IDE :: Add A Stop Button To The First Photogallery?
Feb 6, 2009add a stop button to the first photogallery?
View 1 Repliesadd a stop button to the first photogallery?
View 1 RepliesI am developing a photo gallery using an XML file as the structure. As the document class I have a class called PhotoGallery:-
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Once the parsing is finished here I want to call a function back in the PhotoGallery class to start setting up the PhotoGallery. Is this possible, or am I even going about this in the right way? I am not sure I am using classes in the correct
I created a gallery following this tutorial [URL] And I am proud of myself because I am a begginer I won't to add two buttons to this gallery one that will go to the last picture of gallery and another that will take me to the first one. And I just don't know how to make it I gues my quetion is how to modify that code , so the button won't go to previous image but it will take my to the last one
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i hav a left right moving thumbnail gallery from xml, i need that on the last image image come on focus from the left side so automatically the left button will be disable or opacity goes 0 anything and same thing from right side also.
View 14 RepliesI just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
i have programed a play button using:
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now i am trying to program the stop button to allow the user to stop mid song....
give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
View 2 RepliesI am trying to get the scrolling photogallery to have a url that when they click on a big picture it will take them to another page. So far, I can create the link but when I click on it ALL the urls come up.On the link movie clip, I've assigned:
(symbol on layer in Scene 1)
onClipEvent (enterFrame) {
this.onRelease = function() {
getURL(this._parent.link, "_self");
[code]....
I'm designing an interface for a class, and the buttons that I am using all have multiple functions.For example, when the story button is clicked, I need the mc to stop playing and change to text (in the same window/screen, just no mc playing). The mc is 31 frames long, but if there's a way to just make it loop continuously until told not to, Currently, my code looks like this:
stop();
story_btn.addEventListener(MouseEvent.CLICK,story);
function story(event:MouseEvent):void { gotoAndStop(32);}credits_btn.addEventListener(MouseEvent.CLICK,credits);[code]...
When I click the button, the mc does not stop playing and the text does not show up.
I want to stop the sound loop from one button by clicking new button. Does anyone know the code that would stop one button's sound from looping by just clicking another button (for another sound)?So you have these buttons:button 1 button 2 button 3 button 4and after clicking "button 1" a sound loops. when i click "button 2" i want the sound from "button 1' to stop.
View 2 Repliesi started with a Multiple mp3 players project and i more complicated with that - as you see in the picture i try to do that when click on the play button for every song this switch the song that selected -first preloading + percentage the mp3 file and after play it immediately and of course there is stop button, pause button when choose a song the previously that play will be muted
View 4 RepliesI'm building a photo gallery with XML and Flash. But want the XML data file to include HTML tags. Like <br> or <font> tags
current XML data (partial)
<gallery>
<image title="KYOTO was the title of Roland's photo exhibition at the Gallery of the
[code].....
I stumbled across a website one time that had source files for AS tweening. I can't remember what it was and, of course, i can't find it again.
Anywho, I want to use an AS photo gallery on my portfolio...perfect example is on a-nt.com (anthony ludlow's portfolio).
I have two buttons for paly and stop movie.
It is possible to only use ONE button ...
EXample
When click PLAY , stop btn is on
When click Stop, Play btn is on.
My file: [URL]
I am basically creating an mp3, I want to change the stop button with a pause button but don't know how to do it.
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Can u give me some free download ref of 3D photoGallery.
View 1 Repliesstop();btn1.addEventListener(MouseEvent.CLICK,play1);function play1(event:MouseEvent):void{gotoAndStop ("fl1")}btn2.addEventListener(MouseEvent.CLICK,play2);function[code]...
This is the code I've got from net 2 create photogallery in flash using ActionScript3.0. but I don't have that version on my pc. I've macromedia flash 8.So,I've used the same code in macromedia flash8.but it has given me errors like mouseevnt can't be loaded.
I am new in as3, I am trying to build a photo gallery , can anyone tell me what it the best approach to make a photo gallery with three different categories let say:
1-cats
2-dogs
3-human
should I do it with different frame lables for each ? should I do it with different external swf file for each? or should I make different movieclips and keep them in the library and then call them?
I am teaching my slef and I am pretty confused, by the way I just realized that controlling external swf files is kinda hard you can't easily tell them gotoandplay , I ma struggling with it for 3 days, but yet I am not sure it's the best way?
Not sure how it works, but the kind of gallery I'm looking to put together is similar to the one found in the portfolio on this site:Im not sure but I understand that while the thumbnail loads it's also loading its cooresponding image into the gallery as well. Just curious how they are creating that loader, where you see the picture while it's loading.
View 0 RepliesThe trouble is that when I click in the button in the first film, the "main.swf", the "album.swf" is loaded into level 10, but the images and description does not load. Seems to be here some parsing problem between flash and xml, but I can't solve it.
View 8 RepliesHow would I go about creating a timer for my photogallery?
I want to have a line that grows from 1px to 600px width in excactly 6 seconds, and when it reaches 600px - skip to the next image.
how I dynamically resize the images that are loaded into Flash. I want to resize the window in which they are displayed, so a 400x400px photo will display at 150x150px, for example. If you want tobut don't feel like checking out the tutorial,me know and I will fish out whatever code I think this solution would concern.
View 6 Repliesi have a MC that load another MCwith an XML photogallery and i was wondering how could i control externally this gallery.Basically if i want different button of the MC to control the MC with the xml photogallery , example i want button 3 to load the xternal gallery.swf and to load image 2 from the xml...i know is confusing and i am not even sure if it can be done.
View 14 RepliesHow can I edit the script here to resize the image's height and width if it is bigger than the stage's height and width? I tried to do so my self, but it wouldn't work.
View 2 RepliesWondering how simple it would be to specify a background color in the xml file for each image.That way you could have the background of the movie to fade from one color to the next to match the image displayed.Probably like ...
Code:
<pic>
<image>http://www.kirupa.com/developer/mx2004/pg/kresge.jpg</image>
<caption>Kresge</caption>[code]....
Trying to get my head around all of the variables, functions, etc. Anyway, I want to modify the Kirupa photo gallery AS <http:[url].... to have my movie go to another movie or scene after the images have been viewed one time instead of playing through the array over and over. Printing out the AS and going through my references I am getting an understanding of what things are doing.
View 8 RepliesIm doing a small PhotoGallery but it throws me an:
Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.
The code in really simple but I really don�t know what this error means o what is the reason because it pop ups.
Code:
var photoRequest:URLRequest = new URLRequest()
var photoLoader:Loader = new Loader();
photoLoader.addEventListener(MouseEvent.CLICK, unLoadPhoto);
function unLoadPhoto(evt:MouseEvent):void
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I've downloaded a prebuilt gallery .fla (570x350) from this lesson I don't understand where to fix it to adapt on my site.I've copy the fotograms and the AS3 code from the original file and paste on the mine(I've used only 10images), it works, but I don't know where I can fix this problems:1) the gallery is over the menu and I would like to fit in the center2) if I click on the image (randomly) the result is the same, I've the pic over the menu, and I would like to center
View 6 RepliesCan someone show me how to make this sort of photo gallery on flash.[url]...
after clicking on this link, select family and click the link saying 'click to view harshith and amita's family photo'. From this, you will see the photo gallery which i will like to design
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This is kirups great tutorial to make a vertical gallery along with a slide show. Normally this is fine but I find one problem here. When I clicked any thumbnail it will load the respective big image but the slide show portion is disturbed and it is not maintaining the correct numbering after clicking thumbnails.
What I mean to say if I clicked No Six thumbnail it will load No Six big image and we hope that after that it will load No Seven, No Eight and so on as a part of Slide Show, but that does not happen all time there is some skipping of numbers in the big images after clicking the thumbnails.
I posted the Code below. make the No sequence to big image proper after clicking any of the thumbnails.
Code:
stop();
delay = 5000;
function loadXML(loaded) {
if (loaded) {
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