ActionScript 3.0 :: Drag From TileList To MovieClip?

Jan 9, 2012

I have a Tile List wich all my movie clips, and i want to 'drag' the movieClip from Tile list and drop it into my movieClip called "palco", [URL] that my code to populate my TileList:

[Code]....

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I want to create a tilelist in which there would be different canvas or vbox etc, and i want to make them drag able.I wrote a code to do this, but the output does not shows anything in a list.

<mx:TileList width="1500" height="1000" dragMoveEnabled="true"
selectable="true" selectionColor="#FFFFFF"
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[code].....

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[Code]...

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Exception:
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Code:

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//-----------------------example out

[Code]....

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Here is my code: 
 
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[code]....

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[Code]...

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[Code]....

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I have a file where there is a magnet being dragged horizontal. When the magnet is on the left there is a electrical current flowing down, when it's at the right the current flows up. What I want is to have the two electrial currents play at certain points during the drag.So in the beginning the 1st current plays, which is a separate MC. Then once the user drags the magnet to the right the 2nd current MC begins to play and the 1st one becomes invisible. Then the cycle needs to repeat once the magnet gets dragged back to the left.[code]

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I need to drag more than one Mc at the time:
n.b. emc2 is a mc on the main timeline. This code is in a nested MC.
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targetX = mouseX;
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(full code below)

Code:
package classes{
import flash.display.*;
import flash.events.*;[code].............

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I have a movie clip that I am dragging onto another movie clip and i want it to stay put. But once I add in another 'OR' statement in the if statement, it freaks out and doesn't work. Why is this?

This code works:
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Code:
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[Code] .....
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pieceMovement.as

ActionScript Code:
package practiceMotion[code].........

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I want functionality of Drag and Rotate to my MovieClip just like this example [URL] Or

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Code: Select allimgBig.onPress = function() {
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}
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[Code].....

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i have like more than 5 movieclips on the stage .. and it is draggable and when you drag it and hit the target movieclip this movieclip set to _visible = false; i want to know how i can remember this movieclip so when a new movieclip is drag to the target the last movieclip that was set to _visible = false now can be true and the new movieclip is the one that would be set to false

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I am using this simple code to startDrag()
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this.stopDrag();
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I dragged and dropped my movie clip on to the stage, and it doesn't play. Other movie clips play, but the one I need to use doesn't play. I even added a function that is supposed to play the clip when you click on another clip, and it doesn't work although others do. I've attached the fla for reference, the clip that I'm trying to use is wipe3.

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