ActionScript 3.0 :: Creating Instances Of An Object

Feb 22, 2012

I'm having trouble creating instances of an object, I want a random number to be generated and then based on the number which was choosen create an instance of an object in one of four positions.The problem I'm having is, my instances are generated fine but there is one that keeps jumping to x 0 and y 0.[code]

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Been struggling with the basics of creating instances at runtime. I needed to implement an XML video player and even though the client has supplied a component that they liked and it works fine, i cant turn it off as im not sure how the thing works. Basically the timeline hits a keyframe and stops. It runs the code to make the player popup but once the user has exited, the player stays on.If the function creates an instance for flv playback... how do i tell it to stop?

function below
function makePlayer ():void {
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I have several clips in the library:

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....
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PHP Code:

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ActionScript 3.0 :: Creating Multiple Instances Of One Movieclip?

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[code]........

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I thought would be coded like this:

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[Code].....

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ActionScript 3.0 :: Creating Instances Of Clips From Library Dynamically?

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hmm how do I describe what I'm trying to do.. well here it is: In my flash library I have a series of movieclip with names like clip00, clip01, clip02 they are set to export for actionscript as the same name.

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[Code]...

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[code].....

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I thought would be coded like this:
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[Code]....

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[Code]....

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referencing instances of an object in AS3

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public function buildNav():void {
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[Code]....

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[code].....

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Actionscript Code:
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[code]....

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[Code]...

I wonder where to place my function for removing all children, to remove just those children that were added earlier. To matter where I place the function (at the start of fChange, at the beginning of each case) there is NO diagram shown, either new or old.

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