ActionScript 3.0 :: Distinguish Older And Younger 32-bit Of The Existing Int64 In The Decimal Representation?
Sep 6, 2011How distinguish older and younger 32-bit of the existing Int64 in the decimal representation?
View 1 RepliesHow distinguish older and younger 32-bit of the existing Int64 in the decimal representation?
View 1 RepliesHow do I convert a 64-bit number to a byte arrray in Flex/Flash? Still fairly new to flex so... Tell me there is a better way to do it than this:
//Some Int64 value
var n:Number = 256 * 256 * 256 * 256 * 256;
//256 ^ 4 not working in AS?
[code]...
I have two ArrayUtil classes I need to access from the same class - they each come from external libraries and have different code, so I can't just combine them.
How do I disambiguate them in the code?
I tried doing com.adobe.utils.ArrayUtil inline, and leaving the existing import, but that resulted in an undefined property com error.
how can I distinguish between image and swf? it works for image, but how can i ask if content is swf?
Code:
private function completeHandler(e:Event):void {
if(e.target.content is Bitmap){
_image = (Bitmap)(e.target.content);
need a logia something like to paint some Objects: simply put some MCs. When the Mcs (are out of the Box range) and neat its easy to colour. see the Zip files attached:
Please see: paint_Non_Overlaping_MC_Works.fla paint_Non_Overlaping_MC_Works.swf When the Movie clips are overlapping or one placed above the other MC the objects are hard to paint. It Recognizes the Obeject as One, the Imported png converted to a MC. Please see: paint_Overlaping_MC_Not_Works.fla paint_Overlaping_MC_Not_Works.swf
Is there a possibility to make this work, like to make the MC Highlight on Mouse over and distinguish the objects when Overlapping? That's to say to colour the MCs when overlapping? What initially came to my mind is when mouse over the MC's to highlight so that we can drop the colour on it. In the ZIp file contains all the as2 codes.
Is there a way to write a UTF-16 string into a ByteArray in Flash/AS3? Basically I have a string (var test:String="allan"; for example) and I would like to write that into a ByteArray with UTF-16LE encoding. In this case it would be "61 00 6C 00 6C 00 61 00 6E 00".
I've tried using utf16le.writeMultiByte( clipText, "utf-16" ); but it just comes out with what appears to be UTF8 (or just straight ASCII given the test string).
The use case is to save a UTF-16LE file using FileReference.save(), which I understand I can do by passing it a ByteArray with the correct character encoding in it. Passing just a string saves as UTF-8. Hence the need to convert and store into a UTF-16LE representation in a ByteArray.
I am working on a software which takes .ppt as its input and produces .swf file as its output.
When I was dealing with fonts, I found there is slight difference between the representation of the text in .ppt and .swf though the font name and size are same in both.
The difference increses when I make the text bold or italic or both.
I want to know why such differerence exits?
And what should I do to make the.swf font representation same as that of .ppt?
I am a newbie in flex. Latest task is to generate a graph or a network based on the data input. What is the best way to do it. Also when clicked on a node of a network it should show the associated data with that node.
View 2 RepliesAny way of doing this is as3? For example, if I have a var dog:String, how can I get "dog" out of that variable? Looking into reflection to do this, but there's got to be an easier way.
View 4 RepliesI have some objects that are very, very likely to be equal. I'm comparing them every second to check if they're the same as one stored in a data model on the client.Instead of having to check 5-6 data points to make sure they're equal, I would like to compare the binary to tell if they're not equal, so I can quickly overwrite the object in the collection if they do not have an identical binary representation.for example, I have the following objects:
ActionScript Code:
class tag{
var xCoord;
[code]....
So, instead of doing this sort of comparison for every member in the class
ActionScript Code:
if ( tagOne.xCoord != tagTwo.xCoord ){
swapTagsInCollection (tagOne, tagTwo);
}
I would like to do something like this.
ActionScript Code:
if ( tagOneBinary != tagTwoBinary ){
swapTagsInCollection (tagOne, tagTwo);
}
So, I want to create an effect such that each frame I :
1 ) create a bitmap representation of the stage.
2 ) reduce the bitmap's alpha to .75
3 ) remove any currently existing bitmap from stage
3 ) add new bitmap to stage.
If I'm correct in my thinking, this should effectively create the illusion that the stage is fading over time, as every time you call bitmapData.draw() the bitmap will be set at .75 alpha. This *should* mean that when I apply .75 alpha to the new bitmap that it should effectively result in a new image that is .75 * .75 alpha (.56), then on the next frame again it should be lower still (.42), and on... .31, .23, .17, and so on... But it seems that what's *actually* happening is that the new bitmap always *looks* like it's .75 alpha every frame.
ActionScript Code:
import flash.events.*;
import flash.display.*;
// draw a black box...
this.graphics.beginFill(0x000000);
this.graphics.drawRect(0,0,100,100);
this.graphics.endFill();
[Code] .....
Additionally, I've tried using stage.invalidate and doing parts of this in an Event.RENDER handler, but it didn't work either...
I have some data in collection from which i have to create hierarchy diagram in Flex.
View 1 RepliesMy program saves text files, which contain various text, some of which is a string representation of a ByteArray. It does this by using the toString() method of the flash.utils.ByteArray class, which I assume converts a ByteArray (for example, 13x$) into its string representation "13x$". So how do you reverse the process, and turn the string ("13x$") into a ByteArray (13x$)? Even if it's not that simple, I just need to have the ByteArray, put something in a text file, and extract from it the same ByteArray.
View 1 Repliesis there anyway to access the internal bitmap representation of a movieclip that has its cacheasbitmap property set to true?It would be nice if I could create vector artwork that scaled to the size of the browser and then obtain a bitmap representation of it so that I could then manipulate it on a per pixel basis for some cool visual fx.
View 1 RepliesI'm looking for a fail-safe way to round-trip between a Flash swf file and a text representation and back again. One strict requirement is that the resulting round-tripped Flash swf file is exactly functionally equivalent to the original Flash swf file as long as the text representation is left unchanged. Furthermore, the text representation must be human-readable and editable. It should be possible to make small changes to the the text representation (such as changing a text string or a class name, etc.) which are reflected in the resulting class file representation. Is there a fail-safe way to achieve Flash swf file/text-representation/Flash swf file round-tripping given the requirements above?
View 1 Repliesneed to create some simple code that uses data gathered from a form (which ive already coded and vaidated) to generate some sort of visual representation based on the input data.
View 1 RepliesHow to encode LONG_INT binary representation from AS3 Number data type (using ByteArray)?Need it for implementing data transmission protocol between client and server.
View 5 Repliesopen an older Flash 8 .fla file in Flash CS4?.......bc I am going to have to download a trial CS4....in order to open this file..I currently have an even older version MX.....and I cannot open version 8....this file was sent to me to edit it.....and I am getting the "unexpected file format" message....
View 1 RepliesWhen I hit the run button in Flash Builder 4, an older version of my app is being run. I can't for the life of me work out why this is happening..
View 2 RepliesDo you think that flash mx and flash 8 are outdated to learn for beginners? What do you suggest to a beginner entirely new to flash, the new ones like flash CS4 or begin with older ones like flash 8 and slowly build up?
View 2 RepliesI am interested in buying flash however even with the discount given to students as a program it is still a large investment. I was wondering if I am able to buy an older version for example "Flash 8" at a reduced price from adobe or another trusted retailer I know the newer version have updated the program alot but many of the new features will be unused by me and the older version would suit my needs better.
View 1 RepliesI was wondering if older versions of Flash (specifically Flash 8 and CS3) are still available. I'm aware that Flash CS5 is the current version, and I've used it a few times at school. However, I find that the older versions are easier to use, less prone to lag, and come with less features (it might sound odd to want less features, but I don't write Actionscript or anything - all I need are the basic paintbrush tools and animating abilites). Is there anywhere on this site that I can buy/download these versions from?
View 4 RepliesCorrect me if I'm wrong, but it seems that apps created with Flash CS5.5 will not install on some iOS devices, including iPod Touch 2nd generation. For example, I see the error message stating that the app was not installed "because it is not compatible with this iPod". The same app was successfully installed when published with CS5.0
If this is true, by publishing such apps to the iTunes App store, a developer would invite negative comments from unhappy people who still use older devices. And since there's no way for the developer to respond, using CS5.5 sounds like a quick way to get negative reviews.
I was testing out the new website I just created[URL]...and it works perfect on most machines, but one computer, which is about 4 years old? just appears as a huge pink screen in the middle of the grey background. The only thing pink on the website is a content swf I called default. I used this to determine the height of the stage, and it shouldn't fill the entire stage, and it doesn't explain where the header and side bar are.
The computer is up to scratch with flash and IE and firefox, I'm out of possible answers. But also, this website is for a business too, so how many other computers would react in this way, and would hence loose business - considering this computer is apparently what we use to talk to the customer with, and how can we show off the website to customers if it doesn't work
I have 10.1.53.64 what is the viersion right before it? ..and the link to download it .?Ive been on this site day and night trying to find it and i have downloaded a bunch crap wasting time energy and bandwith. This has to be the worst, most unorganized website ive ever been to .Not surprising considering the quality of flash and their other product. no wonder steve jobs wants nothing to do with these morons. I have come close to throwing my computer out the window cuz of these fools.
View 1 RepliesI'm doing some small edits to a few lines of text in a .fla file.The file was created with an older version of Flash.When I edit this fla in CS4 and then export it to .sfw and play the movie it does not display correctly.Can I edit an oder file using CS4?the older file is using ActionScript 2.0.
View 1 RepliesI'm developing an application using flex/AIR and right now it changes all the time due to its beta condition. What could be the best way to block all older versions activity and force the user to update the application?
View 2 RepliesI am trying to load a flash object and I am having a hard time getting it to work in ie6,ie7, and ie8. The flash object is a button for an uploader. The flash object loads in firefox, chrome, safari, opera, and ie9 fine. I have searched google for answers and I have not been able to fix it. Here is the code that i used to load the flash object (it has changed various times with no luck in ie6-ie8)
<object type="application/x-shockwave-flash" data="../flash/s3_upload.swf" codebase="http://fpdownload.adobe.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="266" height="46" id="s3_swf_1" style="visibility: visible; ">
<param name="wmode" value="transparent" />
[code]....
I have a project that is created in earlier version of flash and now I'm using Flash CS4, now the problem is that if I compile the file in CS4 it dosen't work properly as it should work.
how to compile the older version files in Flash CS4.
Where can I download an older version of Flash Media Server? I need 3.0 for a client with an existing, dated infrastructure.
View 2 Replies