ActionScript 3.0 :: Cut Of Image With Bezier Curve?

Dec 30, 2009

i have a bezier curve that is generated dynamically now i want to mask an image with it to produce a cut of face functionality just like in [URL]?

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ActionScript 3.0 :: Bezier Curve That Is Generated Dynamically?

Dec 30, 2009

i have a bezier curve that is generated dynamically now i want to mask an image with it to produce a cut of face functionality just like in elfyourself.com or in jibjab.

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ActionScript 2.0 :: Move A Movieclip On A Bezier Curve?

Mar 16, 2008

how to move a movieclip on a bezier curve?

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ActionScript 3.0 :: Bend A Movieclip (on A Bezier Curve)?

Nov 24, 2010

I can create a bezier curve, but i want to be able to bend a movieclip (say a rectangular shaped block of colour). Can it be done? if so how?

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Actionscript 3 :: Finding Control Points For Bezier Curve?

May 9, 2011

First i want to say its my first post and i've been diging straight up gold from this site and i love it and everyone out there smart enough to give out solutions.So basically am writing a game and i have bezier curve that controls where an actor moves. Am using only 3 points (start, control1, end) and everything is fine.Now i want to create a bezier curve that passes through a certain point (r1) at t = 0.5 . The problem being that i have my start point, my end point and my point (r1) at t=0.5, and i need to find the control point.

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ActionScript 3.0 :: Papervision3D - From Bezier Curve To Solid Model?

Aug 12, 2009

I have series of Bezier curves that I want to revolve about an axis to form a solid model in Papervision3D.How would I do this? Has someone created a class for Papervision that can revolve a curve to form a solid?

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Flash :: Drag And Drop In As3 On Specific Path (ex Bezier Curve)?

Mar 23, 2010

I need to implement a drag and drop functionality, where I can define and constraint the route of the draggable object.[URL].. only that i have the paths designed and not calculated by a math function. So, in fact, as mouse moves I need to tell the object to follow the custom path/movieclip.

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Actionscript 3 :: Draw An Anti-aliased Bezier Curve In Raster?

Mar 26, 2012

Does anyone know a decent algorithm for drawing a anti-aliased (smooth) quadratic bezier curves in a raster?
I could simply draw them as vectors and then copy the image to a raster..

Is there any clever yet freely available algorithm to draw the curve directly to the pixels? I am currently using the algorithm implemented here:[URL].. I am doing this for learning purposes and because I am hoping it would be faster than using the copy pixels from a Shape option. Here is an example showing the none-smooth bezier is faster than the regular bezier:[URL]..

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ActionScript 3.0 :: Curve A Dynamic Text From A Straight Line To Circular Curve?

Sep 9, 2009

I want to curve a dynamic text from a straight line to circular curve (using a slider). I have placed the characters of the string in each textfield created at runtime.

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Flash :: Function For Extrapolating Points On A Spline Curve Or Hermite Curve Similar To Keframe Interpolation?

Aug 26, 2011

I was hoping someone could help me working out some advanced data reformatting. What I'm hoping for is a function where I can input a value along with an array of key positions like so:

function remap(percentage:Number, keypoints:Array) { ...

The array would start with the minimum and end with the maximum point, with nested key points along the way. For example, I would input something like remap(0.25, [0:0,80:50,100:100] ) and the function would 'imagine' a spline curve graph from (0,0)-(100,100) with a key point of (80,50), then return the y value that is 25% along that graph.

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ActionScript 2.0 :: Plotting On A Curve - Return The X And Y Of A Point Along That Curve?

May 10, 2007

I have a curveTo an anchor point and a control point.Then I have a function that will return the x and y of a point along that curve if I give it a number as a percentage of the curve (0 to 1).It looks like this, and works perfectly..

Code:
function drawOnCurve( interval:Number, x0,y0,x1,y1,x2,y2)
{
interval = Math.max( Math.min( 1, interval ), 0 );[code]....

x0,y0 are the start point, x1,y1 the control point and x2,y2 the final anchor point.But... I want to give it a _y value instead of a percentage (interval) and it return where on the curve that would intersect.

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ActionScript 3.0 :: Get Access To Bezier Curves?

Sep 15, 2009

How to get access to Bezier Curves from ActionScript3?

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ActionScript 3.0 :: Draw 3D Bezier In Flash 10?

Oct 9, 2009

Does anyone knows how to draw 3D Bezier in actionscript 3 flash 10?

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Professional :: Bezier Handles In CS4 For Motion Editing?

Jan 5, 2010

I have watched movies of people using the motion editor, I have read books, I have even consulted the cursory help that Adobe offers. Nothing I do generates Bezier handles that i can see, although the motion lines show evidence of bezier-liek modification. What happens seems largely random.

Just as random is the scatter of keyframes. Put a symbol on the stage. Add a motion tween, Move it to a new location: fine, it works. Bend the path, and look in motion editor: suddeenly, dozens fo keyframes. Prod them with the mouse and they distrot, but with no obvios controls. Shift moves them, Cntl deletes them, Alt does god knows what, but evokes the path edit tool from Photoshop.

The documentation on this package is extremely poor. However, self-teaching is impossible as the system is not at all intuitive. If you don't know that you are supposed to toss salt over your left shoulder whilst pushing Alt-Scroll Lock, you don't see what tehbooks describe. But they always leave out that little detail. Adobe's videos are of the same style - too smallto seeproperly, all done at a tremendous pace by a laconic individual with the teaching capabilities of a firing squad.

So: please, ayone, how doo you get the Bezier handles to appear? Where does one find a decent set of documentation? Why does Flash help keep referring to Illustrator?

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JavaScript :: Best Method Of Drawing Bezier Line?

Apr 12, 2012

I have a conundrum with a design. Imagine the new Facebook timeline with lots of chronological posts attached to it. However instead of a straight line I need to make a randomized curved line with the content placed against it like so:
The complexity comes in because as the user scrolls more posts are loaded (facebook/google images style) so the line could almost be endless.

As far as I can tell my options are:
SVG - poor support in old browsers
Flash layer - embed will be huge and cause performance issues
Canvas - again the canvas will be huge and might cause performance issues

Question: Are there any cross browser gfx libraries which could do this, preferably with support for IE7/8? Or is there a smarter way to do this which I might be overlooking?

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Flash :: Draw A B-Spline Using Bezier Curves?

Aug 27, 2011

My Flash application receives B-spline data from an external application but the Flash drawing API only allows quadratic bezier curves using the Graphics#curveTo() method.Is it possible to convert a B-spline into a series of curveTo() calls?

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ActionScript 3.0 :: Lower Degree Of Bezier Curves?

Aug 22, 2010

I just learnt degree elevation and subdivision from some books.But I found these useless.I want to convert higher degree curves to many quadratic Bezier.

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ActionScript 3.0 :: How To Dynamically Animate Bezier Curves

May 21, 2009

I have to dynamically animate some bezier curves that have to look like this. Here is the archive of my approach and I'm not sure is the best one. I mean it kind of eats the whole processor.

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Flash - Drawing Cubic Bezier Curves Programmatically In AS3?

Jul 14, 2010

What's the best way to draw cubic bezier curves programmatically in AS3? The Graphics class only seems to support quadratic curves. I want to be able to do something like:

var startPoint:Point = new Point(0, 0);
var endPoint:Point = new Point(5, 5);
var control1:Point = new Point(5, 0);
var control2:Point = new Point(0, 5);
var myBezier:Sprite = getBezier(startPoint, control1, control2, endPoint);

For a performance target, I'm planning on having ~50 of these on the stage at once.

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ActionScript 3.0 :: Creating A Movepath For Movieclips Just Like A Bezier But Without The Curving?

Dec 2, 2010

i am trying to make a sort of movepath like the bezier in tweenmax:[URL] for my arcade fligth game but then without the extremely hard curving. i just need to add points and let them move in that sequence and maybe a soft smoothing. but when i create the points {x:100,y:0}{x:100,y:300}{x:300,y:300}{x:300,y:900} in bezier it just creates a real ugly way to extreme curve around (you can see it in the example on tweenmax site) and that is not what i want is there a method/libary that can move objects without overextreamly curving them?

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ActionScript 3.0 :: Drawing Arcs As Cubic Bezier Curves?

Jun 30, 2011

Does anyone know of any code examples of drawing arcs as cubic bezier curves? (Yes cubic, not quadratic.) I have 2 end points, a center point, and a radius. I suppose I would also need to define a direction as well, since it could go around clockwise or counter-clockwise.

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Actionscript 3.0 :: Draw Outline Of Object Or Get Bezier Points?

Jan 10, 2009

I am struggling with an issue where I want to create a function that draws an outline of any object and I want to use this outline as curve path so I can animate objects on this path using Tweener. Like that:

Code: Select allvar path = new Array();
path.push({x:300, y:0});
path.push({x:200, y:400});

[code].....

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ActionScript 3.0 :: Trace Mouse Movement To Bezier Curves?

Sep 20, 2009

I am looking to trace mouse movement and convert to curves then have a spritefollow the traced path - similar to the iphone app Flight Control.

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ActionScript 3.0 :: Import Bezier Pen Anchor And Control Points

Apr 20, 2011

How can I translate bezier pen anchor and control Points into drawing API code? I would like to design my shapes by hand in flash or illustrator, but have the final application draw them on the fly via the drawing api. The only way I can think of is to create a pen tool/drawing application in flash first, and record as you draw.

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Actionscript 3 :: Animate Camera Along Multiple Bezier Paths In Processing / D3?

Nov 9, 2011

I have a network graph visualization generated using Gephi containing many nodes and edges.I need to produce an animation of a camera (or moving movieclip) to "flythrough" the network along the path of the bezier curves, visiting each (not necessarily every) node at random. I've made a quick animation of what this would look like.

How can I achieve this programmatically through AS3 or Processing or using mbostock D3 javascript library on github? My attempt in AS3 so far has been to convert an SVG produced by gephi into AS3 code using Miller H. Borges Medeiros' tool then try to adapt a bezier tweening library such as Zeh Fernando's example but I'm having difficulty.Medeiros' converter is splitting quadratic beziers into 4 separate quadratic beziers, and I'm not sure how to transform flash's curveTo Method into an array of bezier points as in Fernando's code.Then there is the problem of animating the camera through only those nodes which are connected to eachother.

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Flex :: Degrafa Bezier Spline Bind Data To String?

Jun 8, 2009

I want to insert a bezier spline into my Canvas by this code

<mx:Canvas
id="graphCanvas"
width="100%"

[code].....

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ActionScript 3.0 :: Lenght Of A Curve?

Feb 20, 2011

I'm draving a loooong curve and i want to see what is the length of that, how to do that?

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Curve 2 Straight Lines Into A Circle?

Jan 4, 2012

I am trying to bend 2 parallel lines into a circle, but with a motion tween, it curves under eachother... (see att)how would I make them curl to a circle

---------------
/-------------
/----------

[code].....

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ActionScript 1/2 :: Dynamic Text On A Curve?

Mar 11, 2009

I am using the code attached below to make dynamic text curve.

My question is: How can I invert the curve or arc, while making sure that it still reads the same? up to down.

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ActionScript 3.0 :: Animated Drawing Of Curve?

Jul 13, 2010

How can I animate a curve being drawn with as3 drawing api.I am not interested in masking it out or other tricks. I am interested in drawing it whith the api.This would be the equivalent, but only a straight line:

var steps:Number = 30;
var currentStep:Number = 0;
var startPoint:Point = new Point(100,100);

[code]....

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