ActionScript 3.0 :: Detect Rotation Of The Player?

Sep 21, 2011

I have a platformer engine. Which i can draw out the level. But if the player is moving up hill I want it to rotate according to the angle of the boundaries.

how this is done. I think I read up something abou PI? maths im ok at but this is quite confusing.

Here is my hit test code on the boundaries if it helps.

private function processCollisions():void
{
//when player is falling
if(_vy > 0)

[Code].....

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