ActionScript 3.0 :: Get All Files Preloaded In The Same Preload Progress?
Apr 17, 2009
I need to preload 12 images and 12 mp3 files, and the xml file for my text, at the beginning of my swf file.
Is there any fairly easy way to do this? I've searches for tutorials/examples, but can't find anything helpful. Is there a way to preload a folder, where I can keep these files? Or some way to get all files preloaded in the same preload progress?
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Feb 5, 2010
I'm trying to set up a preload system that can load multiple XML files and manage an overall progress bar but got immediately screwed by ProgressEvents not bubbling. My basic code set up is: Document Class
XMLManager extends EventDispatcher
XMLloader extends EventDispatcher
So document class up an array of xml paths and passes that to the XMLManager, that then iterates through the array and creates a new XMLloader for each path and stores those XMLloaders in another array. The XMLloader goes off and creates an URLLoader that loads the XML. It has listeners for Event.Complete, IOErrorEvent.IO_ERROR and ProgressEvent.PROGRESS which is fine.
I'm getting the correct progress data in my progress handler but what I want to do is broadcast that progress data straight back up to the Document Class which I had thought would be where dispatchEvent would come in by doing something like this in the XMLloader class:
[Code]....
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Dec 21, 2006
some code that preloads XML with a progress bar / percentage and once it has done that, reads from the XML file - Because atm, I have a progress bar and it loads etc etc, but then if I do a "preview with certain internet speed" it doesn't load the XML properly?Heres my code:Frame1
Code:
feature_name = "intro";
bar._visible = false;
[code].....
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Apr 14, 2011
What's the best way to preload a bunch of assets (namely images) using only one progress bar?
Will the ProgressEvent automatically tally up the bytesLoaded and bytesTotal numbers for everything being loaded through that event?
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Jan 22, 2004
how to to preloader for external swf which shows progress bar? i've done it, but it doesn't work i attach my fla
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Jan 22, 2004
how to to preloader for external swf which shows progress bar? i've done it, but it doesn't work
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Sep 6, 2007
Never had any problem with loading and monitoring loading progress of external files. Having some problems on monitoring progress of downloading of the main swf file...
In document class constructor: I add listeners to loaderInfo of document class...
Code:
loaderInfo.addEventListener(Event.OPEN,openListener);
loaderInfo.addEventListener(ProgressEvent.PROGRESS,progressListener);
loaderInfo.addEventListener(Event.COMPLETE,completeListener);
[Code]....
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Feb 25, 2010
how can i make a preloader load multiple external (mp3) files before entering the site itself?
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Aug 25, 2009
I've almost finished my flash website for a friend and just want to add a simple MP3 player.I have the following code which reads an XML file and loads the mp3s referred to in it and plays them... this is all cool...(i've removed the bits for the buttons as i didnt think they were relevant)what I really really want to be able to do is buffer the MP3 files so that they begin playing when 1/2 loaded or similar (ideally preload 1/2 of track 1, play track 1, when track 1 loading is complete start preloading track 2 etc.)I just cant work out how to do it...
var my_songs:XMLList;
var my_total:Number;
var my_sound:Sound;
[code].....
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Apr 24, 2006
I know how to do this for one XML file, but I'm interested in preloading multiple XML files (My data + config settings).
I thought of 2 ways, but I don't think they're very nice programming:
1. Preload the first XML and do another XML.load within the XML.onload. But that way, you get a lot of nested functions if you want to preload more than 2 files.
2. Preload both the XML files at the same time, and use a counter to check if all the XML.onload are executed.
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May 11, 2006
I want to preload multiple XML files using the XML.load method. I know how to do this for one XML file, but I'm interested in preloading multiple XML files (My data + config ttings).How would one do this?I thought of 2 ways, but I don't think they're very nice programming:1. Preload the first XML and do another XML.load within the XML.onload. But thatway, you get a lot of nested functions if you want to preload more than 2 files.2. Preload both the XML files at the same time, and use a counter to check if all the ML.onload are executed
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Jun 22, 2006
I am wanting to know how to preload my .txt and .xml files at the begining of my movie..So intergrate it with my main preloader.
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Mar 13, 2009
I am having trouble preloading my .swf files. Can anyone tell me how to create a "index" Page that says page loading while all of my .swf & .png files upload?
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Jan 14, 2009
this is how im trying to preload external swf files:
[code]...
i am loading first four swf files from swf directory (page1.swf, page2.swf, page3.swf, page4.swf) - However, I WOULD LIKE THEM TO BE INVISIBLE WHEN THEY ARE PRELOADED TO THE STAGE.. how should i do that.. "fileLoad._visible = false;" does not work
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Aug 27, 2009
trying to load a JPG. Here is my code:
import fl.controls.ProgressBar;
var pic_loader:Loader = new Loader();
var my_pb:ProgressBar = new ProgressBar();
my_pb.source = pic_loader.contentLoaderInfo;
[Code]....
The image loads but it does not "take the place" of the "pic_loader" movieClip like it did in As2. The main issue is I am getting this erroe message:
TypeError: Error #1034: Type Coercion failed: cannot convert loader@40fad881 to flash.display.Loader.
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at as3_test_file_fla::MainTimeline/finishLoading()
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May 19, 2010
This might be a tough one, so brace yourself I have a .swf file that plays until a certain frame.
Once the certain frame is reached, I'm trying to play an external FLV file that it loads onto the stage.
Everything works fine so far, I can display a Progress Bar while downloading the external FLV file using this script:
[Code]...
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Dec 2, 2009
I've created a portfolio with animated image buttons and arrows navigation (all nested movie clips). All navigation is handled using goAndStop() at frame labels. The site has a lot of image content, so to keep the initial swf download reasonably brief, I've used many separate (renamed) instances of loader component.I assume the loader component is just graphical substitute for typing in the loadMovie() command for people like myself who are inexperienced with scripting.
With normal server traffic and T1 level bandwidth the lag time after click is 1-2 secs.
Acceptable, but sometimes it gets up to 5+ seconds, which compromises the user experience (and might cost me a client). Is there a command string I can insert into a frame in the actions layer at the start of the timeline (after progress bar) to preload all external files into the player's cache after runtime begins?
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Sep 25, 2010
I have an external SWF which i load into my main SWF with URLloader.... that external SWF includes several FLV-movies. I´m not sure how they have been imported to that SWF, probably with FLV component.... but I´m not sure and I don´t have any idea of possible instance names either.....
My question is that can I still create a preloader that would load all used FLV-files into a cache, my goal is that user could start watching videos directly after pushing play button, without need to wait any buffering...
I know all the names and URLs of those FLV-files if that helps..I´m looking for actionscript 3 solution for my main SWF but if someone knows the way to do it with html-wrapper, that would do as well (I´m using SWFobject for html-wrapper)
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May 7, 2010
I'm in the middle of something that's somewhat perplexing. Brief synopsis: It's a full screen kiosk type application with only touch screen control. Sometimes, administrators need to extract large chunks of data onto a USB memory stick to take offsite.
there's a folder on the filesystem with permissions set so that the user that is the web server can access and control it. There are around 100 directories in this folder, each containing around 40 megs of data split into around 10 different files. It's this directory structure I am copying to the USB stick.
Right now, I'm using AS3 to trigger AMFPHP which successfully executes the copy, but it takes about 5 minutes to complete the action, so obviously it needs a progress bar to show state of the copy.
I can execute the linux command of
Code:
exec)("cp -r /$origFileDirectory /$usbStickDirectory");
which obviously works, but there's absolutely no feedback until the entire operation is done (like I said, between 3 to 5 minutes)
Is there anything native to AS3 that I'm missing? Perhaps I've run too far down the PHP path and missed something obvious on the actionscript side?
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May 9, 2011
i am currently building an application ( projektor) which loads big local files (no webserver) for some reason the flash player freezes until the whole file is loaded. i cannot display the load progress. the same code works fine when used with streaming from a server.
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Feb 22, 2006
why the preloader script below might not be working correctly in all browsers? It definitely loads the files properly, but the progress bar does not show in firefox. It just shows a blank screen until the files are 100% loaded, then the enter site logo appears.
I have tried the following things:
1. Using relative vs absolute file paths for the external swfs makes no difference to the behaviour.
2. Changed publish settings to export AS classes in other than the first frame - didn't have any anyway. No change.
3. Unchecked "export in first frame" for absolutely everything. Tried both checking and unchecking this for the actual loader_mc. No change.
I'd post my fla instead of code, but I'm using Flash 8 and can't save any earlier than MX2004 and people don't really seem to look at them that much when I post them. If anyone would like to see, I will upload.
Preload code (on main timeline)
Code:
stop();
onEnterFrame = function()
{
[Code].....
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May 19, 2007
Ive just finished a flash web site that ive used a lot of XML for loading my images from thumbnails. Its works great.
Except it takes maybe 3-4 minutes to load. I think whats happening is its loading all the images in that XML file before it even shows the first thumbnail, so thats like 2MB its loading.
Is there a way to preload all of the xml files at the start on my Flash splash page?
Here is the link to what im explaining.
[URL]
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Dec 15, 2009
I am trying to eliminate the Loader component from a project. Run locally, the Loader is sufficient to load-up the voiceover swf files that exist on many of the frames in the parent file. On the web, the short download delays at runtime due to the Loader are causing timing issues. I'm not sure if there is a way to preload multiple swfs into specific frames of a parent file so that they are available before runtime.
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Jun 4, 2010
I have an SWF movie (1375 frames) and created a progress bar (248px wide) with a slider that moves according to the movie progress. I'm doing that next way:Calculating the distance for the slider to be moved each frame (248 / 1375) On each ENTER_FRAME moving the slider for the calculated distance The problem is - the movie ends far before the slider reaches the end of the progress bar.
I'm thinking that the distance (Step 1) is is somehow ends floored by Flash and the actual distance it moves the slider is smaller than required. That's why the movie ends, but the timeline control just passed the 2/3 of its way. My question is - is there any solution for the problem? Or any other way to go, if it's a wrong one?
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Mar 2, 2011
I have a progress bar inside a repeater and therefore I will need to use getRepeaterItem to set it's progress as suggested in this question.
How can I do that such that the value of progress may be taken from repMonitor.currentItem.threatLevel?
<mx:Accordion id="monAccordian" includeIn="Monitoring" x="10" y="10" width="554" height="242" change="monAccordianChange()" >
<mx:Repeater id="repMonitor" dataProvider="{monitoringArray}">
[Code]....
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Nov 21, 2008
Hon the wallets page, when you click to view a wallet you get a slight delay and I'm guessing that this is because I've put the preloader in the swf being loaded, hence not being able to see the thing your loading until its been loaded.how I would put the preloader in the main movie and what kind of code I would use? At the moment the timeline being loaded basically tells the playhead to goto and play frame (whatever) when the movie is loaded.
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Jul 13, 2009
What I'm trying to do is get the total bytes of all the files I want to load and display the percentage loaded of total bytes and bytes loaded of all the files. Its a slideshow so i want all the files loaded and then it will play. I've looked at bulk-loader but it wasn't what I needed. The image are loaded from an xml file. I think I would need to create an Array and then find out the total bytes but I don't know how to reference the loader in the progress.
[Code]....
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Oct 6, 2009
I've found lots of answers on making a button visable after a swf has loaded but not a flv. I am preloading an flv, well 20secs of it, then it starts playing. But I have a 'play' button on the stage and it sits there tempting people to hit it whilst the preloading bar works its magic preloading the flv. I want the button to be visable only after the flv has loaded or at least until it starts to play.[code]
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May 31, 2010
i�ve written a small class for a image galery with preloader. but how to check if a image allready is loaded to hide preloader bar? i tried to discover with httpStatus, but unfortunetly this event is dispatched after the open/progress event - the code comes here
main class:
Code:
package marek {
import flash.display.*;
import flash.net.*[code]...............
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Oct 15, 2009
I have a container swf that preloads 4 other swf's and the user can navigate between all 4.
The problem is that once loaded, the animations for all the swf's begin immediately. So the animation for the 4 swf could be finished before the user ever sees it.
I've tried reloading the swf as a new URLRequest, but that caused an issue: when I test using a simulated slower connection it causes a slight delay in the loading of the swf.
Is there a way to restart a preloaded swf?
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