ActionScript 3.0 :: Getting A Movie Clip To Motion Tween From A Positive Value To A Negative Value?

Oct 13, 2009

I'm having a problem getting a movie clip to Motion Tween from a positive value to a negative value. I have two movie/buttons on my stage. When you click one the other movie Tweens from a y value of 0 to a y value of 400. That works fine. However, when you click the other button, the movie clip should then Tween from a y value of 400 back to a y value of 0. I cannot get this reverse tween to work.

Code:
// code for positive tween
function movePeople(event:MouseEvent):void {
movePlacesTween = new Tween(pageloaderB, "y", Strong.easeOut, 0, 400, 0.5, true);
}

[Code].....

The second tween never reverses. It just stays in place.

I've also tried the same tweens using the y value of pageloaderB... so tweening from pageloaderB.y to pageloaderB.y+400, which works, but the reverse does not -- pageloaderB.y+400 to pageloaderB.y.

why the reverse tween is not functioning?

View 1 Replies


Similar Posts:


Professional :: Make Each Object A Movie Clip Before Set It Motion Tween?

Jun 18, 2010

I have 10 objects in 10 layers to make a single logo. I have created them using flash drawing objects. Now I would like each object to come one by one on stage using motion tween. How can I go further? Do I need to make each object a movie clip before set it motion tween? Or do I need to make a single movie with all 10 objects as combined? Please note that I need each object to come on stage one by one (not a whole logo on once). Please provide help or any example tutorial link.

View 3 Replies

Actionscript 3 :: Convert Negative Into Positive?

Jun 1, 2010

i'd like to negate a number and would like to know if there's a built in method that will convert a negative number to a positive OR a positive into a negative, depending on the number.

i know about Math.abs(), but that only seems to convert negative into positive. is there a method that will do both?

View 3 Replies

ActionScript 2.0 :: Positive To Negative Numbers?

Jan 19, 2007

Whats the best way to flip variable:Number polarity from + to - and back.Is there an actual method, or do you just assign the var to itself...eg...

speed = 5;
speed = -speed

View 2 Replies

ActionScript 2.0 :: Set Motion Path For Movie Clip And To Have Speed Of Tween Set As Variable

Oct 22, 2006

Does anyone know whether it would be possible to set a motion path for a movie clip and to have the speed of the tween set as a variable which can be increased or decreased by the user during the movie?

View 3 Replies

ActionScript 3.0 :: Test For Negative Or Positive Numbers?

Nov 9, 2009

Is there a way to test if a number is negative or positive.I have some clips that position themselves on and off the stage. IF one moves in the other moves out the same direction the other is moving in. This also works the same in reverse. I'm trying to do this by checking the current clips position and see if its a negative or positive number. If its a positive then I can move it onto the stage and move the other off in the same direction. Maybe there is another way of doing this but I thought if I could check its value and see if its negative or positive it would be a start.

View 5 Replies

ActionScript 1/2 :: Rotation Positive And Negative Numbers?

May 12, 2009

I am creating a roulette type game that calculates the winning number based on the rotation of the main wheel. I am using if/else statements to determine the winning number based on the rotation. I am tracing the rotation in the output panel. I would like my rotation to go from 0-360, but the output panel traces 0-180 then it starts counting from "-180-0"
 
The wheel can spin multiple times. how to keep the numbers positive from 0-360 and not have to write my if else to accomodate the negative numbers?

View 5 Replies

ActionScript 3.0 :: Random Negative And Positive Numbers?

Feb 10, 2009

How can I create random numbers (negative and positive) ?Math.random() only produces numbers between 0 and 1.

View 2 Replies

ActionScript 2.0 :: Reversing Negative And Positive Numbers

Jul 9, 2009

I have a function set up to determine the speed of the mouse, if the mouse is moved to the left it is returned as a variable in a negative number. I also have a function to make a movie clip scroll along, at the moment if you set the speed to 3 it will move to the left. So a positive number will move the movieclip to the left So you can see my predicament because the numbers are opposite, is there way of reversing one of them?
Here it is in short

[Code]....

View 1 Replies

ActionScript 2.0 :: Convert A Negative Number Into A Positive?

Nov 13, 2007

Is there a way to convert a negative number into a positive using actionscript?

View 5 Replies

Flex :: Change Style For Positive And Negative Values?

Jul 6, 2009

Is there a way to change the style of Flex Chart according to the values.For example, in column chart, set green for positive value and red for negative value?

View 1 Replies

Actionscript 3 :: Generate Random Positive / Negative Number?

Feb 7, 2011

How do you generate a Number that is randomly postive or negative?

View 3 Replies

ActionScript 2.0 :: Negative To Positive Random Number Range?

Aug 29, 2006

How would one produce a random number, ranged from say, -100 to 100?

View 3 Replies

ActionScript 3.0 :: Generate Random Negative And Positive Numbers?

Mar 11, 2009

How can I generate random negative and positive numbers?

math.random generates only positive ones.

View 3 Replies

Actionscript :: Create An XML Of Several Images (positive And Negative) But Can't Find A Program That'll Do That For Mac OS X

Jun 2, 2010

I have an object that I want to be able to recognize in AS3.There's a port of OpenCV for AS3 already, that works with Haars cascades, so now I need to create a cascade of my object.

From what I've read, I'll have to create an XML of several images (positive and negative), but I can't find a program that'll do that for Mac OS X.

Is there anything I can use that'll generate that XML on Mac OS X?

View 1 Replies

Actionscript 3 :: Turn Negative Number To Positive With Bitwise Operations?

Jul 16, 2011

Is there a direct way how to turn a negative number to positive using bitwise operations in Actionscript 3? I just think I've read somewhere that it is possible and faster than using Math.abs() or multiplying by -1. Or am I wrong and it was a dream after day long learning about bytes and bitwise operations?

What I saw was that bitwise NOT almost does the trick:

// outputs: 449
trace( ~(-450) );

If anyone find this question and is interested - in 5 million iterations ~(x) + 1 is 50% faster than Math.abs(x).

View 4 Replies

Actionscript 3.0 :: Math.cos - Change Arithmetic Positive Progression To Negative Progression

Jul 20, 2009

Code: Select allimport caurina.transitions.*;
addEventListener(Event.ENTER_FRAME , kop)
function kop(e:Event):void {
dot.x = mouseX ;
dot.y = mouseY ;
[Code]... 

What i done there i draw a box and made it to movieclip and instance named it hook and created a invisible dot and called it dot. Then I calculated distance from box to the mouse then i took that number and put it in Math.cos command. And finally i made tweener to change box scale depending what my mouse distance from it.So if my mouse is close the box is big , if far - box is small. Ok, I want to know is there another way to do this ? Cuz , i cant think of other way to change arithmetic positive progression(like 3,6,9,12) to negative progression(like 12,9,6,3) than Math.cos command.

View 5 Replies

ActionScript 3.0 :: Clip Follow Mouse On Motion Tween?

Nov 3, 2009

I have a blank flash movie which has a circle drawn in the middle I then have a movie clip symbol called "star", it is basically a line drawing of a star Within the main movie, I have the "star" snapped to the circle so that I can make a "motion tween" to rotate the star around the circle. What I want to do, is make the "star" rotate around the circle but only doing it when the mouse cursor is being moved around the circle. So the "star" is following the mouse cursor, but the star should remain clipped to the curcle.

View 1 Replies

ActionScript 3.0 :: Move Clip Complete Motion Tween Movement After Dragging And Dropping It

Jun 5, 2011

how can i let a move clip complete his motion tween movement after dragging and dropping it
i am using this code and there is a motion tween applies to the movie clip r_mc

[Code]...

View 4 Replies

IDE :: Motion Tween With Two Movie Clips?

Jul 13, 2011

What I am trying to do is a motion tween with two movie clips.

Clip A stays still all the time.

Clip B is first in front of Object A, it moves right until it no longer 'touches' A, then it starts moving left again, but this time goes BEHIND the object A.

The problem is, I do not know how to make the movie clip B go behind A.

View 3 Replies

Actionscript 3.0 :: If / Else - Certain Movie Clips Execute A Motion Tween When A Button Is Clicked

Jun 5, 2009

I'm creating a game where certain movie clips execute a motion tween when a button is clicked, and stay still when not clicked. I know that this sequence would probably use coding such as if...button pressed execute movie clip/else...

But I'm not sure how to code it. Also is it better to have the motion tweens as a nested animation in each movie clip, or should I just create the tweens on the main stage. And if I make them nexted animations how do you say in a function to play the nested animation?

View 2 Replies

Professional :: Motion-tween Along A Curve Prevents Change Of Motion Curves

Mar 8, 2010

If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...

View 2 Replies

ActionScript 3.0 :: Tween Movie Clip Via Button Outside Same Movie Clip?

Apr 8, 2010

I am trying to move a movie clip containing content via AS3 tween with a button outside of the movie clip. I have achieved this effect on another project by using the following code:

Actionscript Code:
var myxTween:Tween=new Tween(content_mc,"x",Regular.easeOut,content_mc.x,theXPosition,.8,true);

I set up a moveContent funtion using that tween, then used:

Actionscript Code:
content_mc.aboutBtn.addEventListener(MouseEvent.CLICK, aboutClick);function aboutClick(e:MouseEvent):void { trace("aboutClick");current_btn=e.currentTarget.name; moveContent(588,-538,"about.swf");}

to move the content. I am just wondering how to achieve the same effect but use a button on a separate layer that will be static.

View 2 Replies

ActionScript 3.0 :: Negative Numbers As Target-value Of A Tween

Dec 13, 2010

I'm not sure if if this has occurred to anyone before.... I'm using the built in tween-class of flash (cs4). In my script I try to display a notification-box using a slide-in effect: var slideIn = new Tween(this.warningBox, "width", Regular.easeOut, 0, 150, 0.5, true); This works. The box is invisible at start and then builds up like a flag unrolling from left to right. However, what I really want to do is sliding it in from right to left. So I tried to do this: var slideIn = new Tween(this.warningBox, "width", Regular.easeOut, 0, -150, 0.5, true); Obviously, I modified the warningbox so the pivot point is to the top right, but it still won't work. It seems the endvalue must not be a negative number. Can anyone confirm this, or have I missed something?

View 3 Replies

ActionScript 2.0 :: Dynamic Movie Clip Motion?

Feb 7, 2007

need to have a movie text containing a dynamically loaded single line text box to move back and forth like a ticker tape. The text box will change content depending which button is pressed, so the length will always change. The effect is something like in the winamp display screen where the text scrolls back and forth depending on the length of the file name.I can get everything to scroll one way or another but I can't seem to get it to switch directions when it reaches a certain _X position. I've used if statements to set a variable when the _x position reaches a certain point, nested loops, everything I can think of.These are two versions of the loops I've used to move the clip. I've tried this in a clipEvent and as a function.

do{
this._x ++;
}while(this._x>300)

[code].....

View 1 Replies

Flash :: Professional - Make A Motion Tween - Mask Effect And Shape Tween With A Website?

Nov 11, 2011

I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.

View 2 Replies

ActionScript 3.0 :: MovieClip Button: Shape Tween Vs Motion Tween

May 1, 2009

my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:

[Code]....

View 1 Replies

Professional :: Editing A Shape Tween Nested In A Motion Tween In CS4?

Jan 25, 2010

I am facing a problem in one of my animation with flash CS4 - I have nested a Shape Tween in a Motion tween to get more control over the easers and effects, unfortunately I am not able to view on the timeline of my Motion Tween the action of the Shape tween nested inside.
 
It only show the first shape of the Shape Tween during the entire Motion Tween and that is really a problem for me because I need to see the final frame result of that Shape tween to be able to position it in a precise way on my scene according to other instances.

[Code]..

View 1 Replies

Professional :: Make Motion Tween Stop And Hold At End Of Tween?

Sep 20, 2011

I'm making a "master movie" for an assignment and I'm stuck right now. What I've got is an Intro page that will serve at the Parent.swf to load 4 other child swf's upon a mouse click. The problem is I have a theater stage where I tweened an animation to make it appear the curtain on the stage is going up but once it reaches it maximum height....the tween abruptly stops. I want it to HOLD there until a user clicks a button.
 
How would I make this happen?  Here is the page in question: [URL]...

View 3 Replies

Use Button To Trigger Motion Preset On Movie Clip?

Jun 23, 2010

I have a button on the right side of my screen. When I click it I want a full screen menu system to come in from the right hand side and stay in place until another button is clicked.I have all the parts built, but I don't know how to use buttons properly. The only tutorials I've found are the ones that tell you how to show or hide something, or how to change the appearance of the button.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved