ActionScript 3.0 :: Dynamically Creating Buttons From Library?

Aug 3, 2010

figure out how I can create Button from Library dynamically ?

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Similar Posts:


ActionScript 3.0 :: Dynamically Creating A .swf Using The Ming Library For PHP?

Mar 13, 2012

I am dynamically creating a .swf using the Ming library for PHP. It doesn't support sound objects but it does support streaming MP3 Files. I need to know what happens to a .swf with an exported .mp3? I am hoping that using something like swf2flv will embed the .mp3 into the .flvBefore we get into a debate about reasons NOT to convert a .swf to a .flv it is absolutely necessary for my project.

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ActionScript 3.0 :: Creating Instances Of Clips From Library Dynamically?

Nov 19, 2010

hmm how do I describe what I'm trying to do.. well here it is: In my flash library I have a series of movieclip with names like clip00, clip01, clip02 they are set to export for actionscript as the same name.

Now in my as file I'm importing a xml file that has the names of the clips which to place on the stage. Now if it were just a regular case I would do

[Code]...

I hope I am somewhat clear, please let me know if I can explain further. My project is really complex and I tried simplify it here. Please help or suggest alternative method.

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ActionScript 3.0 :: Dynamically Creating MovieClip From Library With External Class

Jun 10, 2010

I am making a Thumbnail class which is part of my Photo Gallery Package that I am building with the intent of automatically generating my thumbnails. I do not want to limit myself to just AS3 animations, I would also like the ability to use timeline animations. I have a system using "in" and "out" for frame labels which I find very efficient and I get stuff done quickly. So I created the thumbnails holder MovieClip with the animations and have it linked in my Library, however, when I try to pass it to my Thumbnail Class, I only get one instance and I need to create several instances.

Document Class
ActionScript Code:
var thumbCont:mcThumb = new mcThumb();
thumbNails = new Thumbnails(thumbCont);

Thumbnails Class
ActionScript Code:
var thumbContainer:MovieClip;
public function Thumbnails(thumbCont:MovieClip,) {
thumbContainer = thumbCont;
}private function createThumbs():void {
for (var i:int = 0; i < aThumbs.length; i++) {
[Code] .....

I eliminated most of the additional stuff. What this does is that it doesn't create several thumbContainers, rather it just uses the one. So how would I be able to generate several of them? I can obviously create an Array with them and create them in my document class, but if I can avoid that and have my thumbnail class do it by itself, that would be perfect.

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Actionscript 3 :: Instantiating Movieclips From Library And Also Creating Them Dynamically Is Stop() Needed?

May 2, 2011

In the past, we've put a stop() action in the timeline of movieclip symbols so that the timeline would not play and we would control all animations via code. We've also done that to the main timeline as well. Is this still needed for performance reasons? Is this needed for dynamically created movieclips? I know that the Sprite class should be used if there is no timeline associated with it.

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ActionScript 2.0 :: Creating Dynamic Buttons Without Library Instances?

Mar 31, 2005

why this sort of, but doesn't work?I'm just creating a group of buttons using imported pictures without having anything in the library.Here's the code I'm using:

[AS]clipArray = [];
posArray = [];
for (var k = 0; k<3; k++) {

[code].....

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ActionScript 2.0 :: Possible To Creating Buttons Dynamically?

Sep 26, 2004

I want to make a site for my personal gallery and i'm asking you if there is another method to make my gallery, other that the one when the user click Back and Next to navigate through thhe images in the order that i chose. I want to create some buttons dynamically (so i will be able to add images to the gallery without replacing the SWF) and assign each of these buttons an on(release) or on(press) event handler that will show the image for that button

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ActionScript 2.0 :: Dynamically Creating Buttons?

Jun 29, 2007

I'm using Flash CS3, Actionscript 2.0 and I'm trying to create buttons dynamically.I tried to follow the code in the link below. The code is correct for the most part but the only problem I have is that only the last button appears. For example, if I try to create 10 buttons, only the 10th button is created.

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ActionScript 2.0 :: F8 - Creating Buttons Dynamically

Oct 30, 2007

I'm creating buttons dynamically, but I want to add code also. something like (psuedo)[thumb + i].on Release = "_parent.thumb" + i + "Pressed()" can that work? I think I need targetMc?

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ActionScript 3.0 :: XML And Dynamically Creating Buttons

Aug 15, 2009

So I have this loop generating buttons based upon how many entries there are in my XML:

Code:
for (j=0; j < base.image.length(); j++) {
trace(j);
var newButton:imgButton = new imgButton();

[Code]....

Now I'm just wondering what the best way of assigning control to the buttons is (i.e. making them do something,). I'm wanting each created button to load a different image (defined in the xml) if that's of any use.

Do I need to add event listeners dynamically or something?

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ActionScript 2.0 :: Creating Buttons Dynamically?

Sep 26, 2004

I want to make a site for my personal gallery and i'm asking you if there is another method to make my gallery, other that the one when the user click Back and Next to navigate through thhe images in the order that i chose. I want to create some buttons dynamically (so i will be able to add images to the gallery without replacing the SWF) and assign each of these buttons an on(release) or on(press) event handler

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Actionscript 2.0 :: Creating Buttons And Content Dynamically?

Jan 22, 2010

i'm developing a website for my client. Here is the test version [URL] will look like this:[URL]There will be a menu created dynamically from a XML file, after clicking a menu button a MovieClip with a photo and category description will show up.After clicking the button "View more" the MovieClip with description will be removed and MovieClips with category products will show up through a for-loop on XML products nodes from this category.

The XML will look like this:

Code: Select all<category name="torty" url="torty.jpg" description="Category description">
<item name="Tiramisu" make="Balconi" url="tiramisu.jpg"><![CDATA[Product description...]]></item>
<item name="Cake" make="Balconi" url="cake.jpg"><![CDATA[Product description...]]></item>

[code]....

I can create the navigation menu, and maybe i will manage to create first MovieClip with the category photo and description but i don't have how to create those next MovieClips with products desciption after clicking the button "View more".

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ActionScript 2.0 :: Creating Buttons And Content Dynamically

Jan 22, 2010

I'm developing a website for my client. Here is the test version [URL]. The page Partnerzy (Partners) will look like this: [URL]. There will be a menu created dynamically from a XML file, after clicking a menu button a MovieClip with a photo and category description will show up. After clicking the button "View more" the MovieClip with description will be removed and MovieClips with category products will show up through a for-loop on XML products nodes from this category.

The XML will look like this:
Code:
<category name="torty" url="torty.jpg" description="Category description">
<item name="Tiramisu" make="Balconi" url="tiramisu.jpg"><![CDATA[Product description...]]></item>
<item name="Cake" make="Balconi" url="cake.jpg"><![CDATA[Product description...]]></item>
[Code] .....

I can create the navigation menu, and maybe i will manage to create first MovieClip with the category photo and description but I don't have any idea how to create those next MovieClips with products desciption after clicking the button "View more".

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ActionScript 3.0 :: Dynamically Creating Buttons With Dynamic Functions?

May 6, 2011

I've been trolling through the forum and I've seen similar instances however I can't seem to get my head around how to make scripting work;What I'm trying to make is similar to an interface where users can input data into a list (myArray) should they need to remove information they can click the corresponding button to remove it, the current code is repositioning a button that's already on the field as opposed to creating a duplicate from the library

here's the full code:
stop();
//hidden hyperlink to AR

[code].....

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ActionScript 2.0 :: Creating Buttons Dynamically From XML File Text?

Nov 11, 2005

I've created an XML calendar (with code from an example I found online) and now I want to add some additional functionality to it. Here's what it currently looks like:When the user clicks on a day with events, they are listed to the right of the calendar. I want the user to be able to click on an event in the list and have that load the details, including an image and colored category bar into the Details pane on the right. The reference to the image and category w/ corresponding color bar will be defined in the XML file along witht the details.Here is the current code for displaying the events:

Code:
// show the event information when a date with events is clicked
calendar_ec.onDisplayEvent = function (eventsData, dateObj) {

[code].....

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ActionScript 3.0 :: Creating A Function Logic For Dynamically Created XML Buttons?

Mar 17, 2010

Now I've dynamically created some buttons using XML. They're spread around the stage and I've modified a tooltip script to give each button a tooltip on Mouse_Over. But to se the logic and make it work using AS3 is hard (for me). I want a function that accept to parameters: Tooltip text and  Object to tooltip. In my code I get this error msg when initiating the function on dynamically created buttons: 1118: Implicit coercion of a value with static type flash.display:Sprite to a possibly unrelated type flash.display:MovieClip. I beleive there are more than one thing here needing a fix.

[Code]....

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ActionScript 2.0 :: Creating A Row Buttons That Are Dynamically Generated And Placed As Determined By Xml Content

Sep 19, 2008

My interest is in creating a row buttons that are dynamically generated and placed as determined by xml content (number of buttons that is). The buttons are multiple instances of the same clip (attached) that contain textfields which display numbers (ie. 01, 02, ...20). The number of buttons generated shall be capped to a max of 20. I have parts of it figured out and need help with others. The generation of the clips are handled by the following loop...

[Code]...

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ActionScript 3.0 :: Creating A Movieclip From The Library

Nov 14, 2010

[code]will create an instance of the movieclip "levelUp_mc" and play it.I have the same code in a function in a class, but it doesn't do anything. What is going on?

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ActionScript 3.0 :: Creating Classes - Use Of Linkage And Library?

Oct 11, 2010

I am starting to create classes instead of using the timeline and I am learning a lot more even if mistakes happen more often. However I have a question about linkage & library. For example let say that I have a ball pic called Ball1.mpg. I copy and past that Ball1.mpg in my folder where the Fla file is as well as the as file. If I want to utilize this Ball1.mpg in my code using Flash do I absolutely need to import into my library and link it and export using linkage? Or can I use the object Ball.1mpg just using actionscript. Of course that implies that I would use an actionscript class not the timeline.

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ActionScript 3.0 :: Shared Library Creating Programs?

Jul 5, 2009

So I've decided to at least have a fallback option outside of cs4 for all further projects by using a shared library (IE, my graphics in a separate swf)So, what are some programs that would allow me to do this? Preferrably something that can take illustrator files. Anything thats going to let me package graphics for as3/flash 9+I looked at swfmill, but does it function with as3? I couldn't figure this out, it looks like it was last updated in 2005 and the tutorial was still talking about attachmovie (which is deprecated)A program like this would be useful for new versions of HaXe as well. Having everything you're developing thrown in a single .fla is awful for a lot of reasons

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ActionScript 3.0 :: Creating An As3 Media Library With Search Function

Dec 26, 2011

Im trying to create an online video library using xml and as3,My goal is to place a search bar onto the stage allowing the user to find a video from the project folder,My problem is i dont know how to search my video folder to retrieve a .flv video and display it from my .swf file using as3 and xml.

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ActionScript 3.0 :: Creating Array Containing Multiple Library Movieclips

Mar 2, 2011

I'm trying to create a game where coloured items can be matched to coloured pegs on a washline but am having trouble with creating an array thet will place the pegs onto to the washline. I have 6 pegs and I wish to randomly attach 3 of them onto the line each time the swf is played.
 
Currently the pegs are labeled :
Blue_peg
Pink_peg

[Code]....

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ActionScript 3.0 :: Creating Library Of Bitmaps At Compile Time

Feb 25, 2009

I have a large number of bitmaps, all of different shapes and sizes, and all with associated data (i.e. name, description, cost, weight etc). I want to get all these items into AS in a data structure.Based on what I know I could put together an XML file and parse that and then load each bitmap individually, but that could be very slow as it would mean loading lots of little bitmap files one at a time.I could put all the bitmaps into one big bitmap and store their xywidthheight in the xml as well so that I only have to load one bitmap but that seems a bit tricky, especially if I need to add or remove items.

I could embed all this into a class and have it load everything at compile time which is ok but not very friendly to people who aren't programmers and or don't have the source file to recompile.Is there something i can do using maybe flash to create bitmaps with additional properties and put them all in a swf that would be easy to edit by anyone using point and click?

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ActionScript 3.0 :: Creating A Library That Holds A Bunch Of MyObjects?

Nov 13, 2009

im creating a library that holds a bunch of myObjects. I 'register' these objects and give them a label(String) so I can access them later. There's 2 ways I can do this easily:

[AS]var libraryictionary = new Dictionary();
//set reference (takes MyObject)
library[myObject.label] = myObject;
//get refernce (takes string, returns myObject)
return library["label"][/AS]

[Code]...

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ActionScript 2.0 :: Dynamically Add Sounds From The Library?

Nov 1, 2006

how do i dynamically add sounds from the library? i have tryed

Code:
_root.attachMovie("sown", "sown",999)
//and
var my_sound:Sound = new Sound();
my_sound.loadSound("sown", false); //externaly the file is also named "sown" (no extension)

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ActionScript 3.0 :: Dynamically Add Clip From Library?

Mar 9, 2010

I have clips in my library (Slide1, Slide2, etc) and I want to add them dynamically, this is how I'm adding them at the mo;

Code:
switch (CS) {
case 1 :

[code]....

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IDE :: Call A Movie Dynamically From Library In CS4?

Apr 19, 2010

How to call a movie dynamically from library in CS4 ?I have already made a separate movie clip.I went to advanced, linkage

interface---"slider"
class ----"slider"
base ----// it was disabled

also it gives error even if i do not right anything on AS3 "Class or Interface not present"

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ActionScript 3.0 :: Creating A New Object From Library With Custom Class Attached?

Mar 17, 2009

I have the following as code in a separate file placed in the root folder of the swf file. The as file is the class for a MovieClip in the library.When i manually place the library symbol on the stage, the MC works fine and draws the square with the nodes. However, when I try to create a copy using ' new sqMC();' code, I get an error.

Code:
package {
import flash.events.MouseEvent;
import flash.events.Event;
import flash.geom.Point;

[code]....

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ActionScript 3.0 :: Loading Images Dynamically From Library?

Jun 8, 2011

I am trying to call in images dynamically from my Library in a more efficient manner.

With an bitmap image in the Library set up for actionscript with the class name of 'itemFromLib', i tried:

Code:
function placeImage():void {
var _img:itemFromLib = new itemFromLib();
var _bitName:Bitmap = new Bitmap(_img);

[Code].....

Both with the results of an error that "1067: Implicit coercion of a value of type Class to an unrelated type flash.display:BitmapData."

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ActionScript 3.0 :: Dynamically Load Images From Library?

Sep 7, 2010

I'm trying to load images from the library not externally, i know how to load externally but the thing is i need these images to be instantaneous when browsing, so i cannot load them externally.[code]...

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