ActionScript 3.0 :: Free Download Ref Of 3D PhotoGallery?
May 10, 2010Can u give me some free download ref of 3D photoGallery.
View 1 RepliesCan u give me some free download ref of 3D photoGallery.
View 1 RepliesI saw some flash movies and ask the the guy who made "what programm did he use to make it and he siad it is macromedia flash professional" i tried to get
View 5 RepliesDoes anybody know site, where I can downloud free sounds? I just need it to present something. It doesnt have to be the best quality. I need different sounds like noise, scream, car.
View 2 RepliesDoes anyone knows where can get/download free flash intro in format of .fla and .swf files just like below link...?
View 1 RepliesWhere can i download a FREE normal pack with mens and womans to animate? A Character pack?
View 2 RepliesI am developing a photo gallery using an XML file as the structure. As the document class I have a class called PhotoGallery:-
[Code]...
Once the parsing is finished here I want to call a function back in the PhotoGallery class to start setting up the PhotoGallery. Is this possible, or am I even going about this in the right way? I am not sure I am using classes in the correct
I want disable IDM(internet download manager)'s download video option from my youtube videos.
View 1 RepliesSo I basically have used the fileReference class to allow the user to download a determined file if he wants to.
I use the file.download(URL) function and it works well.
However, the file is downloaded and saved to the hard drive using only the flash player. The browser is not aware of the download, and thus, if I want to show the progress of the download I'd have to make some progress bar myself. I know how to do it, but it would become really tedious and take too much UI space.
Isn't there a damn way in Flash to "send" a determined file to the browser so that it prompts the user to download it? It's an image file, so navigateToURL doesn't cut it since it will just display the image, both if I use a new tab or the current one.
I'm working at a company which has high security environment.Akamai Download Manager starts to download a trial Flash CS5. However, it stops quickly and downloads nothing (zero byte).I want to download a trial Flash CS5 without Akamai Download Manager!
View 3 RepliesI generate a HTML page with VB.Net which stores several pinks to files. These links are formatted with JavaScript looking like the Windows-Explorer with folders and files. The problem: There are only download links for the files, not for Folders. A folder can contain Subfolders ,a List of Files or a combination of both. So if I want to download a folder, I have to click manually on every file-link. I have not the possibility to insert PHP or another Server-side language. my question now is: Is there a client side way to Download them by click on a Folder? I prefer Javascript but If it isn't possible Flash will be ok also.
View 2 RepliesI am trying to get the scrolling photogallery to have a url that when they click on a big picture it will take them to another page. So far, I can create the link but when I click on it ALL the urls come up.On the link movie clip, I've assigned:
(symbol on layer in Scene 1)
onClipEvent (enterFrame) {
this.onRelease = function() {
getURL(this._parent.link, "_self");
[code]....
I'm building a photo gallery with XML and Flash. But want the XML data file to include HTML tags. Like <br> or <font> tags
current XML data (partial)
<gallery>
<image title="KYOTO was the title of Roland's photo exhibition at the Gallery of the
[code].....
I stumbled across a website one time that had source files for AS tweening. I can't remember what it was and, of course, i can't find it again.
Anywho, I want to use an AS photo gallery on my portfolio...perfect example is on a-nt.com (anthony ludlow's portfolio).
add a stop button to the first photogallery?
View 1 Repliesstop();btn1.addEventListener(MouseEvent.CLICK,play1);function play1(event:MouseEvent):void{gotoAndStop ("fl1")}btn2.addEventListener(MouseEvent.CLICK,play2);function[code]...
This is the code I've got from net 2 create photogallery in flash using ActionScript3.0. but I don't have that version on my pc. I've macromedia flash 8.So,I've used the same code in macromedia flash8.but it has given me errors like mouseevnt can't be loaded.
I am new in as3, I am trying to build a photo gallery , can anyone tell me what it the best approach to make a photo gallery with three different categories let say:
1-cats
2-dogs
3-human
should I do it with different frame lables for each ? should I do it with different external swf file for each? or should I make different movieclips and keep them in the library and then call them?
I am teaching my slef and I am pretty confused, by the way I just realized that controlling external swf files is kinda hard you can't easily tell them gotoandplay , I ma struggling with it for 3 days, but yet I am not sure it's the best way?
Not sure how it works, but the kind of gallery I'm looking to put together is similar to the one found in the portfolio on this site:Im not sure but I understand that while the thumbnail loads it's also loading its cooresponding image into the gallery as well. Just curious how they are creating that loader, where you see the picture while it's loading.
View 0 RepliesThe trouble is that when I click in the button in the first film, the "main.swf", the "album.swf" is loaded into level 10, but the images and description does not load. Seems to be here some parsing problem between flash and xml, but I can't solve it.
View 8 RepliesHow would I go about creating a timer for my photogallery?
I want to have a line that grows from 1px to 600px width in excactly 6 seconds, and when it reaches 600px - skip to the next image.
how I dynamically resize the images that are loaded into Flash. I want to resize the window in which they are displayed, so a 400x400px photo will display at 150x150px, for example. If you want tobut don't feel like checking out the tutorial,me know and I will fish out whatever code I think this solution would concern.
View 6 Repliesi have a MC that load another MCwith an XML photogallery and i was wondering how could i control externally this gallery.Basically if i want different button of the MC to control the MC with the xml photogallery , example i want button 3 to load the xternal gallery.swf and to load image 2 from the xml...i know is confusing and i am not even sure if it can be done.
View 14 RepliesHow can I edit the script here to resize the image's height and width if it is bigger than the stage's height and width? I tried to do so my self, but it wouldn't work.
View 2 RepliesWondering how simple it would be to specify a background color in the xml file for each image.That way you could have the background of the movie to fade from one color to the next to match the image displayed.Probably like ...
Code:
<pic>
<image>http://www.kirupa.com/developer/mx2004/pg/kresge.jpg</image>
<caption>Kresge</caption>[code]....
Trying to get my head around all of the variables, functions, etc. Anyway, I want to modify the Kirupa photo gallery AS <http:[url].... to have my movie go to another movie or scene after the images have been viewed one time instead of playing through the array over and over. Printing out the AS and going through my references I am getting an understanding of what things are doing.
View 8 RepliesIm doing a small PhotoGallery but it throws me an:
Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.
The code in really simple but I really don�t know what this error means o what is the reason because it pop ups.
Code:
var photoRequest:URLRequest = new URLRequest()
var photoLoader:Loader = new Loader();
photoLoader.addEventListener(MouseEvent.CLICK, unLoadPhoto);
function unLoadPhoto(evt:MouseEvent):void
[Code]....
I've downloaded a prebuilt gallery .fla (570x350) from this lesson I don't understand where to fix it to adapt on my site.I've copy the fotograms and the AS3 code from the original file and paste on the mine(I've used only 10images), it works, but I don't know where I can fix this problems:1) the gallery is over the menu and I would like to fit in the center2) if I click on the image (randomly) the result is the same, I've the pic over the menu, and I would like to center
View 6 RepliesCan someone show me how to make this sort of photo gallery on flash.[url]...
after clicking on this link, select family and click the link saying 'click to view harshith and amita's family photo'. From this, you will see the photo gallery which i will like to design
[URL]
This is kirups great tutorial to make a vertical gallery along with a slide show. Normally this is fine but I find one problem here. When I clicked any thumbnail it will load the respective big image but the slide show portion is disturbed and it is not maintaining the correct numbering after clicking thumbnails.
What I mean to say if I clicked No Six thumbnail it will load No Six big image and we hope that after that it will load No Seven, No Eight and so on as a part of Slide Show, but that does not happen all time there is some skipping of numbers in the big images after clicking the thumbnails.
I posted the Code below. make the No sequence to big image proper after clicking any of the thumbnails.
Code:
stop();
delay = 5000;
function loadXML(loaded) {
if (loaded) {
[Code]....
[URL] the tutorial above worked fine for the standard images kirupa used, all were 300x200 and faded into position perfectly, however if another picture is used that's the same size even, it won't load, nor will it load if the same images kirupa used are edited with the tiniest pixel changed. i know it's definitely not the hyperlinks in the .xml file.
View 1 RepliesI am trying to modify the AS for the buttons so as to continuously scroll through the images rather than stop at the last image and visaversa. In the following modified code I have managed to get the last image to run to the first but When you click the previous button on the first image you have to click it twice before it goes to the last image.
Code:
function nextImage() {
if (p<(total-1)) {
p++;
if (loaded == filesize) {
picture._alpha = 0;
[Code] .....