ActionScript 2.0 :: Creating Dynamic Buttons Without Library Instances?

Mar 31, 2005

why this sort of, but doesn't work?I'm just creating a group of buttons using imported pictures without having anything in the library.Here's the code I'm using:

[AS]clipArray = [];
posArray = [];
for (var k = 0; k<3; k++) {

[code].....

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Nov 19, 2010

hmm how do I describe what I'm trying to do.. well here it is: In my flash library I have a series of movieclip with names like clip00, clip01, clip02 they are set to export for actionscript as the same name.

Now in my as file I'm importing a xml file that has the names of the clips which to place on the stage. Now if it were just a regular case I would do

[Code]...

I hope I am somewhat clear, please let me know if I can explain further. My project is really complex and I tried simplify it here. Please help or suggest alternative method.

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ActionScript 3.0 :: Creating Dynamic Instances Of Clips?

Oct 5, 2010

I have several clips in the library:

MCA1
MCA2
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....
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Each with "export for actionscript" checked, and mathcing classnames.

I want to create an instance of each - and add to the current stage. I need to do this:

PHP Code:

var clipA1:MCA1 = new MCA1();
var clipA2:MCA2 = new MCA2();
var clipA3:MCA3 = new MCA3();

[Code].....

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Oct 29, 2009

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ActionScript 3.0 :: Creating Multiple Instances Of A Button With Dynamic Text

Jun 28, 2011

I'd like to create a Hangman game, only instead of having the player enter a letter, I'd like to have 26 clickable buttons on the screen. Now, I could make 26 symbols, but that seems ridiculous when I could create a letter_button.as class and just create 26 instances of letter_button, where I can just do something like letter_button.letter_id to get the value. That part's easy. The hard part is, uh. Well. 1- How do I create a button that will accept dynamic text? How do I add these buttons to the stage? Will parent.addChild(new letter_button(letter)) work? Or do I need something else?

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[Code]....

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ActionScript 3.0 :: Dynamically Creating Buttons From Library?

Aug 3, 2010

figure out how I can create Button from Library dynamically ?

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ActionScript 3.0 :: Creating A Dynamic Scroll Panel Using Two Objects From Library And Accessing Images From A Folder Using Some Basic XML

Jul 12, 2009

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ActionScript 2.0 :: Creating The Dynamic Buttons?

Aug 24, 2007

im trying to dynamically create buttons...here's an example scenario -> off stage is a movie clip called "originalButton_mc"I want to use a loop to duplicate this movie clip 25 times, and each one should be able to perform a unique onRelease function ex.

Code:
for (i = 0; i<25; i++) {
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[code]....

the problem with the above code is that when I click my new buttons it always traces 25...because, clearly - my code is wrong, and the onRelease is getting rewritten for each button - hence its left with the last i ... 25.

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ActionScript 3.0 :: Creating Dynamic Buttons With Pictures On Them?

Sep 10, 2009

I need to create 5 buttons which looks the same, and each one of them has a picture on it.

I created a button symbol, named it and created linkage to AS. I also created a MovieClip that holds the picture I want to put on top of the button and created a linkage.

Then in the code I create two instances and display them
 
[Code].....

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ActionScript 3.0 :: Dynamically Creating Buttons With Dynamic Functions?

May 6, 2011

I've been trolling through the forum and I've seen similar instances however I can't seem to get my head around how to make scripting work;What I'm trying to make is similar to an interface where users can input data into a list (myArray) should they need to remove information they can click the corresponding button to remove it, the current code is repositioning a button that's already on the field as opposed to creating a duplicate from the library

here's the full code:
stop();
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[code].....

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ActionScript 2.0 :: Creating Dynamic Buttons And Text Fileds?

Jan 19, 2009

Im having some trouble creating buttons from an xml file ive loaded in.. What i need it to do is create a button (movieclip with a onRollOver funciton) for every item that is in the XML file, ive tried this in the For loop but i cant get it to work..

Also is it possible to duplicate a text field and populate this each time with a field from the xml file as im having some difficulties targeting the name of the duplicate field? ive included my code below...

var arrImages:Array = new Array();
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[Code].....

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ActionScript 3.0 :: Creating Dynamic XML Active State Buttons?

Sep 8, 2009

I'm looking for an AS3/XML parsing pro to help me with an issue I'm having. The following xml file loads 7 icons ("url") into an array. What I want to do is create an activestate using child ("activestate") that replaces the "url" icon when clicked. I have no idea what the best way to do this would be. I've tried everything. The reason for this application is if i decide to change up the content down the line I won't have to recode anything. Just update the icons.

xml
<?xml version="1.0" encoding="utf-8"?>
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[code]....

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ActionScript 3.0 :: Flash Creating Dynamic Invisible Buttons?

Oct 22, 2010

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invis class

Code:

package {
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import flash.display.Shape;

[code]...

The trace seen in the button fla return null, somehow none of the states are applied to the object.

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Sep 28, 2010

I've got a project that loads video clips and text via XML. I'm trying to add buttons but I am not sure how to code them. The problem is, I'm creating 4 transparent buttons over four dynamic text fields. In the XML doc I have 11 different sections or groups of content. Those text fields with the transparent buttons change when each video finishes and a new section is loaded.

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[Code]...

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package {  import flash.display.MovieClip;  import flash.display.Stage;  import flash.events.*;  import flash.net.*; import com.greensock.*;  import com.greensock.easing.*;  import

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Actionscript Code:
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[code].....

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[Code]...

The following error: 1067: Implicit coercion of a value of type Milk to an unrelated type Number.

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Code:
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[code].....

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Say I've got something like this:

Code:
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_parcher0 is a Symbol in the Library with the Class definition _parcher0

I want to addChild this Symbol to an MC on the stage like this:

Code:
this.pccard0.sprite_.addChild(parcher0)

All good! Except I want to do the same thing, the same way, with this.pccard1.sprite_, and several more. When I do so, parcher0 only shows up on the final, most recently assigned addChild().

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I am creating multiple bitmaps within a loop, and placing them inside their own MovieClip. I then have another MovieClip in the Library which I am calling and putting inside the MovieClip generated for the bitmap. Alas I cannot get multiple instances to work of the MovieClip from the Library. I think it must be my syntax in the following code..

Code:
for(i=0;i<10;i++){
this['bmp'+i] = new BitmapData(etc,etc)
this['box'+i] = new Bitmap( this['bmp'+i] );

[Code]....

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ActionScript 2.0 :: Create One Or Several Instances Of A Movieclip From The Library With Variable Names?

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Is it possible to create one or several instances of a movieclip from the library with variable names

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Been struggling with the basics of creating instances at runtime. I needed to implement an XML video player and even though the client has supplied a component that they liked and it works fine, i cant turn it off as im not sure how the thing works. Basically the timeline hits a keyframe and stops. It runs the code to make the player popup but once the user has exited, the player stays on.If the function creates an instance for flv playback... how do i tell it to stop?

function below
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I use the code below to create 3 movie clips.

var A:Array = new Array();
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