progress doesn�t represent the entire stageWidth so my bar animation finishes some pixels before reaching stageWidth end. NowJust noticed it now after adding a dynamic mask to my preloaders progress bar.

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ActionScript 3.0 :: Preloader Not Preloading - Mask To Go Over Some Words In Relation To The Percentage Of The File Loaded?

Mar 16, 2011

I have a preloader using this script:

[Code]....

I want a mask to go over some words in relation to the percentage of the file loaded. Below it I want text that says 1%, 2%, 3%, etc. (also in relation to the percentage loaded). But when I test it and click "simulate download," the screen stays white for about 10 seconds then goes to frame 2 where my content starts.?! I get no errors, either. PS: on Flash CS5, is TLF text the same as Dynamic? For "percentage," the only two options are Classic and TLF...

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ActionScript 3.0 :: Dynamically Creating Movieclip And Mask For It, Then Using Addchild Renders White Bg?

Sep 12, 2009

I am dynamically creating a movieclip,

[Code].....

Then when I add something else as a child in this class, the mask is still applied to the gallery and it crops it accordingly, however the background in it turns white and hides whatever was behind it. For instance, there is space between the rectangles in the gallery movieclip and then a backdrop from the main class's movieclip shows behind it. When I called "addChild", the space between the rectangles becomes white. The background of gallery renders totally white.

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Professional :: Creating Mask Layer Causes 1067 - Coercion Of Boolean To Flash.geom:Rectangle

Feb 10, 2011

I am attempting to use a "magnifying glass" effect to view a larger layer (e.g., 600x300 ) through a smaller layer (e.g., 200x75 ) by use of a mask layer. I have 4 layers to my code:

[Code]....

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ActionScript 3.0 :: Creating Preloader For Flv?

Sep 29, 2009

I am not sure why the following code is not working. If I keep the ns.play("flv/movie/flv"); line outside of the PlayerStatusHandler the movie plays fine but I am trying to create a preloader for the flv using ns.bufferTime. My first switch statement works fine, but the second case is never called.

var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);

[code]......

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ActionScript 3.0 :: Creating A Preloader And Progress Bar?

Jan 8, 2010

the image I load using the tutorial loads really fast (it's only 240kb) which basically means that the progress bar just blinks and completes so fast that people who don't know what's going on won't know what just blinked.

My question therefore is this:Is it possible to tell the preloader, that even if the image is already loaded, the progress bar will take for example 2 seconds to complete?

That way people with fast connections will see the preloader for 2 seconds and people with slower connections will see the preloader for whatever time it takes to load the image.

Here's the code from the tutorial:

Code:
var imageLoader:Loader;
function loadImage(url:String):void {
// Show Preloader
preloader_projekt1.visible = true;

[code]....

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ActionScript 3.0 :: Creating A Preloader For Game

Apr 30, 2010

I've tried a variety of tutorials and had no success in creating a preloader for my game.I can't seem to get all of my library items to load in frame 1 properly. Any tutorials that I try do not achieve the preloader effect that I desire.What I would really, really like is this:A .swf file that wraps my .swf game and puts in a preloader.That's it.How do I do this, or specifically, what should I be typing into the search window of this forum?

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ActionScript 3.0 :: Creating Preloader And Progress Bar?

Jun 26, 2011

I studied the above mentioned tutorial. I used this code.

function SetProgress(value:Number)
{
progress.width = value*base.width;
}
preloader.SetProgress(.5);

When I experimented it, got an error like this.

Access of undefined property base.

I gave all the movieclip names correctly.

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ActionScript 3.0 :: Creating A Preloader For Contents From XML File?

Apr 13, 2009

I'm creating a portfolio which will load thumbnail pictures from a XML file.What I want to do, is simple, create a simple pre-loader for all the Thumbnails.My code is as follows:

Declare Variables =>

Quote:

var columns:Number;
var my_x:Number;
var my_y:Number;

[code]....

So, here is where the problem is. I want to show a progress clip (possibly one of those circle ones) while the Thumbnails are being loaded.What i have already tried to do is to add the code to insert a movieclip in the callThumbs function. But after that I couldn't remove the Progress child using the thumbLoaded function since it was declare in the previous function.

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ActionScript 3.0 :: Creating A Preloader Within The Same Flash File?

May 30, 2010

I am working on school project for a beginner Flash class. The code I was given in class for the preloader does not for my particular flash movie. Q #1: can you create the pre-loader within the same file as the movie (ie separate scenes)?Q #2: if yes, why wouldn't it wouldn't work for me? i was told that it doesn't for all files, but i would like to know why?Q #3: is there a way to do it through two different files with coding (the preloader file pulling up the movie file)?

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ActionScript 3.0 :: Creating Preloader With Custom Characters

May 5, 2010

I see this preloader [URL]. How to create that kind of preloader with custom characters?

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ActionScript 2.0 :: Creating A Preloader With Words Instead Of Numbers

Aug 2, 2008

creating a preloader that displays the numbers spelled out instead of the actual numbers?

[Code]....

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ActionScript 2.0 :: Creating A Preloader For The LOADER Component

Nov 19, 2008

I am creating a photo gallery using the loader component, however some of the jpgs are around 240k so I want to add a custom preloader. The issue I am having trouble with is... how do I set up a preloader that I have made to activate when the loader component loads a new jpg via the myLoader.contentPath = "sample.jpg"???

I am using a sliding thumbnail gallery w/ a static main image behind.

Anyone have a tip for settingup a preloader for the loader? Never had much luck making preloader.

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Professional :: Creating Preloader - Cannot Change Registration Point

May 5, 2010

I'm trying to create a needle gauge type preloader, and I've created the needle and made it a MC and set the registration point to bottom middle, but it still rotates on a centered axis. This is the tutorial I'm following: [URL]

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ActionScript 3.0 :: Creating Visual Timer Using Preloader Technique

Feb 26, 2011

I am making a visual timer using a preloader technique where you create a 100 frame animation and some simple math calculations and gotoAndPlay. I've got it working, but once it starts up, it wont play the frames. Just sits there for a second before the timer hits the first tick, then it goes on fine.

Code:
Select allvar seconds_timer:Timer = new Timer(1000); //One Second Delay.
seconds_timer.addEventListener(TimerEvent.TIMER, notifier);
function notifier(event:TimerEvent):void {
var seconds:Number = (seconds_timer.currentCount);
var percent:Number = Math.floor((seconds*100)/speed);
[Code] .....

The speed var is a number that the user sets in the XML config file... I am using this for a slideshow on a client's website. I have a suspicion that the issue is with how I reset the timer and start it again. Is there a better way restart the timer?

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ActionScript 2.0 :: Creating Circular Preloader That Increase In Size?

Dec 14, 2005

I have an animation that is contained within a movieclip. It is an animation of a car traveling round a globe. The car is set to a circular motion guide. I would like to use this as a preloader. What is the best way to get an animation to play in time proportionally as it is loading. i.e the animation finishes when the site loads. If this is not possible what other methods are there to create circular loaders as opposed to linear bars that increase in size.

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ActionScript 2.0 :: Creating Background Preloader To Load Stuff Of User Choice?

Apr 25, 2008

Its meant to be a background preloader, so it loads stuff in, but if the user selects something it stops, loads the choice item and removes it from the "to be loaded"...loadArray. so when it restarts it knows not to load it again

Setback/feature 1: if a user choices to select an item, it will continue to load whatever is loading and start to load the item they want.
Setback/feature 2: the preloader will not restart until the user calls userCont().... should I have a timer so after awhile it kicks back in?

Error: just realised I have to stop it when it gets the end of the list.

Code:
stop();
//loadArray = stuff to load
//targetArray = target for stuff to load into
//loader(loadArray, targetArray);
// call loader function
[Code] .....

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