ActionScript 3.0 :: Declaring Multiple Variables?

Dec 21, 2011

I want to declare on multiple numerated variables like this:
 
var myVar1;
var myVar2;
 
But I don't want to do this manually for every variable instance but automatically, so I need a way to instruct the compiler to declare by himself on every variable and to numerate them automatically.
 
So hopefully I explained myself well, I wanted to know if there is such way to do this?

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Quick Method For Declaring Multiple Variables?

Apr 30, 2011

I am writing a program that requires the use of 36 boolean variables with different names (e.g. box1, box2...): does anyone know of a quick way to optimize this program.

View 5 Replies

ActionScript 2.0 :: Defining Variables - Unique To Load SWFs Instead Of Declaring All The Variables

Mar 21, 2012

I have an empty SWF that's sole purpose is to call loadMovieNum and start the project. Each loaded movie has a few variables defined within them - unique to those loaded SWFs. Instead of declaring all the variables in each SWF can I declare all of them in one place, in the first frame of the empty loader it all starts from? I'm thinking I can then declare a variable which each loaded movie can increment as needed for me.

View 2 Replies

Declaring Variables In Flex?

Feb 25, 2011

I found this in an ActionScript class in flex.

protected::valueMin know what this exactly means. at the outset, I dont see any type declaration. I am a newbie in flex.

View 2 Replies

ActionScript 3.0 :: Declaring Variables Only Once

Dec 27, 2009

I have a simple math game where the user enters his answer and clicks a button. The problem I am having is that if the answer is wrong, the numbers in the question do not change on the screen but but in the actionscript, the variables being used to check the answer change. How do I get the variables to stay the same when the user's answer is wrong? Not redeclare all of the variables.

Code:
var num1:uint = Math.Random()*1000;
var num2:uint = Math.Random()*1000;
var sum1:uint = num1 + num2;

[Code].....

View 1 Replies

ActionScript 2.0 :: What Rules Are For Declaring Variables

Sep 17, 2007

I was wondering what the rules are for declaring variables which you would increment say in an for loop. I tried to declare a variable outside the for loop, and then increment it within the loop but that didn't work.

View 2 Replies

ActionScript 3.0 :: Declaring Variables With A For Loop?

Nov 21, 2010

I want to declare 8 variables at the class level like this:

Code:

private var graphicDesign1:Sprite;
private var graphicDesign2:Sprite;
private var graphicDesign3:Sprite;
private var graphicDesign4:Sprite;

[code]....

But I would like to do it with a for loop. Is that possible? If so i'm doing it wrong this is what I have.

Code:

for(var i = 1; i < 9; i++){
private var +"graphicDesign"+i:Sprite;
}

View 1 Replies

ActionScript 3.0 :: Declaring New Variables Within A Switch Statement?

Oct 10, 2009

does anyone know if declaring new variables within a switch statement (inside of case: break actually creates new variables inside those switch statements, or are the variable declarations moved to the top of the function when compiled?

i know that when declaring new variables inside a for or while loop, the compiler declares those variables at the beginning of the function. is it the same for if or switch statements?

View 3 Replies

ActionScript 3.0 :: Declaring Variables Inside Function And Use Outside?

Feb 25, 2010

I know that as long as a I declare variables inside a function I can only call them as long as the scope of the function is active. Outside of that function the variables don't exist. Is there any way I can create those variables inside a function and use them outside of it?

View 1 Replies

ActionScript 2.0 :: Declaring Global Variables Possible With Scripting?

May 27, 2002

i am wondering where and how i can insert global variables in my code (below)....or is that too 'C' a concept!?!...see what i am trying to do here is this...onClipEvent calls within it attachMovie from my library with the appropriate linkages...a few setProperty here and there...what i want is a few characters initialised above the rest of the code...why?...coz as u will see, when k=0, a movie is picked up, put at level m=1...

...the second time round the loop begins, k=1 so a movie gets picked up again at random...now this is where i need ur help...the second (and subsequent 3 movies) need to be placed on top of the basemovie...i am trying swapdepths here...good hoice?...anything else i can do?...yet to figure out reducing the opacity of subsequent movies...see i am looking for a motion trail kinda effect...so at one point of time 5 mc will be visible...total no. of mc=250 and at random they get picked up over and over again...

[Code]....

View 8 Replies

ActionScript 2.0 :: Assign Multiple Variables, And Check Multiple Variables?

Oct 6, 2011

I just want to know if there is a way to assign multiple variables, and if there is a way to check multiple variables.

I want to be able to assign variables to false and then check if all the variables are false.

View 1 Replies

ActionScript 3.0 :: Declaring Variables In A Sub Class But Using Them In The Base Class Constructor?

Sep 20, 2009

I am creating a Weapon class for a game and the weapons itself will be the sub classes. The sub classes will hard code some values (such as max ammo and the weapon name).

I trying to access this declared data in the base class constructor, at the moment it's not outputting the values. Is this possible?

I've broken my Weapon class for simplicity:

ActionScript Code:
package
{
import flash.display.MovieClip;

[Code]....

My current workaround is creating a protected method in the base class to trace the information and calling that method in the sub class's constructor, this works fine but this doesn't seem like the most efficient technique?

View 7 Replies

ActionScript 3.0 :: Multiple Variables In A For Statement?

May 7, 2009

I'm trying to declare a few variables in a for statement using the variable in the for statement. In older flash versions I would use something like this.

Code:
for(a=0;a<10;a++) {
_root["variable"+a] = "Some text "+a;

[code].....

View 3 Replies

ActionScript 2.0 :: Receiving Multiple Variables From PHP

Aug 4, 2009

Currently I have a simple setup which sends some data to PHP and then PHP returns a variable to flash. I have no problem tracing out the returned variable in Flash, however i'm strugling to send back more than one variable.[code]If I remove the trace and echo for fromPHP2, it's all good, however with with my second echo for fromPHP2 it just gives me back undefined:[code]It seems that fromPHP1 is basically returning both echo's.

View 1 Replies

ActionScript 3.0 :: How To Declare Multiple Variables

Apr 5, 2011

How to declare Multiple Variables?? with or without data types

View 1 Replies

ActionScript 2.0 :: Multiple Variables + Array?

Feb 21, 2006

i'm trying to trace this out - but i don't believe i have the right syntax:

trace (levelNum + "Questions" + [questionNum[currentQuestionNum]].correctAnswer);

i can trace out 'levelNum' and it traces out fine. i can trace out 'questionNum[currentQuestionNum]' and it traces out fine.basically without any variables my object array would look like this:

lvl(1 or 2)Questions[(a # here)].correctAnswer.

But my trace is not working and i'm not sure how to group that all together.

View 1 Replies

ActionScript 3.0 :: URLVariables - Multiple Variables With The Same Name?

Sep 18, 2009

I got a problem with URLVariablesprobably better to show by example

Code:
for each(var foo:String in fooArray){
variables.foo = foo;
}

this unfortunately doesn't work as intended as the old foo variable in the URLVariables get overridden each time.Thus when I output the variables as suchTried looking around the net for it but couldn't find anything. Also it seems logical enough that the variable gets overridden and I wouldn't really question it if it wasn't that ive been told the querystring should contain multiple definitions of the foo variable...

View 2 Replies

ActionScript 2.0 :: Form Variables From Multiple MCs?

Dec 9, 2009

I am using the Kirupa email form to gather some results on a form...How can I load variables from 2 different movieclips to post in the php? I tried...

_root.loadVariables("email.php","POST");
_root.myMC.loadVariables("email.php","POST");

View 1 Replies

ActionScript 3.0 :: Declare Multiple Variables?

Apr 5, 2011

How to declare Multiple Variables?? with or without data types

View 3 Replies

ActionScript 3.0 :: Return Multiple Variables From A Function?

Jul 21, 2011

As seen below, I tried to return more then one variable from a function but , I think I have some syntax problem..
 
function hesapla3(parametre1,parametre2):(Number&&Boolean) // PROBLEM IS HERE, I NEED TWO VARIABLES TO RETURN{var yenideger2:Number=new Number();var bol2:Boolean=new Boolean();yenideger2=parametre1+parametre2;if(yenideger2>80){bol2=false;}return yenideger2;return bol2;trace(yenideger2);trace(bol2);}

View 3 Replies

ActionScript 3.0 :: Multiple Variables For Event Listener?

Aug 28, 2011

I have been focusing on PHP a lot lately and just had a client that requires an MP3 player playing multiple songs so I had to whip out my rusty actionscript skills.  I have the player completed and it is working as desired.  The down side is it has multiple songs.  I am using separate functions for each song and separate event listeners.  My main question is there a way to combine these funtions into one and just use the event listener to pass another variable to the functions?  Below is a sample of one of the code for Song1.  I would like to make it so anywhere there is Song1 in the code, I can make it a variable so I can put in for example (Song2, Song3, Song4, etc.)  This way, I can have one or two functions handle all the songs instead of having to copy, paste and then find and replace.

// Song 1
var Song1:Sound = new Sound();
pbSong1.source = Song1;
//pbSong1.visible = false;
var Song1Loaded:Boolean = false;

[code].....

View 14 Replies

Flash :: Default Variables With Multiple Developers

Feb 4, 2010

This may be a weird question, but I'm wondering if there's any way to efficiently (perhaps using namespaces?) have different default variables in a class per developer in an actionscript project. I ask because we're currently working on a series of Flash games: 24 in total. Each is loaded by a shell container. The shell receives a flash var for which game to load. In our development environment (Flash/FlashDevelop), there are no flashvars, so a constant in the AS defines which game to load when there's no flashvar:

[Code]...

View 5 Replies

Flash :: Add Multiple Categories To ActionScript Variables?

Dec 12, 2011

I am a designer trying to modify some ActionScript for a web project. When defining the variables, I would like for some of them to have multiple parameters/categories[code]...

View 2 Replies

ActionScript 3.0 :: Conditional Statement For Multiple Variables

Oct 27, 2009

I have a conditional statement (if) that I am trying to use contingent on multiple variables being true. So the AS I have right now is:

[Code]...

But when I run that I get the following error message: "Error 1050: Can not assign to a non reference value" What do I need to change so that once 1,2 and 3 have been visited visitComplete is set to true?

View 3 Replies

ActionScript 3.0 :: Setting Multiple Variables Dynamically?

Nov 10, 2009

I've automated a lot of my script, but cannot automate the very beginning where one sets the variables. I have the following script that I'd like to put in a "for" loop :

private var aliPlane1:Plane3D;
private var aliPlane2:Plane3D;
private var aliPlane3:Plane3D;

[code]......

View 9 Replies

ActionScript 3.0 :: Load Multiple Variables From A Php File?

Feb 3, 2010

I've tired to load multiple variables from a php file like this :

[Code]....

But dosen't work , it display me only the first var, the most simple metode to do that.

View 2 Replies

ActionScript 2.0 :: Multiple FlashVars - Retrieve All Of The Different Variables?

Jul 8, 2010

I am working on a project where I am getting some data back into my .swf via FlashVars. They are being sent back in a HTML Code: <param name = "FlashVars value ="resultstring=&username=value&userfirstname=value&userlocation=value" I am not sure how to target the resultstring in actionscript to retrieve all of the different variables?

View 9 Replies

ActionScript 3.0 :: Send Multiple URL Variables In FlashVars?

Nov 1, 2010

I am sending a complex flashVar sequence where a shell swf gets the URL for a SWF to load via flash vars. The URL for this loaded swf has flashVars appended to it. I need to pass in two flashVars to the loaded swf, but can't get it to work. I think it might have to do with escaping the "&" -- I've tried & but no dice -- in both cases it just ignores the & and everything following it. I can't post sample code as the forum won't let me post what it considers 'links' -- but basically the flash var string passed to the loading swf is something like [code]...

View 1 Replies

ActionScript 2.0 :: Multiple Variables (concatenate With Delimiter)?

Mar 30, 2011

The course contain ten chapters that all have to report that when a user completed them. When they all are, the status is set
to "completed" for the course. First off the theory behind it:

1. I just completed a chapter.

2. Load a string with then numbers "0,0,0,0,0,0,0,0,0,0", one for each chapter. All 0's, no chapter is completed, all 1's, all chapters are completed, you get the picture.

3. Add a 1 for, lets say chapter 5, would look like this "0,0,0,0,1,0,0,0,0,0".

4. Check if the course is complete, like this: "1,1,1,1,1,1,1,1,1,1", or not.

5. If complete, set status to "complete", if not, set to "incomplete".

In practice:

import flash.external,*;
String(ExternalInterface.call("LMSGetValue, "cmi.suspend_data, TheCourseStatus"));
String(ExternalInterface.call("LMSSetValue, //..add the number "1" to

[code]....

So, after this rant. How do I,

1. Get the string.

2. Add the course number/value to the string

3. Then update the string, and..

4. ..set the appropriate status.

I found out that "I need to concatenate them together with a delimiter so I can separate the string on re-entry", but I don't know how to do that.

View 0 Replies

ActionScript 3.0 :: Create Multiple Sound Variables Using It?

Mar 30, 2011

My issue is that I have 10 small audio clips and I want to make them into variables that i can access later in the code. But I'd be happy if I didn't have to write the same code 10 times down over and over to create/access them.[code]...

A question on the side, is there any built in sound generator in actionssccript 3.0?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved