ActionScript 3.0 :: Get A .swf File As Result Of Compilation Of Mxml File In Flash Builder 4 IDE - Not Flash CS5
Jan 13, 2011
I have to work with a .fla file. I would like to rewrite this file in AS3. Is it possible?
I mean, I would get a .swf file as result of compilation of mxml file in Flash Builder 4 IDE, not Flash CS5 (I don't know CS5, I'm a newbie) . Main target is getting a .swf file by compilation of mxml file, not fla file. Could you explain in detail how this code works? For example what's TXT ? Is it a inputText? Where is this variable defined?
Now I 'm linking .fla file ....
How can I attach an AS3.0 Flash Builder 4 project to a FLA file and a document for compilation? Currently I have a AS project full of files which I can't build. What should I do?
Does MXML get compiled down to as3 and then converted to flash bytecode? Also, is there a significant performance penalty to compiling mxml vs compiling as3?
I am trying to create a flex app but facing a weird problem I have created a package to keep my mxml file separately and action script file separately. But the problem I am facing is when I am trying to import one of the .mxml component in my actionscript of main file of mxml application then I am not able to do so .can some one help me in importing one mxml file into other mxml file. my flash builder is not recognizing the package in which i have kept my other mxmk file
This is a project I'm working on for a simple demo tutorial application in Flex. I am using mxml pages. You can see to the left that I will have my main application and then other mxml files (In the Examples Package) as the examples that will be loaded into the main application mxml. How can I dynamically pull the value from the object in the list to load the child mxml file into the container that I have further down in the application?
I would like to include an MXML file in my MXML file in the same way you can include an external file in AS3 using the include directive. Using the include directive brings the code from the external file into the original file at compile time placing it in the same scope. For example,
For For some reason, I'm not getting any result returned to me when uploading a file to my server. I'm using a php script, the file gets sent, gets uploaded, but I can't get the return result.
I am firing these event listeners: fileRef.addEventListener(ProgressEvent.PROGRESS, fileRef_progress); fileRef.addEventListener(Event.COMPLETE, fileRef_complete);
I am taking over a Flex / MXML project for work. The last programmer lost the original source code so I ran it through a decompiler. In the main MXML file there are 3 lines that return errors. IMPORT COM.TURBO.*I've never heard of this and I can't seem to find anything on it. I assume its some kind of plug-in. Does anyone know what it is?
I am currently working on the largest Flex / Flash Builder 4 application I have ever built. I am acustomed to keeping all of my MXML programming in one file. What are some best practice procedures for keeping large MXML files readable?
this swf is loaded into another swf using Loader and added with addChild(loader).i then need to call the init function from the parent swf. how can i do this? just calling
loader.content.init();
fails.another question is, what is the exact classname of this mxml file?
I wrote a big Actionscript project using AS3 as an "Actionscript Project" in Flash Builder 4.5. I have a bunch of solid, reusable, code, but one of the big components is a main.as file that extends Sprite and serves as the display code for my application. I now, for various reasons, need that to be a Flex application. I'm trying to get the most minimal wrapper possible, so here's what
I've got years of experience with AS3 but am very new to MXML. I've downloaded Flash Builder 4.5 in the hope of building some mobile applications and am stumbling over the integration of Actionscript with MXML. I need to dynamically build an elaborate game interface by drawing shapes. For some reason, Flash Builder tells me I have an error in the Actionscript here:
I have a text box that receives data from XML. Has activated the service. Everything works fine if i use "taurus" instead myVar in {}. Now I want to change the field and depending on the button is pressed to receive different data. But nothing comes out.
thing is, I have to do some modifications at my work, but I never used Flashdevelop, only Flash Builder.
However, the project I need to modify was made with Flashdevelop, it comes with a .as3file, no fla file anywhere.
So, what do I need to do in order to use this project in Flash Builder?, just creating a new project and browsing the path file with the src .as files is enough?, or do I need to do something else?
This should be easy, but I can't find it. I want my .html and .swf files to be named something differently than the project name. Project name is foo, I want the outputs to be bar.html and bar.swf.
I'm looking to create a flashBuilder document which uses seperate MXML files as "views" which are controlled by states - I believe it's a design pattern of sorts but I'm relatively new to FlashBuilder. I was wondering if anyone knew what design pattern it was and if I can be pointed in the direction of some good references! FYI I'm looking into using FlashBuilder to design Android apps
How do I load XML from a local file into a List component in MXML Flash Builder 4?
I tried using Actionscript to create a loader, but I can't seem to add an event listener to the loader. I've tried to create a local service but I couldn't get that to work either.
I'm making an XML driven AIR app. I plan on having multiple XML files being used - some for content and some for storing settings, state etc.
I have a application developed in flex deployed on server. In the application data is filled by user and saved in cookies so as to be available even when the user closes the application. However if new version of application is released the user can still access the older version saved in the cahe. How can it be assured that whenever a new version of application is released the application is loaded from the server and not from the cache and at the same time data saved in the older version (in cookies) can also be accessed in the new version.
I have to make a project for school. It will be like a tutorial, but into an application. I already made a part of it in MXML and a bit of action script but I encountered a few problems that are over my newbie limits. So the Flex Builder 2 makes a SFW file, in the main folder of the "project". I want to make that SWF file my main executable file. I have a folder with some pics, and another folder with Action Script Files. The code lvl that I know atm is ABSOLUTE BEGINER... I don know how to make my SWF file have a specific name when I run it.Here is a picture of a training exercices that should make thing more clear:Some people told me that I should use a HexEditor and stuff. Is it ture(what u think?).
Next problem. I dont know how to make the Stage to be fix. I mean.. I dont want the stage to be resizeble. I tryed to change the stagescalemode but that wasn't it. I toke a look at the help files of Flex from the net, about the Resize action and SystemManegment, but I didn't find out what I wantend.
In Flex it is now possible to use the -define compiler option to do all sorts of cool stuff.In my program, I am using the option such that some of my code is excluded by blocks like this:
CONFIG::FACEBOOK{ //Some code }
And this is working well.How do I get a similar behaviour with MXML?I want to do the same thing, but omitting/including MXML tags in this way, not blocks of AS code.
I imported an .fxp project into a Flash Builder and then observed there are 5 .mxml files in the src/(default package) directory. Silly question -- how to run each of these five files?
Since I've named the project differently than any of the .mxml files, whenever I try to run something it uses the default (empty) .mxml file named after the project. Deleting that empty mxml file didn't help anything. I also tried to clean the project, but nothing changes (although I see the directories refresh with the same contents). There are no html files in the bin-debug directory.
There must be some simple way to run those .mxml files that I'm missing.
I am creating a SWF file using a MXML file. The MXML file define several MX:Button and uses an external stylesheet to style them. There is a problem I am facing at the moment, I am aiming to style the buttons in a way that is similar to the way I can style HTML button elements. However, I could not achieve such look and feel. For example, I could not find a way to define the color and thickness of the borders for each side of the button (top, bottom, left, right), the background color, the margins, the padding, the width, and the height of the button. Also, selector such as hover, active, focus are not available. I was only able to change the size and the font color of the button successfully.
I want to retrieve data from a Database and display inside a datagrid in a Flex web application. The way I'm thinking of doing it is :
Send the Query data from .mxml file to the .jsp page using HTTPService. In the .jsp, connect to the database and retrieve the data using select statements. send the results back to the .mxml using HTTPService.
I know what to use but I have an ambiguity. In the (.mxml) I use xxx.send() to send the data. What do I use in the (.jsp) to send it back ? I know that I should store the results in an XML in the .jsp file, but how to do that ?